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	<title>Heart Hunter War Base - Revision history</title>
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	<updated>2026-04-11T20:18:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hymnro.com/index.php?title=Heart_Hunter_War_Base&amp;diff=391&amp;oldid=prev</id>
		<title>Lyra: Created page with &quot;__NOTOC__ {| class=&quot;wikitable&quot; style=&quot;float:right; margin-left: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B;&quot; |- ! style=&quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px;&quot; | Heart Hunter War Base |- | style=&quot;padding: 15px; color: #E8C49B;&quot; | &#039;&#039;&#039;Level Range:&#039;&#039;&#039; 170+  &#039;&#039;&#039;Party Size:&#039;&#039;&#039; 1-12  &#039;&#039;&#039;Time Limit:&#039;&#039;&#039; 1 hour  &#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 1 day  &#039;&#039;&#039;Entrance:&#039;&#039;&#039; Einbroch Field (ein_fild04 275, 3...&quot;</title>
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		<updated>2026-01-09T06:25:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B;&amp;quot; |- ! style=&amp;quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px;&amp;quot; | Heart Hunter War Base |- | style=&amp;quot;padding: 15px; color: #E8C49B;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level Range:&amp;#039;&amp;#039;&amp;#039; 170+  &amp;#039;&amp;#039;&amp;#039;Party Size:&amp;#039;&amp;#039;&amp;#039; 1-12  &amp;#039;&amp;#039;&amp;#039;Time Limit:&amp;#039;&amp;#039;&amp;#039; 1 hour  &amp;#039;&amp;#039;&amp;#039;Cooldown:&amp;#039;&amp;#039;&amp;#039; 1 day  &amp;#039;&amp;#039;&amp;#039;Entrance:&amp;#039;&amp;#039;&amp;#039; Einbroch Field (ein_fild04 275, 3...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px;&amp;quot; | Heart Hunter War Base&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 15px; color: #E8C49B;&amp;quot; |&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level Range:&amp;#039;&amp;#039;&amp;#039; 170+&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Party Size:&amp;#039;&amp;#039;&amp;#039; 1-12&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Time Limit:&amp;#039;&amp;#039;&amp;#039; 1 hour&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cooldown:&amp;#039;&amp;#039;&amp;#039; 1 day&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entrance:&amp;#039;&amp;#039;&amp;#039; Einbroch Field (ein_fild04 275, 342)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Instance Map:&amp;#039;&amp;#039;&amp;#039; 1@swat&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Monsters:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Heart Hunter Guard&lt;br /&gt;
* Upgraded Heart Hunter&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notable Drops:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Heart Hunter equipment&lt;br /&gt;
* {{Item|25154|Antique Powder}}&lt;br /&gt;
* Terra Gloria rewards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Heart Hunter War Base&amp;#039;&amp;#039;&amp;#039; is an end-game instance that is part of the &amp;#039;&amp;#039;&amp;#039;Terra Gloria&amp;#039;&amp;#039;&amp;#039; storyline. Players join &amp;#039;&amp;#039;&amp;#039;General Julian&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;Rebellion Striker Unit&amp;#039;&amp;#039;&amp;#039; to assault the Heart Hunter organization&amp;#039;s base. The instance features tactical combat with explosive mechanics and multiple security systems to breach.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The Rebellion forces have located the Heart Hunter organization&amp;#039;s war base near Einbroch. Players lead a strike team alongside Julian to infiltrate the base, disable security systems using explosives, and eliminate Heart Hunter forces.&lt;br /&gt;
&lt;br /&gt;
== Quick Info ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; colspan=&amp;quot;4&amp;quot; | Instance Information&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Level Requirement&amp;#039;&amp;#039;&amp;#039; || 170+ || &amp;#039;&amp;#039;&amp;#039;Cooldown&amp;#039;&amp;#039;&amp;#039; || 1 day (daily)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Party Size&amp;#039;&amp;#039;&amp;#039; || 1-12 players || &amp;#039;&amp;#039;&amp;#039;Time Limit&amp;#039;&amp;#039;&amp;#039; || 1 hour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039; || ein_fild04 (275, 342) || &amp;#039;&amp;#039;&amp;#039;Instance Map&amp;#039;&amp;#039;&amp;#039; || 1@swat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:30%;&amp;quot; | Requirement&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:70%;&amp;quot; | Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039; || Base Level 170+&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Prerequisites&amp;#039;&amp;#039;&amp;#039; || Terra Gloria main quest (terra_gloria_main &amp;gt;= 19)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Party&amp;#039;&amp;#039;&amp;#039; || Party leader creates instance&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Briefing&amp;#039;&amp;#039;&amp;#039; || Must receive briefing from Julian first&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Quest&amp;#039;&amp;#039;&amp;#039; || Quest 12374 (story), Quest 12375 (cooldown)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== How to Access ==&lt;br /&gt;
&lt;br /&gt;
# Complete Terra Gloria main quest to stage 19.&lt;br /&gt;
# Travel to &amp;#039;&amp;#039;&amp;#039;Einbroch Field&amp;#039;&amp;#039;&amp;#039; (ein_fild04).&lt;br /&gt;
# Receive briefing from &amp;#039;&amp;#039;&amp;#039;Julian&amp;#039;&amp;#039;&amp;#039; at (281, 337).&lt;br /&gt;
# Speak to &amp;#039;&amp;#039;&amp;#039;Striker Unit Commander&amp;#039;&amp;#039;&amp;#039; at (275, 342) to enter.&lt;br /&gt;
&lt;br /&gt;
{{Quote|Once we are ready for the operation, you will get in there with me.|Striker Unit Commander}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|If you are ready, I will let you know the attack time.|Julian}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Instance Versions ==&lt;br /&gt;
&lt;br /&gt;
The instance has two versions based on story progress:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Requirement&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| Heart Hunter War Base 1 || terra_gloria_main == 19 || Story mode, first assault&lt;br /&gt;
|-&lt;br /&gt;
| Heart Hunter War Base 2 || terra_gloria_main &amp;gt; 19 || Daily repeatable version&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Instance Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
=== Phase 1: Deployment ===&lt;br /&gt;
&lt;br /&gt;
Upon entering, you spawn with &amp;#039;&amp;#039;&amp;#039;15 Rebellion soldiers&amp;#039;&amp;#039;&amp;#039; in formation. Julian briefs the team:&lt;br /&gt;
&lt;br /&gt;
{{Quote|According to the estimation, there must be a greeting here. But there is nothing.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|From here, we split. Each of us will find the weak spots and annihilate the enemies.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|These might be sharpshooters around, so do not gather. Accomplish the operation individually.|Julian}}&lt;br /&gt;
&lt;br /&gt;
After the briefing, soldiers disperse and the first wave begins.&lt;br /&gt;
&lt;br /&gt;
=== Phase 2: Initial Assault ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Enemy Wave:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;24 Heart Hunter Guards&amp;#039;&amp;#039;&amp;#039; spawn in the area (55,49 to 89,77)&lt;br /&gt;
* Clear the initial enemies to proceed&lt;br /&gt;
&lt;br /&gt;
=== Phase 3: Security System 1 ===&lt;br /&gt;
&lt;br /&gt;
Julian encounters the first security barrier:&lt;br /&gt;
&lt;br /&gt;
{{Quote|There is a security system being operated in front of this. If you take one step ahead, you will be riddled with bullets.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|We are in trouble from the beginning.|Julian}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Objective: Find Gunpowder&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# Locate the &amp;#039;&amp;#039;&amp;#039;Pile of Gunpowder&amp;#039;&amp;#039;&amp;#039; at (58, 90)&lt;br /&gt;
# Interact to spawn &amp;#039;&amp;#039;&amp;#039;5 Antique Powder&amp;#039;&amp;#039;&amp;#039; items on the ground&lt;br /&gt;
# Pick up the {{Item|25154|Antique Powder}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039; Collecting powder triggers an alarm!&lt;br /&gt;
&lt;br /&gt;
{{Quote|Intruders detected in the restricted area. Heart Hunters, heighten the security!|Base Announcement}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Enemy Wave:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Additional Heart Hunter Guards spawn&lt;br /&gt;
* Must clear or avoid while collecting powder&lt;br /&gt;
&lt;br /&gt;
# Return powder to Julian&lt;br /&gt;
# He uses it to blow up the security system&lt;br /&gt;
&lt;br /&gt;
{{Quote|This is good enough to get rid of the security system and the Heart Hunter guys who rushed a moment ago.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Now, let me blow them away!|Julian}}&lt;br /&gt;
&lt;br /&gt;
The explosion destroys the security barrier and rope pile obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Phase 4: Security System 2 ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|Don&amp;#039;t worry about this place. I can handle it with the remaining gunpowder.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|You go up and check if there is any remaining force or threat.|Julian}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Objective: Trigger Alarms&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# Find the &amp;#039;&amp;#039;&amp;#039;Suspicious Instrument&amp;#039;&amp;#039;&amp;#039; at (150, 119)&lt;br /&gt;
# It has a warning: &amp;quot;[Do not push]&amp;quot;&lt;br /&gt;
# Push the button anyway!&lt;br /&gt;
&lt;br /&gt;
{{Quote|Intruders detected in Section 2. Heart Hunters, heighten the security!|Base Announcement}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Third Enemy Wave:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Heart Hunter Guards spawn in section 2&lt;br /&gt;
* 5% chance for &amp;#039;&amp;#039;&amp;#039;Upgraded Heart Hunter&amp;#039;&amp;#039;&amp;#039; (ID: 3626) to spawn on each kill&lt;br /&gt;
* System announces remaining enemy count&lt;br /&gt;
&lt;br /&gt;
Julian completes the explosive assembly while you fight:&lt;br /&gt;
&lt;br /&gt;
{{Quote|Great. We have finished making the explosive.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|Cover your ears to protect your eardrum! I am exploding it now!|Julian}}&lt;br /&gt;
&lt;br /&gt;
=== Phase 5: Security System 3 (Final) ===&lt;br /&gt;
&lt;br /&gt;
{{Quote|This might be the last security system. But we ran out of gunpowder.|Julian}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|We must secure a path for the cleanup party. Find gunpowder nearby.|Julian}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Objective: Find More Gunpowder&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# Locate &amp;#039;&amp;#039;&amp;#039;Pile of Gunpowder #2&amp;#039;&amp;#039;&amp;#039; at (163, 58)&lt;br /&gt;
# Collect 5 more Antique Powder&lt;br /&gt;
# Fight through spawning enemies&lt;br /&gt;
&lt;br /&gt;
{{Quote|Intruders detected deep in Section 3. Heart Hunters, protect the base at all cost!|Base Announcement}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|The battle can start while you are finding gunpowder. Prepare for it.|Julian}}&lt;br /&gt;
&lt;br /&gt;
=== Completion ===&lt;br /&gt;
&lt;br /&gt;
After clearing the final security system, the base assault is successful. Return to Julian for completion.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Monster&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | ID&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Monster|3627|Heart Hunter Guard}} || 3627 || Standard enemy, spawns in waves&lt;br /&gt;
|-&lt;br /&gt;
| {{Monster|3626|Upgraded Heart Hunter}} || 3626 || Rare spawn (5% chance), stronger variant&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | ID&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Use&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|25154|Antique Powder}} || 25154 || Collected from piles, given to Julian for explosives&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | NPC&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Function&lt;br /&gt;
|-&lt;br /&gt;
| Julian || ein_fild04 (281, 337) || Quest briefing, instance triggers&lt;br /&gt;
|-&lt;br /&gt;
| Striker Unit Commander || ein_fild04 (275, 342) || Instance entry&lt;br /&gt;
|-&lt;br /&gt;
| Julian (Instance) || 1@swat (multiple) || Guides through instance&lt;br /&gt;
|-&lt;br /&gt;
| Rebellion Soldiers || 1@swat (33-36, 59-71) || 15 allied NPCs&lt;br /&gt;
|-&lt;br /&gt;
| Pile of Gunpowder #1 || 1@swat (58, 90) || First powder location&lt;br /&gt;
|-&lt;br /&gt;
| Pile of Gunpowder #2 || 1@swat (163, 58) || Second powder location&lt;br /&gt;
|-&lt;br /&gt;
| Suspicious Instrument || 1@swat (150, 119) || Trigger for phase 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Quest ID&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Purpose&lt;br /&gt;
|-&lt;br /&gt;
| 12374 || - || Story quest progress&lt;br /&gt;
|-&lt;br /&gt;
| 12375 || Base Maintenance || Daily cooldown tracker&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Follow Julian&amp;#039;&amp;#039;&amp;#039; - He guides you through each phase&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Collect all powder&amp;#039;&amp;#039;&amp;#039; - Need 5 pieces from each pile&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Push the button&amp;#039;&amp;#039;&amp;#039; - Despite the warning, it&amp;#039;s required to progress&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Watch for Upgraded variants&amp;#039;&amp;#039;&amp;#039; - 5% spawn chance, more dangerous&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t rush ahead&amp;#039;&amp;#039;&amp;#039; - Security systems are lethal until disabled&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Party synergy&amp;#039;&amp;#039;&amp;#039; - Coordinate for wave spawns&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Daily farming&amp;#039;&amp;#039;&amp;#039; - Run daily after story completion&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Instances]] — Instance directory&lt;br /&gt;
* [[Werner_Laboratory|Werner Laboratory]] — Related Terra Gloria content&lt;br /&gt;
* [[Terra_Gloria|Terra Gloria]] — Main questline&lt;br /&gt;
&lt;br /&gt;
[[Category:Instances]]&lt;br /&gt;
[[Category:End-Game Instances]]&lt;br /&gt;
[[Category:Daily Instances]]&lt;br /&gt;
[[Category:Terra Gloria]]&lt;/div&gt;</summary>
		<author><name>Lyra</name></author>
	</entry>
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