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	<title>Mercenaries - Revision history</title>
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	<updated>2026-04-11T21:57:37Z</updated>
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		<id>https://wiki.hymnro.com/index.php?title=Mercenaries&amp;diff=90&amp;oldid=prev</id>
		<title>Lyra at 03:21, 25 December 2025</title>
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		<updated>2025-12-25T03:21:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.hymnro.com/index.php?title=Mercenaries&amp;amp;diff=90&amp;amp;oldid=77&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Lyra</name></author>
	</entry>
	<entry>
		<id>https://wiki.hymnro.com/index.php?title=Mercenaries&amp;diff=77&amp;oldid=prev</id>
		<title>Lyra: Created page with &quot;__NOTOC__ Mercenaries are hired combat allies available to all players. Unlike pets and homunculi, mercenaries are temporary companions summoned through contracts and can provide powerful combat support for a limited time.  == Overview ==  Mercenaries provide: * &#039;&#039;&#039;Direct combat support&#039;&#039;&#039; — They actively fight alongside you * &#039;&#039;&#039;Unique skills&#039;&#039;&#039; — Each mercenary type has specialized abilities * &#039;&#039;&#039;Stat bonuses&#039;&#039;&#039; — Random buffs when summoned * &#039;&#039;&#039;Flexible hiring&#039;&#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hymnro.com/index.php?title=Mercenaries&amp;diff=77&amp;oldid=prev"/>
		<updated>2025-12-25T02:46:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ Mercenaries are hired combat allies available to all players. Unlike pets and homunculi, mercenaries are temporary companions summoned through contracts and can provide powerful combat support for a limited time.  == Overview ==  Mercenaries provide: * &amp;#039;&amp;#039;&amp;#039;Direct combat support&amp;#039;&amp;#039;&amp;#039; — They actively fight alongside you * &amp;#039;&amp;#039;&amp;#039;Unique skills&amp;#039;&amp;#039;&amp;#039; — Each mercenary type has specialized abilities * &amp;#039;&amp;#039;&amp;#039;Stat bonuses&amp;#039;&amp;#039;&amp;#039; — Random buffs when summoned * &amp;#039;&amp;#039;&amp;#039;Flexible hiring&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
Mercenaries are hired combat allies available to all players. Unlike pets and homunculi, mercenaries are temporary companions summoned through contracts and can provide powerful combat support for a limited time.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Mercenaries provide:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Direct combat support&amp;#039;&amp;#039;&amp;#039; — They actively fight alongside you&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unique skills&amp;#039;&amp;#039;&amp;#039; — Each mercenary type has specialized abilities&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stat bonuses&amp;#039;&amp;#039;&amp;#039; — Random buffs when summoned&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flexible hiring&amp;#039;&amp;#039;&amp;#039; — Available to any class&lt;br /&gt;
&lt;br /&gt;
{{Note|Unlike homunculi (Alchemist-only) or pets, mercenaries can be used by any class!}}&lt;br /&gt;
&lt;br /&gt;
== Getting Mercenaries ==&lt;br /&gt;
&lt;br /&gt;
=== Mercenary Contracts ===&lt;br /&gt;
&lt;br /&gt;
Mercenaries are summoned using &amp;#039;&amp;#039;&amp;#039;Mercenary Contracts&amp;#039;&amp;#039;&amp;#039;. You can obtain contracts from:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mercenary NPCs&amp;#039;&amp;#039;&amp;#039; — Located in major cities&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monster drops&amp;#039;&amp;#039;&amp;#039; — Certain monsters drop contracts&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Quests&amp;#039;&amp;#039;&amp;#039; — Some quests reward contracts&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
&lt;br /&gt;
Use a Mercenary Contract from your inventory to summon the mercenary. Each contract summons a specific mercenary for a limited duration.&lt;br /&gt;
&lt;br /&gt;
== Mercenary Types ==&lt;br /&gt;
&lt;br /&gt;
There are three main types of mercenaries, each with 10 grades:&lt;br /&gt;
&lt;br /&gt;
=== Archer Mercenaries ===&lt;br /&gt;
&lt;br /&gt;
Ranged attackers with high DEX and damage output.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Grade !! Name !! Specialty&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Mina || Basic ranged attacks&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dororu || —&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Nami || —&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Elfin || —&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Clara || —&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Dali || —&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Karaya || —&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Hiyori || —&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kanna || —&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ryunou || Elite archer, highest damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Arrow Shower, Double Strafe, Arrow Repel, Focus Arrow Strike&lt;br /&gt;
&lt;br /&gt;
=== Lancer Mercenaries ===&lt;br /&gt;
&lt;br /&gt;
Melee fighters with balanced offense and defense.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Grade !! Name !! Specialty&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Rodin || Basic melee attacks&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Lancer || —&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Nathan || —&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Roan || —&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Orizaro || —&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Thyla || —&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Ben || —&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Pinaka || —&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Kuhlmann || —&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Lancer || Elite lancer, best stats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Pierce, Brandish Spear, Spear Stab, Spiral Pierce&lt;br /&gt;
&lt;br /&gt;
=== Sword Mercenaries ===&lt;br /&gt;
&lt;br /&gt;
Tanky melee fighters with high HP and defense.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Grade !! Name !! Specialty&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Miho || Basic tank/melee&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Reira || —&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Kiria || —&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Tomori || —&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shinobu || —&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Succubus || —&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Incubus || —&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lisa || —&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Michael || —&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Knight || Elite swordsman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Bash, Magnum Break, Bowling Bash, Parrying&lt;br /&gt;
&lt;br /&gt;
== Contract Duration ==&lt;br /&gt;
&lt;br /&gt;
Mercenary contracts have limited duration:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Contract Type !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| Standard Contract || 30 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Extended Contract || 60 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Premium Contract || 90 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Note|When the contract expires, the mercenary disappears automatically.}}&lt;br /&gt;
&lt;br /&gt;
== Summoning Bonuses ==&lt;br /&gt;
&lt;br /&gt;
When you summon a mercenary, they receive a random buff that lasts for &amp;#039;&amp;#039;&amp;#039;5 minutes&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Buff !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Flee Up || Increased Flee&lt;br /&gt;
|-&lt;br /&gt;
| ATK Up || Increased Attack&lt;br /&gt;
|-&lt;br /&gt;
| HP Up || Increased Max HP&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || Increased Max SP&lt;br /&gt;
|-&lt;br /&gt;
| HIT Up || Increased HIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The strength of the buff varies randomly (level 1-5).&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
You can control your mercenary with these commands:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key/Command !! Action&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ctrl + T&amp;#039;&amp;#039;&amp;#039; || Open mercenary information window&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Alt + T&amp;#039;&amp;#039;&amp;#039; || Open mercenary command window (if available)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ctrl + R&amp;#039;&amp;#039;&amp;#039; || Open mercenary skills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Behavior Modes ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Aggressive&amp;#039;&amp;#039;&amp;#039; — Mercenary attacks nearby enemies automatically&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Passive&amp;#039;&amp;#039;&amp;#039; — Mercenary only attacks when commanded&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Standby&amp;#039;&amp;#039;&amp;#039; — Mercenary follows but doesn&amp;#039;t attack&lt;br /&gt;
&lt;br /&gt;
== Mercenary Faith ==&lt;br /&gt;
&lt;br /&gt;
{{Important|Mercenary Faith is a loyalty system. Using mercenaries builds Faith, which may unlock benefits.}}&lt;br /&gt;
&lt;br /&gt;
* Faith increases with mercenary use&lt;br /&gt;
* Higher faith may provide better summon rates or bonuses&lt;br /&gt;
* Faith can decrease if mercenaries die frequently&lt;br /&gt;
&lt;br /&gt;
== Idle Prevention ==&lt;br /&gt;
&lt;br /&gt;
Similar to homunculi, mercenary EXP/loot sharing has idle detection:&lt;br /&gt;
&lt;br /&gt;
* Idle players won&amp;#039;t receive benefits from mercenary kills&lt;br /&gt;
* Idle detection includes: walking, skill use, attacking, item use&lt;br /&gt;
* Stay active while your mercenary fights!&lt;br /&gt;
&lt;br /&gt;
== Tips for Using Mercenaries ==&lt;br /&gt;
&lt;br /&gt;
{{Tip|&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Match mercenary to content&amp;#039;&amp;#039;&amp;#039; — Use Archers for ranged safety, Swords for tanking&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Watch the timer&amp;#039;&amp;#039;&amp;#039; — Don&amp;#039;t let contracts expire mid-fight&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stock up on contracts&amp;#039;&amp;#039;&amp;#039; — Keep multiple contracts for extended farming&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Use the random buff&amp;#039;&amp;#039;&amp;#039; — Time difficult content for when you have a good buff&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Control positioning&amp;#039;&amp;#039;&amp;#039; — Keep mercenaries between you and mobs if you&amp;#039;re squishy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Mercenary vs Homunculus vs Pet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Feature !! Mercenary !! Homunculus !! Pet&lt;br /&gt;
|-&lt;br /&gt;
| Available to || All classes || Alchemist line only || All classes&lt;br /&gt;
|-&lt;br /&gt;
| Combat ability || Active fighter || Active fighter || Passive buffs only&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Time-limited || Permanent || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| Leveling || No || Yes || No&lt;br /&gt;
|-&lt;br /&gt;
| Maintenance || None || Feeding || Feeding&lt;br /&gt;
|-&lt;br /&gt;
| Skills || Pre-set || Learnable || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NPC Locations ==&lt;br /&gt;
&lt;br /&gt;
Find Mercenary Contract NPCs in:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prontera&amp;#039;&amp;#039;&amp;#039; — Near the center fountain&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alberta&amp;#039;&amp;#039;&amp;#039; — Near the docks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heaven (Main Office)&amp;#039;&amp;#039;&amp;#039; — &amp;lt;code&amp;gt;@go main&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Pet_System]] — Companion pets&lt;br /&gt;
* [[Homunculus]] — Alchemist companions&lt;br /&gt;
* [[Game_Mechanics]] — Core game systems&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Systems]]&lt;br /&gt;
[[Category:Mercenaries]]&lt;/div&gt;</summary>
		<author><name>Lyra</name></author>
	</entry>
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