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	<id>https://wiki.hymnro.com/index.php?action=history&amp;feed=atom&amp;title=Soutane_Enchantment</id>
	<title>Soutane Enchantment - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hymnro.com/index.php?action=history&amp;feed=atom&amp;title=Soutane_Enchantment"/>
	<link rel="alternate" type="text/html" href="https://wiki.hymnro.com/index.php?title=Soutane_Enchantment&amp;action=history"/>
	<updated>2026-04-11T20:06:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hymnro.com/index.php?title=Soutane_Enchantment&amp;diff=751&amp;oldid=prev</id>
		<title>Lyra: /* Slots 3 and 2 — Standard Pool */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hymnro.com/index.php?title=Soutane_Enchantment&amp;diff=751&amp;oldid=prev"/>
		<updated>2026-03-09T13:16:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Slots 3 and 2 — Standard Pool&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:16, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot;&gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both Slot 3 and Slot 2 always draw from the Standard Pool. There are &amp;#039;&amp;#039;&amp;#039;31 possible enchants&amp;#039;&amp;#039;&amp;#039; with an equal drop rate of approximately &amp;#039;&amp;#039;&amp;#039;3.23% each&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both Slot 3 and Slot 2 always draw from the Standard Pool. There are &amp;#039;&amp;#039;&amp;#039;31 possible enchants&amp;#039;&amp;#039;&amp;#039; with an equal drop rate of approximately &amp;#039;&amp;#039;&amp;#039;3.23% each&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable&quot; style=&quot;width:100%;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;wikitable &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mw-collapsible mw-collapsed&lt;/ins&gt;&quot; style=&quot;width:100%;&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lyra</name></author>
	</entry>
	<entry>
		<id>https://wiki.hymnro.com/index.php?title=Soutane_Enchantment&amp;diff=750&amp;oldid=prev</id>
		<title>Lyra: Created page with &quot;__NOTOC__ {| style=&quot;margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;&quot; |- ! style=&quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px; text-align: left;&quot; | Soutane Equipment |- | style=&quot;padding: 15px; color: #E8C49B;&quot; | 1. Overview * 1.1 Equipment Coverage * 1.2 How to Enchant * #Reset System|1.3...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hymnro.com/index.php?title=Soutane_Enchantment&amp;diff=750&amp;oldid=prev"/>
		<updated>2026-03-09T13:15:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ {| style=&amp;quot;margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;&amp;quot; |- ! style=&amp;quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px; text-align: left;&amp;quot; | Soutane Equipment |- | style=&amp;quot;padding: 15px; color: #E8C49B;&amp;quot; | 1. Overview * &lt;a href=&quot;#Equipment_Coverage&quot;&gt;1.1 Equipment Coverage&lt;/a&gt; * &lt;a href=&quot;#How_to_Enchant&quot;&gt;1.2 How to Enchant&lt;/a&gt; * #Reset System|1.3...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px; text-align: left;&amp;quot; | Soutane Equipment&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding: 15px; color: #E8C49B;&amp;quot; |&lt;br /&gt;
1. Overview&lt;br /&gt;
* [[#Equipment Coverage|1.1 Equipment Coverage]]&lt;br /&gt;
* [[#How to Enchant|1.2 How to Enchant]]&lt;br /&gt;
* [[#Reset System|1.3 Reset System]]&lt;br /&gt;
&lt;br /&gt;
2. Enchant System&lt;br /&gt;
* [[#Slots 3 and 2 — Standard Pool|2.1 Slots 3 &amp;amp; 2 — Standard Pool]]&lt;br /&gt;
* [[#Slot 1 — Standard Pool|2.2 Slot 1 — Standard Pool]]&lt;br /&gt;
* [[#Slot 1 — Premium Pool (Armor)|2.3 Slot 1 — Premium Pool (Armor)]]&lt;br /&gt;
* [[#Slot 1 — Premium Pool (Garment &amp;amp; Boots)|2.4 Slot 1 — Premium Pool (Garment &amp;amp; Boots)]]&lt;br /&gt;
&lt;br /&gt;
[[#See Also|3. See Also]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Soutane Equipment&amp;#039;&amp;#039;&amp;#039; is an &amp;#039;&amp;#039;&amp;#039;Odin Temple armor set&amp;#039;&amp;#039;&amp;#039; enchantable by &amp;#039;&amp;#039;&amp;#039;Susan Gray&amp;#039;&amp;#039;&amp;#039;, a Divine Power Researcher located in the Odin Temple interior. The set consists of &amp;#039;&amp;#039;&amp;#039;six stat-variant armors&amp;#039;&amp;#039;&amp;#039;, a &amp;#039;&amp;#039;&amp;#039;garment&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;boots&amp;#039;&amp;#039;&amp;#039;, all sharing the same enchant system.&lt;br /&gt;
&lt;br /&gt;
Enchants are placed into the equipment&amp;#039;s &amp;#039;&amp;#039;&amp;#039;card slots&amp;#039;&amp;#039;&amp;#039; (slots 3 → 2 → 1). Slots 3 and 2 always draw from the same &amp;#039;&amp;#039;&amp;#039;Standard Pool&amp;#039;&amp;#039;&amp;#039;. Slot 1 uses the Standard Pool by default, but unlocks a &amp;#039;&amp;#039;&amp;#039;Premium Pool&amp;#039;&amp;#039;&amp;#039; with more powerful options when the equipment is refined to &amp;#039;&amp;#039;&amp;#039;+9 or higher&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The Armor and Garment/Boots pieces have &amp;#039;&amp;#039;&amp;#039;different Premium Pools&amp;#039;&amp;#039;&amp;#039; for Slot 1 — the Armor pool includes legacy enchants and the unique &amp;#039;&amp;#039;&amp;#039;Blessing&amp;#039;&amp;#039;&amp;#039; enchants, while the Garment/Boots pool focuses on defensive and survival stats.&lt;br /&gt;
&lt;br /&gt;
=== Equipment Coverage ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Soutane Equipment (Click to expand)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant Order&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Armor ||&lt;br /&gt;
{{Item|15397|STR Soutane}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item|15398|AGI Soutane}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item|15399|VIT Soutane}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item|15400|DEX Soutane}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item|15401|INT Soutane}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item|15402|LUK Soutane}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | 3 → 2 → 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Garment || {{Item|20947|Clergy&amp;#039;s Manteau}} || 3 → 2 → 1&lt;br /&gt;
|-&lt;br /&gt;
| Boots || {{Item|22209|Clergy&amp;#039;s Boots}} || 3 → 2 → 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== How to Enchant ===&lt;br /&gt;
&lt;br /&gt;
{{Tip|Susan Gray is located at &amp;#039;&amp;#039;&amp;#039;hu_in01 (97, 322)&amp;#039;&amp;#039;&amp;#039; inside the Odin Temple. She bears the title &amp;#039;&amp;#039;&amp;#039;&amp;lt; Divine Power Researcher &amp;gt;&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
&lt;br /&gt;
The equipment must be &amp;#039;&amp;#039;&amp;#039;worn&amp;#039;&amp;#039;&amp;#039; when speaking to Susan Gray. Enchants cannot be applied if the item has a &amp;#039;&amp;#039;&amp;#039;random option&amp;#039;&amp;#039;&amp;#039; present.&lt;br /&gt;
&lt;br /&gt;
Slots are filled in order: &amp;#039;&amp;#039;&amp;#039;Slot 3 first, then Slot 2, then Slot 1&amp;#039;&amp;#039;&amp;#039;. Each slot costs the same materials regardless of which slot is being filled, with one exception: when the equipment is &amp;#039;&amp;#039;&amp;#039;refined to +9 or higher&amp;#039;&amp;#039;&amp;#039;, Susan will offer a Premium Pool option for &amp;#039;&amp;#039;&amp;#039;Slot 1 only&amp;#039;&amp;#039;&amp;#039;, requiring {{Item|6909|Nyangvine Fruit}} instead of {{Item|25767|Angel&amp;#039;s Dream}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Standard Enchant Cost&amp;#039;&amp;#039;&amp;#039; (any slot, any piece):&amp;lt;br&amp;gt;&lt;br /&gt;
500,000 Zeny&amp;lt;br&amp;gt;&lt;br /&gt;
3 × {{Item|25767|Angel&amp;#039;s Dream}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Premium Enchant Cost&amp;#039;&amp;#039;&amp;#039; (Slot 1 only, requires +9 or higher refine):&amp;lt;br&amp;gt;&lt;br /&gt;
3 × {{Item|6909|Nyangvine Fruit}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tip|1=When your equipment is +9 or higher and Slot 1 is empty, Susan will offer you a choice: proceed with Angel&amp;#039;s Dream (Standard Pool) or upgrade to Nyangvine Fruit (Premium Pool). Both options are available at +9.}}&lt;br /&gt;
&lt;br /&gt;
=== Reset System ===&lt;br /&gt;
&lt;br /&gt;
Resetting removes all enchants from Slots 1, 2, and 3 simultaneously. The equipment must be &amp;#039;&amp;#039;&amp;#039;fully enchanted&amp;#039;&amp;#039;&amp;#039; (all 3 slots filled) before a reset can be requested.&lt;br /&gt;
&lt;br /&gt;
Two reset options are available:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Method&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Success Rate&lt;br /&gt;
|-&lt;br /&gt;
| Nyangvine Fruit || 1 × {{Item|6909|Nyangvine Fruit}} || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Zeny || 500,000 Zeny || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Slots 3 and 2 — Standard Pool ==&lt;br /&gt;
&lt;br /&gt;
Both Slot 3 and Slot 2 always draw from the Standard Pool. There are &amp;#039;&amp;#039;&amp;#039;31 possible enchants&amp;#039;&amp;#039;&amp;#039; with an equal drop rate of approximately &amp;#039;&amp;#039;&amp;#039;3.23% each&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| STR +6 || {{Item|4705|STR+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| STR +7 || {{Item|4706|STR+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| STR +8 || {{Item|4707|STR+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +6 || {{Item|4735|AGI+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +7 || {{Item|4736|AGI+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +8 || {{Item|4737|AGI+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +6 || {{Item|4745|VIT+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +7 || {{Item|4746|VIT+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +8 || {{Item|4747|VIT+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| INT +6 || {{Item|4715|INT+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| INT +7 || {{Item|4716|INT+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| INT +8 || {{Item|4717|INT+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +6 || {{Item|4725|DEX+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +7 || {{Item|4726|DEX+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +8 || {{Item|4727|DEX+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +6 || {{Item|4755|LUK+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +7 || {{Item|4756|LUK+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +8 || {{Item|4757|LUK+8}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +5 || {{Item|4764|CRI+5}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +7 || {{Item|4765|CRI+7}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +10 || {{Item|29241|Cri+10}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| FLEE +6 || {{Item|4762|FLEE+6}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| FLEE +10 || {{Item|29238|Flee+10}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| DEF +12 || {{Item|4794|DEF+12}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| DEF +18 || {{Item|4902|DEF+18}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| MDEF +2 || {{Item|4786|MDEF+2}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| MDEF +4 || {{Item|4787|MDEF+4}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| MaxHP +3% || {{Item|4867|MHP+3%}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| MaxHP +5% || {{Item|4900|MHP+5%}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| SP +100 || {{Item|4801|SP+100}} || ~3.23%&lt;br /&gt;
|-&lt;br /&gt;
| SP +150 || {{Item|4802|SP+150}} || ~3.23%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Slot 1 — Standard Pool ==&lt;br /&gt;
&lt;br /&gt;
When Slot 1 is being filled and the equipment is &amp;#039;&amp;#039;&amp;#039;below +9&amp;#039;&amp;#039;&amp;#039;, or when you choose to use {{Item|25767|Angel&amp;#039;s Dream}} at +9 or higher, the same 31-option Standard Pool is used. Chances are identical to Slots 3 and 2.&lt;br /&gt;
&lt;br /&gt;
== Slot 1 — Premium Pool (Armor) ==&lt;br /&gt;
&lt;br /&gt;
Available only on the six &amp;#039;&amp;#039;&amp;#039;Soutane armors&amp;#039;&amp;#039;&amp;#039; when refined to &amp;#039;&amp;#039;&amp;#039;+9 or higher&amp;#039;&amp;#039;&amp;#039;, using 3 × {{Item|6909|Nyangvine Fruit}}. Contains &amp;#039;&amp;#039;&amp;#039;34 options&amp;#039;&amp;#039;&amp;#039; at approximately &amp;#039;&amp;#039;&amp;#039;2.94% each&amp;#039;&amp;#039;&amp;#039;, including the unique &amp;#039;&amp;#039;&amp;#039;Blessing&amp;#039;&amp;#039;&amp;#039; enchants not available in any other pool.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Armor Premium Pool — Slot 1 (Click to expand)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| STR +7 || {{Item|4706|STR+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| STR +8 || {{Item|4707|STR+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +7 || {{Item|4736|AGI+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +8 || {{Item|4737|AGI+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +7 || {{Item|4746|VIT+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +8 || {{Item|4747|VIT+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| INT +7 || {{Item|4716|INT+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| INT +8 || {{Item|4717|INT+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +7 || {{Item|4726|DEX+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +8 || {{Item|4727|DEX+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +7 || {{Item|4756|LUK+7}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +8 || {{Item|4757|LUK+8}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| MaxHP +5% || {{Item|4900|MHP+5%}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| SP +150 || {{Item|4802|SP+150}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +10 || {{Item|29241|Cri+10}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| FLEE +10 || {{Item|29238|Flee+10}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| DEF +21 || {{Item|4903|DEF+21}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| MDEF +10 || {{Item|4790|MDEF+10}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Spirit 5 (ATK+18, HIT+5) || {{Item|4820|Fighting Spirit5}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Spirit 6 (ATK+21, HIT+5) || {{Item|4821|Fighting Spirit6}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Spell 4 (MATK+15, VCT−10%) || {{Item|4812|Spell4}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Spell 5 (MATK+18, VCT−10%) || {{Item|4826|Spell5}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Expert Archer 4 (Ranged+8%) || {{Item|4835|Expert Archer4}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Expert Archer 5 (Ranged+10%) || {{Item|4836|Expert Archer5}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Sharp 4 (CRI+14, HIT+5) || {{Item|4843|Sharp4}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| Sharp 5 (CRI+15, HIT+6) || {{Item|4844|Sharp5}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD 3 (ASPD+8%) || {{Item|4873|DelayafterAttack3Lv}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD 4 (ASPD+10%) || {{Item|4881|Attack Delay 4}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| STR Blessing (STR+10, ATK+10%, DEF+25, MDEF+3) || {{Item|310076|STR Blessing}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| AGI Blessing (AGI+10, Ranged+10%, DEF+25, MDEF+3) || {{Item|310077|AGI Blessing}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| VIT Blessing (VIT+10, MaxHP+10%, MaxSP+10%, DEF+25, MDEF+3) || {{Item|310078|VIT Blessing}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| DEX Blessing (DEX+10, ASPD+10%, VCT−10%, DEF+25, MDEF+3) || {{Item|310079|DEX Blessing}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| INT Blessing (INT+10, MATK+10%, DEF+25, MDEF+3) || {{Item|310080|INT Blessing}} || ~2.94%&lt;br /&gt;
|-&lt;br /&gt;
| LUK Blessing (LUK+10, Crit Dmg+15%, DEF+25, MDEF+3) || {{Item|310081|LUK Blessing}} || ~2.94%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Tip|The Blessing enchants are the most powerful options in the Armor Premium Pool, combining a +10 base stat with a combat bonus, DEF+25, and MDEF+3. Each Blessing pairs with its corresponding Soutane variant for a thematic combination.}}&lt;br /&gt;
&lt;br /&gt;
== Slot 1 — Premium Pool (Garment &amp;amp; Boots) ==&lt;br /&gt;
&lt;br /&gt;
Available on &amp;#039;&amp;#039;&amp;#039;Clergy&amp;#039;s Manteau&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Clergy&amp;#039;s Boots&amp;#039;&amp;#039;&amp;#039; when refined to &amp;#039;&amp;#039;&amp;#039;+9 or higher&amp;#039;&amp;#039;&amp;#039;, using 3 × {{Item|6909|Nyangvine Fruit}}. Contains &amp;#039;&amp;#039;&amp;#039;24 options&amp;#039;&amp;#039;&amp;#039; at approximately &amp;#039;&amp;#039;&amp;#039;4.17% each&amp;#039;&amp;#039;&amp;#039;. The pool omits legacy combat enchants and Blessings, focusing on stat and survival options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Garment &amp;amp; Boots Premium Pool — Slot 1 (Click to expand)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Enchant&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;&amp;quot; | Chance&lt;br /&gt;
|-&lt;br /&gt;
| STR +7 || {{Item|4706|STR+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| STR +8 || {{Item|4707|STR+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +7 || {{Item|4736|AGI+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| AGI +8 || {{Item|4737|AGI+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +7 || {{Item|4746|VIT+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| VIT +8 || {{Item|4747|VIT+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| INT +7 || {{Item|4716|INT+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| INT +8 || {{Item|4717|INT+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +7 || {{Item|4726|DEX+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| DEX +8 || {{Item|4727|DEX+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +7 || {{Item|4756|LUK+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| LUK +8 || {{Item|4757|LUK+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +7 || {{Item|4765|CRI+7}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| CRI +10 || {{Item|29241|Cri+10}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| FLEE +6 || {{Item|4762|FLEE+6}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| FLEE +10 || {{Item|29238|Flee+10}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| DEF +18 || {{Item|4902|DEF+18}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| DEF +20 || {{Item|29026|DEF+20}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| MDEF +6 || {{Item|4788|MDEF+6}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| MDEF +8 || {{Item|4789|MDEF+8}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| MaxHP +3% || {{Item|4867|MHP+3%}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| MaxHP +5% || {{Item|4900|MHP+5%}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| SP +100 || {{Item|4801|SP+100}} || ~4.17%&lt;br /&gt;
|-&lt;br /&gt;
| SP +150 || {{Item|4802|SP+150}} || ~4.17%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Enchantment]] — Main enchantment guide&lt;br /&gt;
* [[Odin Temple]] — Related content&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Enchantment]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Odin Temple]]&lt;/div&gt;</summary>
		<author><name>Lyra</name></author>
	</entry>
</feed>