Created page with "__NOTOC__ This page covers the enchantment system for '''Temporal Boots''' obtained from Old Glast Heim. == Equipment Overview == The Temporal Boots series consists of 6 different boots, each providing different base stats: {| class="wikitable" style="width:100%;" |- ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Item ID ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15)..." Β |
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__NOTOC__ | __NOTOC__ | ||
This page covers the enchantment system for '''Temporal Boots''' obtained from Old Glast Heim. | This page covers the enchantment system for '''Temporal Boots''' obtained from '''[[Old_Glast_Heim|Old Glast Heim]]'''. | ||
== | == Overview == | ||
Β | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Target Items | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Slot Order | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Min Refine | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Line Options | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Reset | |||
| | |||
|- | |- | ||
| 22011 | | {{Item|22006|Temporal STR Boots [1]}}<br>{{Item|22007|Temporal AGI Boots [1]}}<br>{{Item|22008|Temporal VIT Boots [1]}}<br>{{Item|22009|Temporal INT Boots [1]}}<br>{{Item|22010|Temporal DEX Boots [1]}}<br>{{Item|22011|Temporal LUK Boots [1]}} | ||
| 4 β 3 | |||
| +0 | |||
| Selectable (Phase 1)<br>Random (Phase 2) | |||
| 1x {{Item|7925|Intense Essence}} | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! NPC !! Location | ||
|- | |- | ||
| | | Dark Magic Artisan || vdistrict1 (59, 18) | ||
|} | |} | ||
{{Warning|Enchanting will remove | {{Warning|Enchanting will '''remove refinement and cards''' from the equipment!}} | ||
---- | ---- | ||
| Line 50: | Line 32: | ||
== Enchantment System == | == Enchantment System == | ||
The | The enchantment process has '''two phases''': | ||
'''Phase 1 (Slot 4):''' Perfect Enchant - Choose a series and upgrade it 4 times (Lv1 β Lv4) | |||
* You select which series to enchant | |||
* Cannot change series once started | |||
* 100% success rate | |||
'''Phase 2 (Slot 3):''' Random Enchant - Requires Phase 1 complete (Lv4) | |||
* Random result from 6 possible special enchants | |||
* 100% success rate | |||
---- | |||
Β | |||
== Phase 1 - Perfect Enchant (Slot 4) == | |||
Β | |||
Choose one of 6 series. Each series upgrades through 4 levels. | |||
=== | === Material Cost per Upgrade === | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Upgrade | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Materials | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Success Rate | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | |||
|- | |- | ||
| | | None β Lv1 || 3x {{Item|6608|Coagulated Spell}} + 1x {{Item|6755|Contaminated Spell}} || 100% | ||
|- | |- | ||
| | | Lv1 β Lv2 || 10x {{Item|6608|Coagulated Spell}} + 2x {{Item|6755|Contaminated Spell}} || 100% | ||
|- | |- | ||
| | | Lv2 β Lv3 || 20x {{Item|6608|Coagulated Spell}} + 4x {{Item|6755|Contaminated Spell}} || 100% | ||
|- | |- | ||
| | | Lv3 β Lv4 || 40x {{Item|6608|Coagulated Spell}} + 7x {{Item|6755|Contaminated Spell}} || 100% | ||
|- | |- | ||
! Total (Lv4) !! 73x Coagulated Spell + 14x Contaminated Spell !! β | |||
|} | |} | ||
=== | === Fighting Spirit Series === | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | ||
|- | |- | ||
| | | None || β || {{Item|4808|Fighting Spirit 4}} || ATK +12, HIT +4 | ||
|- | |- | ||
| | | {{Item|4808|Fighting Spirit 4}} || β || {{Item|4820|Fighting Spirit 5}} || ATK +15, HIT +5 | ||
|- | |- | ||
| | | {{Item|4820|Fighting Spirit 5}} || β || {{Item|4821|Fighting Spirit 6}} || ATK +18, HIT +6 | ||
|- | |- | ||
| | | {{Item|4821|Fighting Spirit 6}} || β || {{Item|4822|Fighting Spirit 7}} || ATK +21, HIT +7 | ||
|} | |} | ||
=== Expert Archer Series === | |||
=== | {| class="wikitable" style="width:100%;" | ||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
|- | |||
| None || β || {{Item|4832|Expert Archer 1}} || Ranged ATK +2% | |||
|- | |||
| {{Item|4832|Expert Archer 1}} || β || {{Item|4833|Expert Archer 2}} || Ranged ATK +4% | |||
|- | |||
| {{Item|4833|Expert Archer 2}} || β || {{Item|4834|Expert Archer 3}} || Ranged ATK +6% | |||
|- | |||
| {{Item|4834|Expert Archer 3}} || β || {{Item|4835|Expert Archer 4}} || Ranged ATK +8% | |||
|} | |||
=== Spell Series === | |||
{| class="wikitable" style="width:100%;" | |||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
|- | |||
| None || β || {{Item|4814|Spell 2}} || MATK +6, Variable Cast -4% | |||
|- | |||
| {{Item|4814|Spell 2}} || β || {{Item|4813|Spell 3}} || MATK +9, Variable Cast -6% | |||
|- | |||
| {{Item|4813|Spell 3}} || β || {{Item|4812|Spell 4}} || MATK +12, Variable Cast -8% | |||
|- | |||
| {{Item|4812|Spell 4}} || β || {{Item|4826|Spell 5}} || MATK +15, Variable Cast -10% | |||
|} | |||
=== | === VIT Series === | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | ||
|- | |- | ||
| | | None || β || {{Item|4741|VIT +2}} || VIT +2 | ||
|- | |||
| {{Item|4741|VIT +2}} || β || {{Item|4742|VIT +3}} || VIT +3 | |||
|- | |||
| {{Item|4742|VIT +3}} || β || {{Item|4861|Max HP +1%}} || Max HP +1% | |||
|- | |||
| {{Item|4861|Max HP +1%}} || β || {{Item|4862|Max HP +2%}} || Max HP +2% | |||
|} | |||
Β | |||
=== Speed Series === | |||
Β | |||
{| class="wikitable" style="width:100%;" | |||
|- | |- | ||
| | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
|- | |- | ||
| | | None || β || {{Item|4869|ASPD 1}} || ASPD +4% | ||
|- | |- | ||
| | | {{Item|4869|ASPD 1}} || β || {{Item|4872|ASPD 2}} || ASPD +6% | ||
|- | |- | ||
| | | {{Item|4872|ASPD 2}} || β || {{Item|4873|ASPD 3}} || ASPD +8% | ||
|- | |- | ||
| | | {{Item|4873|ASPD 3}} || β || {{Item|4881|ASPD +1}} || ASPD +1 | ||
|} | |} | ||
=== LUK Series === | |||
==== | {| class="wikitable" style="width:100%;" | ||
Β | |- | ||
{| | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | β | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Result | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
|- | |||
| None || β || {{Item|4752|LUK +3}} || LUK +3 | |||
|- | |- | ||
| {{Item|4752|LUK +3}} || β || {{Item|4753|LUK +4}} || LUK +4 | |||
|- | |- | ||
| | | {{Item|4753|LUK +4}} || β || {{Item|4754|LUK +5}} || LUK +5 | ||
|- | |- | ||
| | | {{Item|4754|LUK +5}} || β || {{Item|4755|LUK +6}} || LUK +6 | ||
|} | |} | ||
---- | ---- | ||
== | == Phase 2 - Random Enchant (Slot 3) == | ||
'''Requirement:''' Phase 1 must be complete (any series at Lv4) | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Materials | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Success Rate | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | | 50x {{Item|6608|Coagulated Spell}} + 10x {{Item|6755|Contaminated Spell}} || 100% | ||
|} | |||
Β | |||
=== Possible Results === | |||
Β | |||
{| class="wikitable" style="width:100%;" | |||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Chance | |||
|- | |- | ||
| | | {{Item|4875|Bear's Power}} || STR +20, ATK +15 || 16.67% | ||
|- | |- | ||
| | | {{Item|4876|Runaway Magic}} || INT +20, MATK +15 || 16.67% | ||
|- | |- | ||
| | | {{Item|4877|Speed of Light}} || AGI +20, Flee +15 || 16.67% | ||
|- | |- | ||
| | | {{Item|4878|Muscle Fool}} || VIT +20, DEF +15 || 16.67% | ||
|- | |- | ||
| | | {{Item|4879|Hawk Eye}} || DEX +20, HIT +15 || 16.67% | ||
|- | |- | ||
| | | {{Item|4880|Lucky Day}} || LUK +20, Critical +15 || 16.67% | ||
|} | |} | ||
---- | ---- | ||
== Reset | == Reset == | ||
{| class="wikitable" style="width:100%;" | |||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Materials | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Success Rate | |||
|- | |||
| 1x {{Item|7925|Intense Essence}} || Removes all enchants (Slot 3 and 4) || 100% | |||
|} | |||
{| class="wikitable" | ---- | ||
Β | |||
== Total Material Summary == | |||
Β | |||
{| class="wikitable" style="width:100%;" | |||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | For | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | {{Item|6608|Coagulated Spell}} | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | {{Item|6755|Contaminated Spell}} | |||
|- | |||
| Phase 1 (Slot 4 to Lv4) || 73 || 14 | |||
|- | |- | ||
| Phase 2 (Slot 3) || 50 || 10 | |||
|- | |- | ||
! '''Total for Full Enchant''' !! '''123''' !! '''24''' | |||
|} | |} | ||
---- | ---- | ||
== | == Recommended Combinations == | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Build Type | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Phase 1 Series | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Best Phase 2 | ||
|- | |||
| Melee Physical || Fighting Spirit || Bear's Power | |||
|- | |||
| Ranged Physical || Expert Archer || Hawk Eye | |||
|- | |||
| Magic DPS || Spell || Runaway Magic | |||
|- | |- | ||
| | | Tank/Support || VIT || Muscle Fool | ||
|- | |- | ||
| | | Critical Build || Speed / LUK || Lucky Day | ||
|- | |- | ||
| | | Flee/Dodge || Speed || Speed of Light | ||
|} | |} | ||
---- | ---- | ||
== | == Material Sources == | ||
{| class="wikitable" style="width:100%;" | |||
Β | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Source | |||
|- | |- | ||
| {{Item|6608|Coagulated Spell}} || [[Old_Glast_Heim|Old Glast Heim]] instance, monster drops | |||
|- | |- | ||
| | | {{Item|6755|Contaminated Spell}} || [[Old_Glast_Heim|Old Glast Heim]] instance, rare drops | ||
|- | |- | ||
| | | {{Item|7925|Intense Essence}} || [[Old_Glast_Heim|Old Glast Heim]] boss drops, rare | ||
|} | |} | ||
| Line 225: | Line 284: | ||
== Tips == | == Tips == | ||
{{Tip|'''Phase 1 is selectable''' β Choose the series that fits your build, you can't change later<br>'''Phase 2 is random''' β You may need multiple resets to get the desired special enchant<br>'''100% success rate''' β No risk of failure on any enchant step<br>'''Refinement is lost''' β Enchant before refining, or be prepared to refine again<br>'''Cards are lost''' β Remove valuable cards before enchanting}} | |||
---- | ---- | ||
| Line 237: | Line 292: | ||
* [[Enchantment]] β Main enchantment guide | * [[Enchantment]] β Main enchantment guide | ||
* [[Old_Glast_Heim]] β Instance guide and material farming | * [[Old_Glast_Heim]] β Instance guide and material farming | ||
* [[ | * [[Fallen_Angel_Wings_Enchantment]] β Another Old Glast Heim enchant | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Enchantment]] | [[Category:Enchantment]] | ||
[[Category: | [[Category:Instance Equipment]] | ||
Latest revision as of 01:21, 30 December 2025
This page covers the enchantment system for Temporal Boots obtained from Old Glast Heim.
Overview
| Target Items | Slot Order | Min Refine | Line Options | Reset |
|---|---|---|---|---|
| 4 β 3 | +0 | Selectable (Phase 1) Random (Phase 2) |
1x |
| NPC | Location |
|---|---|
| Dark Magic Artisan | vdistrict1 (59, 18) |
β οΈ Warning: Enchanting will remove refinement and cards from the equipment!
Enchantment System
The enchantment process has two phases:
Phase 1 (Slot 4): Perfect Enchant - Choose a series and upgrade it 4 times (Lv1 β Lv4)
- You select which series to enchant
- Cannot change series once started
- 100% success rate
Phase 2 (Slot 3): Random Enchant - Requires Phase 1 complete (Lv4)
- Random result from 6 possible special enchants
- 100% success rate
Phase 1 - Perfect Enchant (Slot 4)
Choose one of 6 series. Each series upgrades through 4 levels.
Material Cost per Upgrade
| Upgrade | Materials | Success Rate |
|---|---|---|
| None β Lv1 | 3x |
100% |
| Lv1 β Lv2 | 10x |
100% |
| Lv2 β Lv3 | 20x |
100% |
| Lv3 β Lv4 | 40x |
100% |
| Total (Lv4) | 73x Coagulated Spell + 14x Contaminated Spell | β |
Fighting Spirit Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | ATK +12, HIT +4 | |
| β | ATK +15, HIT +5 | ||
| β | ATK +18, HIT +6 | ||
| β | ATK +21, HIT +7 |
Expert Archer Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | Ranged ATK +2% | |
| β | Ranged ATK +4% | ||
| β | Ranged ATK +6% | ||
| β | Ranged ATK +8% |
Spell Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | MATK +6, Variable Cast -4% | |
| β | MATK +9, Variable Cast -6% | ||
| β | MATK +12, Variable Cast -8% | ||
| β | MATK +15, Variable Cast -10% |
VIT Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | VIT +2 | |
| β | VIT +3 | ||
| β | Max HP +1% | ||
| β | Max HP +2% |
Speed Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | ASPD +4% | |
| β | ASPD +6% | ||
| β | ASPD +8% | ||
| β | ASPD +1 |
LUK Series
| Enchant | β | Result | Effect |
|---|---|---|---|
| None | β | LUK +3 | |
| β | LUK +4 | ||
| β | LUK +5 | ||
| β | LUK +6 |
Phase 2 - Random Enchant (Slot 3)
Requirement: Phase 1 must be complete (any series at Lv4)
| Materials | Success Rate |
|---|---|
| 50x |
100% |
Possible Results
| Enchant | Effect | Chance |
|---|---|---|
| STR +20, ATK +15 | 16.67% | |
| INT +20, MATK +15 | 16.67% | |
| AGI +20, Flee +15 | 16.67% | |
| VIT +20, DEF +15 | 16.67% | |
| DEX +20, HIT +15 | 16.67% | |
| LUK +20, Critical +15 | 16.67% |
Reset
| Materials | Effect | Success Rate |
|---|---|---|
| 1x |
Removes all enchants (Slot 3 and 4) | 100% |
Total Material Summary
| For | ||
|---|---|---|
| Phase 1 (Slot 4 to Lv4) | 73 | 14 |
| Phase 2 (Slot 3) | 50 | 10 |
| Total for Full Enchant | 123 | 24 |
Recommended Combinations
| Build Type | Phase 1 Series | Best Phase 2 |
|---|---|---|
| Melee Physical | Fighting Spirit | Bear's Power |
| Ranged Physical | Expert Archer | Hawk Eye |
| Magic DPS | Spell | Runaway Magic |
| Tank/Support | VIT | Muscle Fool |
| Critical Build | Speed / LUK | Lucky Day |
| Flee/Dodge | Speed | Speed of Light |
Material Sources
| Material | Source |
|---|---|
| Old Glast Heim instance, monster drops | |
| Old Glast Heim instance, rare drops | |
| Old Glast Heim boss drops, rare |
Tips
π‘ Tip: Phase 1 is selectable β Choose the series that fits your build, you can't change later
Phase 2 is random β You may need multiple resets to get the desired special enchant
100% success rate β No risk of failure on any enchant step
Refinement is lost β Enchant before refining, or be prepared to refine again
Cards are lost β Remove valuable cards before enchanting
See Also
- Enchantment β Main enchantment guide
- Old_Glast_Heim β Instance guide and material farming
- Fallen_Angel_Wings_Enchantment β Another Old Glast Heim enchant