Dungeons are dangerous areas filled with monsters, treasures, and adventure. Unlike Instances, regular dungeons are persistent and shared with other players.
Dungeon Basics
- Dungeons have multiple floors that get progressively harder
- MVPs (Boss monsters) spawn on specific floors with long respawn times
- No time limits - stay as long as you want
- Other players share the dungeon with you
๐ก Tip: Use @whereis [monster name] to find which dungeon floor a monster spawns on.
Beginner Dungeons
Safe for new players and low-level characters.
| Dungeon | Level | Floors | Notes |
|---|---|---|---|
| Payon Cave | 15-50 | 5 | Undead monsters, good for beginners |
| Prontera Culvert | 20-45 | 4 | Accessible from Prontera, Thief Bugs |
| Ant Hell | 25-55 | 2 | Maya MVP spawns here |
| Coal Mine | 30-60 | 3 | Einbroch area dungeon |
| Sunken Ship | 40-70 | 2 | Ghost-type monsters, Drake MVP |
Intermediate Dungeons
For characters transitioning from early to mid game.
| Dungeon | Level | Floors | Notes |
|---|---|---|---|
| Pyramid | 40-80 | 4 + Basement | Osiris MVP, Mummies and Isis |
| Sphinx | 50-90 | 5 | Pharaoh MVP, Pasana and Anubis |
| Orc Dungeon | 45-75 | 2 | Orc Hero/Lord MVPs |
| Geffen Dungeon | 50-85 | 4 | Doppelganger MVP |
| Clock Tower | 60-100 | 4 + Basement | Alarm and High Orc, multiple MVPs |
| Toy Factory | 50-80 | 2 | Christmas-themed dungeon |
Advanced Dungeons
Challenging content for well-geared characters.
| Dungeon | Level | Floors | Notes |
|---|---|---|---|
| Glast Heim | 80-130 | Many areas | Classic dungeon, multiple MVPs |
| Abbey Dungeon | 100-145 | 3 | Fallen Bishop MVP, Holy weakness |
| Thanatos Tower | 120-160 | 12 | Long climb, Thanatos MVP at top |
| Abyss Lake | 100-140 | 3 | Dragon-type monsters |
| Ice Dungeon | 90-130 | 3 | Water element monsters, Ktullanux MVP |
| Magma Dungeon | 90-130 | 2 | Fire element monsters |
End-Game Dungeons
The most challenging permanent dungeons.
| Dungeon | Level | Floors | Notes |
|---|---|---|---|
| Biolab | 140-175+ | 4 | Somatology Laboratory, bio-weapon monsters |
| Juperos | 130-160 | 3 | Robot dungeon, Vesper MVP |
| Rachel Sanctuary | 130-165 | 5 | Holy monsters, Fallen Bishop |
| Thor Volcano | 140-170 | 3 | Ifrit MVP, fire damage required |
| Scaraba Hole | 140-170 | 3 | Insect monsters, good EXP |
| Nidhoggur's Dungeon | 150-175 | 2 | Dragon monsters |
Illusion Dungeons
Upgraded versions of classic dungeons with stronger monsters and better rewards.
| Dungeon | Level | Notes |
|---|---|---|
| Illusion of Moonlight | 160+ | Based on Payon Cave |
| Illusion of Vampire | 165+ | Based on Geffen Dungeon |
| Illusion of Frozen | 170+ | Based on Ice Dungeon |
| Illusion of Abyss | 170+ | Based on Abyss Lake |
| Illusion of Luanda | 175+ | Based on Comodo dungeon |
| Illusion of Teddy Bear | 170+ | Based on Toy Factory |
| Illusion of Labyrinth | 175+ | Maze-style dungeon |
โน๏ธ Note: Illusion dungeons drop Illusion equipment which can be enchanted for powerful bonuses.
Glast Heim Areas
Glast Heim deserves special mention as one of the largest dungeon complexes:
| Area | Level | MVP |
|---|---|---|
| St. Abbey | 80-110 | Dark Lord |
| Chivalry | 90-120 | Abysmal Knight |
| Churchyard | 85-115 | โ |
| Castle | 100-130 | โ |
| Underprison | 95-125 | Dark Lord |
| Culvert | 90-120 | โ |
Dungeon Tips
Preparation
- Check monster element and race for proper gear
- Bring elemental converters for damage boost
- Stock up on healing items
- Have a Butterfly Wing for emergency escape
- Use
@navito find dungeon entrances - Memorize warp points for quick return
- Party with a Priest for warp portals
MVP Hunting
- MVPs have 2-4 hour respawn times
- Use
@mobinfo [MVP name]for stats - Party up for difficult MVPs
- Watch for MVP announcements in chat
โ ๏ธ Warning: Some dungeon areas are PvP-enabled. Check before entering!
See Also
- Instances โ Private dungeon instances
- Memorial_Dungeons โ Memorial dungeon guide
- MVP_Guide โ Boss monster information
- Leveling_Guide โ Where to hunt at each level