Grade Enhancement: Difference between revisions

Grade Enhancement: Difference between revisions

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__NOTOC__
__NOTOC__
'''Grade Enhancement''' is a system that allows players to upgrade their equipment beyond refining, adding additional stat bonuses based on the grade level achieved.
'''Grade Enhancement''' allows players to further strengthen Level 5 Weapons and Level 2 Armors beyond refining, adding percentage-based bonuses to refine stats.


== Overview ==
== Grade Bonuses ==


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Grade
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Grade
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Bonus
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Bonus (ATK/MATK from Refine)
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Min Refine
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Announcement
|-
|-
| None β†’ '''D''' || +10 || +9 || Success only
| '''D''' || +10%
|-
|-
| '''D''' β†’ '''C''' || +30 || +10 || Success only
| '''C''' || +30%
|-
|-
| '''C''' β†’ '''B''' || +50 || +11 || Success and Failure
| '''B''' || +50%
|-
|-
| '''B''' β†’ '''A''' || +100 || +11 || Success and Failure
| '''A''' || +100%
|}
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{| class="wikitable"
|-
! NPC !! Location
|-
| Sratos || grademk (34, 184)
|}
|}


----
----


== Equipment Requirements ==
== Procedure ==


Grade Enhancement is available for:
'''NPC:''' Sratos @ grademk (34, 184)


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Type
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Process
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Level Requirement
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Min Refine
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Materials
| Armor || Level 2 Armor
|-
| Weapon || Level 5 Weapon
|}
Β 
----
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== Upgrade Options ==
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Each grade upgrade offers '''two options''':
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{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Option
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Risk
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material Cost
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny Cost
|-
| '''Option 1''' (Risky) || '''100% break on failure''' || 1x Material || 175,000z
|-
| '''Option 2''' (Safe) || No break on failure || 5x Material || 875,000z
|}
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{{Warning|'''Option 1 will destroy your equipment on failure!''' Use Option 2 (Safe) if you cannot afford to lose the item.}}
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----
Β 
== Grade D (None β†’ D) ==
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'''Minimum Refine:''' +9
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=== Materials ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Option
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Amount
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Break Rate
|-
| Risky || {{Item|1000325|Etel Aquamarine}} || 1 || 175,000z || 100%
|-
| Safe || {{Item|1000325|Etel Aquamarine}} || 5 || 875,000z || 0%
|}
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=== Success Rates ===
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{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Base Chance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Base Chance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | With Max Catalyst (+10)
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Catalyst
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Failure
|-
|-
| +9 || 10% || 20%
| None β†’ '''D''' || +9 || style="white-space:nowrap;" | 1x {{Item|1000325|Etel Aquamarine}}<br>175,000z || +9: 10%, +10: 20%, +11~15: 70%, +16~20: 80% || style="white-space:nowrap;" | 1x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || '''Equipment Destroyed'''
|-
|-
| +10 || 20% || 30%
| None β†’ '''D''' (Safe) || +9 || style="white-space:nowrap;" | 5x {{Item|1000325|Etel Aquamarine}}<br>875,000z || +9: 10%, +10: 20%, +11~15: 70%, +16~20: 80% || style="white-space:nowrap;" | 1x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || None
|-
|-
| +11 to +15 || 70% || 80%
| '''D''' β†’ '''C''' || +10 || style="white-space:nowrap;" | 1x {{Item|1000326|Etel Topaz}}<br>175,000z || +10: 20%, +11~15: 60%, +16~20: 70% || style="white-space:nowrap;" | 3x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || '''Equipment Destroyed'''
|-
|-
| +16 to +20 || 80% || 90%
| '''D''' β†’ '''C''' (Safe) || +10 || style="white-space:nowrap;" | 5x {{Item|1000326|Etel Topaz}}<br>875,000z || +10: 20%, +11~15: 60%, +16~20: 70% || style="white-space:nowrap;" | 3x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || None
|}
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=== Catalyst ===
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{| class="wikitable"
|-
|-
! Item !! Per Step !! Max Steps !! Bonus Per Step
| '''C''' β†’ '''B''' || +11 || style="white-space:nowrap;" | 1x {{Item|1000327|Etel Amethyst}}<br>175,000z || +11~15: 50%, +16~20: 60% || style="white-space:nowrap;" | 5x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || '''Equipment Destroyed'''
|-
|-
| {{Item|1000337|Blessed Etel Dust}} || 1 || 10 || +1% chance
| '''C''' β†’ '''B''' (Safe) || +11 || style="white-space:nowrap;" | 5x {{Item|1000327|Etel Amethyst}}<br>875,000z || +11~15: 50%, +16~20: 60% || style="white-space:nowrap;" | 5x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || None
|}
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----
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== Grade C (D β†’ C) ==
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'''Minimum Refine:''' +10
Β 
=== Materials ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Option
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Amount
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Break Rate
|-
|-
| Risky || {{Item|1000326|Etel Topaz}} || 1 || 175,000z || 100%
| '''B''' β†’ '''A''' || +11 || style="white-space:nowrap;" | 2x {{Item|1000328|Etel Amber}}<br>175,000z || +11~15: 40%, +16~20: 50% || style="white-space:nowrap;" | 7x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || '''Equipment Destroyed'''
|-
|-
| Safe || {{Item|1000326|Etel Topaz}} || 5 || 875,000z || 0%
| '''B''' β†’ '''A''' (Safe) || +11 || style="white-space:nowrap;" | 10x {{Item|1000328|Etel Amber}}<br>875,000z || +11~15: 40%, +16~20: 50% || style="white-space:nowrap;" | 7x {{Item|1000337|Blessed Etel Dust}} <br>per 1% (max 10) || None
|}
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=== Success Rates ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Base Chance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | With Max Catalyst (+10)
|-
| +10 || 20% || 30%
|-
| +11 to +15 || 60% || 70%
|-
| +16 to +20 || 70% || 80%
|}
Β 
=== Catalyst ===
Β 
{| class="wikitable"
|-
! Item !! Per Step !! Max Steps !! Bonus Per Step
|-
| {{Item|1000337|Blessed Etel Dust}} || 3 || 10 || +1% chance
|}
|}


----
----


== Grade B (C β†’ B) ==
== FAQ ==


'''Minimum Refine:''' +11
'''Which equipment can be graded?'''
* Only '''Level 5 Weapons''' and '''Level 2 Armors'''


=== Materials ===
'''Do I lose my refine?'''
* No, refine is preserved after grading


{| class="wikitable" style="width:100%;"
'''Do I lose my cards or enchants?'''
|-
* No, grading preserves enchants, cards, and random options
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Option
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Amount
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Break Rate
|-
| Risky || {{Item|1000327|Etel Amethyst}} || 1 || 175,000z || 100%
|-
| Safe || {{Item|1000327|Etel Amethyst}} || 5 || 875,000z || 0%
|}
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=== Success Rates ===
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{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Base Chance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | With Max Catalyst (+10)
|-
| +11 to +15 || 50% || 60%
|-
| +16 to +20 || 60% || 70%
|}
Β 
=== Catalyst ===
Β 
{| class="wikitable"
|-
! Item !! Per Step !! Max Steps !! Bonus Per Step
|-
| {{Item|1000337|Blessed Etel Dust}} || 5 || 10 || +1% chance
|}
Β 
----
Β 
== Grade A (B β†’ A) ==
Β 
'''Minimum Refine:''' +11
Β 
=== Materials ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Option
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Amount
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Break Rate
|-
| Risky || {{Item|1000328|Etel Amber}} || 2 || 175,000z || 100%
|-
| Safe || {{Item|1000328|Etel Amber}} || 10 || 875,000z || 0%
|}
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=== Success Rates ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Base Chance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | With Max Catalyst (+10)
|-
| +11 to +15 || 40% || 50%
|-
| +16 to +20 || 50% || 60%
|}


=== Catalyst ===
'''What is the maximum bonus from catalyst?'''
Β 
* Up to +10% additional success chance using {{Item|1000337|Blessed Etel Dust}}
{| class="wikitable"
|-
! Item !! Per Step !! Max Steps !! Bonus Per Step
|-
| {{Item|1000337|Blessed Etel Dust}} || 7 || 10 || +1% chance
|}


----
----


== Material Summary ==
== Material Summary ==
=== Jewels (Required) ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
Line 251: Line 74:
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Used For
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Used For
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Risky Amount
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Safe Amount
|-
|-
| {{Item|1000325|Etel Aquamarine}} || None β†’ Grade D || 1 || 5
| {{Item|1000325|Etel Aquamarine}} || None β†’ Grade D
|-
|-
| {{Item|1000326|Etel Topaz}} || Grade D β†’ C || 1 || 5
| {{Item|1000326|Etel Topaz}} || Grade D β†’ C
|-
|-
| {{Item|1000327|Etel Amethyst}} || Grade C β†’ B || 1 || 5
| {{Item|1000327|Etel Amethyst}} || Grade C β†’ B
|-
|-
| {{Item|1000328|Etel Amber}} || Grade B β†’ A || 2 || 10
| {{Item|1000328|Etel Amber}} || Grade B β†’ A
|}
Β 
=== Catalyst (Optional) ===
Β 
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max for Grade D
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max for Grade C
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max for Grade B
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max for Grade A
|-
|-
| {{Item|1000337|Blessed Etel Dust}} || +1% chance per step || 10 (10 total) || 30 (10 total) || 50 (10 total) || 70 (10 total)
| {{Item|1000337|Blessed Etel Dust}} || Catalyst (+1% success per use)
|}
|}
----
== Total Cost Estimate (Safe Path) ==
For a single piece of equipment from None to Grade A using Safe option:
{| class="wikitable" style="width:100%;"
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Grade
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Material
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Zeny
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max Catalyst
|-
| D || 5x Etel Skyblue Jewel || 875,000z || 10x Blessed Etel Dust
|-
| C || 5x Etel Topaz || 875,000z || 30x Blessed Etel Dust
|-
| B || 5x Etel Violet Jewel || 875,000z || 50x Blessed Etel Dust
|-
| A || 10x Etel Amber || 875,000z || 70x Blessed Etel Dust
|-
! '''Total''' !! '''25 Jewels + 160 Dust''' !! '''3,500,000z''' !! β€”
|}
''Note: This assumes success on first attempt. Multiple attempts may be needed due to success rates.''
----
== Tips ==
{{Tip|'''Higher refine = higher success rate''' β€” Refine to +16 or higher before grading for best odds<br>'''Use Safe option for valuable gear''' β€” The 5x material cost is worth avoiding equipment destruction<br>'''Catalyst is optional but helpful''' β€” Up to +10% extra success chance with max Blessed Etel Dust<br>'''Grade bonuses stack with refine''' β€” A +15 Grade A weapon has both refine and grade bonuses<br>'''Failures are announced for B and A''' β€” Server-wide announcement on high-grade failures<br>'''Successes are always announced''' β€” Your achievement will be broadcast to the server}}


----
----

Latest revision as of 03:02, 30 December 2025

Grade Enhancement allows players to further strengthen Level 5 Weapons and Level 2 Armors beyond refining, adding percentage-based bonuses to refine stats.

Grade Bonuses

Grade Bonus (ATK/MATK from Refine)
D +10%
C +30%
B +50%
A +100%

Procedure

NPC: Sratos @ grademk (34, 184)

Process Min Refine Materials Base Chance Catalyst Failure
None β†’ D +9 1x 1000325.png Etel Aquamarine (#1000325)
175,000z
+9: 10%, +10: 20%, +11~15: 70%, +16~20: 80% 1x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
Equipment Destroyed
None β†’ D (Safe) +9 5x 1000325.png Etel Aquamarine (#1000325)
875,000z
+9: 10%, +10: 20%, +11~15: 70%, +16~20: 80% 1x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
None
D β†’ C +10 1x 1000326.png Etel Topaz (#1000326)
175,000z
+10: 20%, +11~15: 60%, +16~20: 70% 3x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
Equipment Destroyed
D β†’ C (Safe) +10 5x 1000326.png Etel Topaz (#1000326)
875,000z
+10: 20%, +11~15: 60%, +16~20: 70% 3x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
None
C β†’ B +11 1x 1000327.png Etel Amethyst (#1000327)
175,000z
+11~15: 50%, +16~20: 60% 5x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
Equipment Destroyed
C β†’ B (Safe) +11 5x 1000327.png Etel Amethyst (#1000327)
875,000z
+11~15: 50%, +16~20: 60% 5x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
None
B β†’ A +11 2x 1000328.png Etel Amber (#1000328)
175,000z
+11~15: 40%, +16~20: 50% 7x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
Equipment Destroyed
B β†’ A (Safe) +11 10x 1000328.png Etel Amber (#1000328)
875,000z
+11~15: 40%, +16~20: 50% 7x 1000337.png Blessed Etel Dust (#1000337)
per 1% (max 10)
None

FAQ

Which equipment can be graded?

  • Only Level 5 Weapons and Level 2 Armors

Do I lose my refine?

  • No, refine is preserved after grading

Do I lose my cards or enchants?

  • No, grading preserves enchants, cards, and random options

What is the maximum bonus from catalyst?


Material Summary

Material Used For
1000325.png Etel Aquamarine (#1000325) None β†’ Grade D
1000326.png Etel Topaz (#1000326) Grade D β†’ C
1000327.png Etel Amethyst (#1000327) Grade C β†’ B
1000328.png Etel Amber (#1000328) Grade B β†’ A
1000337.png Blessed Etel Dust (#1000337) Catalyst (+1% success per use)

See Also