Automatic Enchantment: Difference between revisions

Automatic Enchantment: Difference between revisions

Created page with "__NOTOC__ {| style="margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;" |- ! style="background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px; text-align: left;" | Automatic Equipment [E] |- | style="padding: 15px; color: #E8C49B;" | '''1. Overview''' '''2. Weapons''' * 2.1 Left-Hand Slots * #Weapon Right-Hand Slots|2.2..."
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'''1. Overview'''
'''1. Overview'''
* [[#How to Enchant|1.1 How to Enchant]]
* [[#How to Obtain Modules|1.2 How to Obtain Modules]]


'''2. Weapons'''
'''2. Weapon (Left-Hand)'''
* [[#Weapon Left-Hand Slots|2.1 Left-Hand Slots]]
* [[#Weapon Left Slot 3|2.1 Slot 3]]
* [[#Weapon Right-Hand Slots|2.2 Right-Hand Slots]]
* [[#Weapon Left Slot 2|2.2 Slot 2]]
* [[#Weapon Left Slot 1|2.3 Slot 1]]


'''3. Armor'''
'''3. Weapon (Right-Hand)'''
* [[#Armor Slot 3|3.1 Slot 3]]
* [[#Weapon Right Slot 3|3.1 Slot 3]]
* [[#Armor Slot 2|3.2 Slot 2]]
* [[#Weapon Right Slot 2|3.2 Slot 2]]
* [[#Armor Slot 1|3.3 Slot 1]]
* [[#Weapon Right Slot 1|3.3 Slot 1]]


'''4. Garment (Engine)'''
'''4. Armor'''
* [[#Garment Slots|4.1 All Slots]]
* [[#Armor Slot 3|4.1 Slot 3]]
* [[#Armor Slot 2|4.2 Slot 2]]
* [[#Armor Slot 1|4.3 Slot 1]]


'''5. Footgear (Leg)'''
'''5. Garment (Engine)'''
* [[#Footgear Slots|5.1 All Slots]]
* [[#Garment Slots 3 and 2|5.1 Slots 3 & 2]]
* [[#Garment Slot 1|5.2 Slot 1]]


'''[[#See Also|6. See Also]]'''
'''6. Footgear (Leg)'''
* [[#Footgear Slot 3|6.1 Slot 3]]
* [[#Footgear Slot 2|6.2 Slot 2]]
* [[#Footgear Slot 1|6.3 Slot 1]]
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'''[[#See Also|7. See Also]]'''
|}
|}


'''Automatic Equipment [E]''' is a set of 4th job equipment enchanted exclusively using {{Item|1000103|Varmeal Ticket}}s obtained from the Varmundt's Mansion instance. All enchants are '''perfect enchant only''' β€” there are no random rolls. Each piece has 3 enchantment slots filled in order: Slot 3 β†’ Slot 2 β†’ Slot 1. There is no reset for this equipment.
== Overview ==
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'''Automatic Equipment [E]''' is a set of 4th job equipment from Varmundt's Mansion, enchanted using '''Automatic Modules''' applied by NPC '''Liza''' (ba_in01 87, 370). All enchants are '''perfect enchant only''' β€” the process never fails and there are no random rolls. Each piece has '''3 enchantment slots''' filled in order: Slot 3 β†’ Slot 2 β†’ Slot 1.


== Overview ==
=== Applicable Equipment ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Property !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Details
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Piece !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Items
|-
|-
| Minimum Refine || None
| Weapon (Left) || {{Item|490025|Automatic Booster L}}<br>{{Item|490027|Automatic Battle Chip L}}
|-
|-
| Slot Order || Slot 3 β†’ Slot 2 β†’ Slot 1
| Weapon (Right) || {{Item|490024|Automatic Booster R}}<br>{{Item|490026|Automatic Battle Chip R}}
|-
|-
| Enchant Type || Perfect enchant only (no random rolls)
| Armor || {{Item|450127|Automatic Armor Type A}}<br>{{Item|450128|Automatic Armor Type B}}
|-
|-
| Cost per enchant || {{Item|1000103|Varmeal Ticket}} Γ—25 (all slots, all pieces)
| Garment (Engine) || {{Item|480020|Automatic Engine Wing Type A}}<br>{{Item|480021|Automatic Engine Wing Type B}}
|-
|-
| Reset || Not available
| Footgear (Leg) || {{Item|470022|Automatic Leg Type A}}<br>{{Item|470023|Automatic Leg Type B}}
|}
|}


{| class="wikitable" style="width:100%;"
=== How to Enchant ===
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Equipment Piece !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Items !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | YML ID
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|-
Equip the Automatic equipment piece, then speak with '''Liza''' (ba_in01 87, 370). Select the module you wish to apply β€” the enchant consumes the module and '''never fails'''. Each piece can receive up to '''3 modifications''' total, but each module type can only be applied a limited number of times per piece (see the '''Max''' column in each table below).
| Weapon (Left) || E_Auto_B_L, E_Auto_BC_L || 35
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|-
{{Warning|Enchanting fills slots in fixed order: Slot 3 first, then Slot 2, then Slot 1. There is no reset available for Automatic Equipment.}}
| Weapon (Right) || E_Auto_B_R, E_Auto_BC_R || 41
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|-
=== How to Obtain Modules ===
| Armor || E_Auto_Armor_A, E_Auto_Armor_B || 44
Β 
|-
Modules are divided into two categories: '''Regular Modules''' (Normal, Rare, Unique, Legendary) and '''Epic Modules'''.
| Garment (Engine) || E_Auto_Engine_A, E_Auto_Engine_B || 45
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|-
'''Regular Modules''' can be obtained by:
| Footgear (Leg) || E_Auto_Leg_A, E_Auto_Leg_B || 46
* Exchanging 90 Γ— {{Item|1000103|Varmeal Ticket}} with '''Yecheong''' (ba_in01 87, 380)
|}
* As a low-chance reward from the '''Second Security Area''' instance via an Automatic Module Box
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'''Epic Modules''' can be obtained by:
* Exchanging 50 Γ— Magical Soapstone with '''Spiera''' (ba_in01 87, 373). Magical Soapstones drop from the '''Second Security Area''' instance, or can be purchased by exchanging 350 Γ— {{Item|1000103|Varmeal Ticket}} with Yecheong
* As a low-chance reward from the '''Second Security Area''' instance via an Epic Module Box
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{{Tip|Varmeal Tickets are obtained as rewards from the Varmundt's Mansion instance.}}


== Weapons ==
----


=== Weapon Left-Hand Slots ===
== Weapon (Left-Hand) ==


Applies to: '''E_Auto_B_L''', '''E_Auto_BC_L'''
Applies to: '''E_Auto_B_L''', '''E_Auto_BC_L'''


==== Slot 3 ====
=== Weapon Left Slot 3 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310092|Automatic Modification Orb (Spell)}} || +MATK (Spell)
| {{Item|310092|Automatic Modification Orb (Spell)}} || MATK +20, Variable Cast Time -10% || β€” || β€” || 1
|-
|-
| {{Item|310095|Automatic Modification Orb (Expert Archer)}} || +Ranged ATK%
| {{Item|310095|Automatic Modification Orb (Expert Archer)}} || Ranged ATK +10%, HIT +10 || β€” || β€” || 1
|}
|}


==== Slot 2 ====
=== Weapon Left Slot 2 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310088|Automatic Modification Orb (INT)}} || +INT
| {{Item|310088|Automatic Modification Orb (INT)}} || MATK +2%, INT +3 || β€” || β€” || 1
|-
|-
| {{Item|310089|Automatic Modification Orb (DEX)}} || +DEX
| {{Item|310089|Automatic Modification Orb (DEX)}} || Ranged ATK +2%, DEX +3 || β€” || β€” || 1
|-
|-
| {{Item|310091|Automatic Modification Orb (SP Recovery)}} || +SP Recovery
| {{Item|310091|Automatic Modification Orb (SP Recovery)}} || SP Recovery Rate +30% || β€” || β€” || 1
|-
|-
| {{Item|310093|Automatic Modification Orb (Attack Speed)}} || +ASPD
| {{Item|310093|Automatic Modification Orb (Attack Speed)}} || ATK +20, ASPD +10% || β€” || β€” || 1
|}
|}


==== Slot 1 ====
=== Weapon Left Slot 1 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310088|Automatic Modification Orb (INT)}} || +INT
| {{Item|310088|Automatic Modification Orb (INT)}} || MATK +2%, INT +3 || β€” || β€” || 1
|-
|-
| {{Item|310089|Automatic Modification Orb (DEX)}} || +DEX
| {{Item|310089|Automatic Modification Orb (DEX)}} || Ranged ATK +2%, DEX +3 || β€” || β€” || 1
|-
|-
| {{Item|310091|Automatic Modification Orb (SP Recovery)}} || +SP Recovery
| {{Item|310091|Automatic Modification Orb (SP Recovery)}} || SP Recovery Rate +30% || β€” || β€” || 1
|-
|-
| {{Item|310094|Automatic Modification Orb (Fatal)}} || +Critical Damage%
| {{Item|310094|Automatic Modification Orb (Fatal)}} || CRI +10, Critical Damage +10% || β€” || β€” || 1
|-
|-
| {{Item|310120|Automatic Modification Orb (All Force)}} || +All Force
| {{Item|310120|Automatic Modification Orb (All Force)}} || Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% || β€” || β€” || 1
|-
|-
| {{Item|310114|Automatic Modification Orb (Drain Soul)}} || +Drain Soul
| {{Item|310114|Automatic Modification Orb (Drain Soul)}} || On attack: 2% chance to drain 10 SP || β€” || β€” || 1
|-
|-
| {{Item|310116|Automatic Modification Orb (Magic Soul)}} || +Magic Soul
| {{Item|310116|Automatic Modification Orb (Magic Soul)}} || On attack (1% chance, 9.2s): SP Regen +120 every 400ms || β€” || β€” || 1
|}
|}


=== Weapon Right-Hand Slots ===
----
Β 
== Weapon (Right-Hand) ==


Applies to: '''E_Auto_B_R''', '''E_Auto_BC_R'''
Applies to: '''E_Auto_B_R''', '''E_Auto_BC_R'''


==== Slot 3 ====
=== Weapon Right Slot 3 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310092|Automatic Modification Orb (Spell)}} || +MATK (Spell)
| {{Item|310092|Automatic Modification Orb (Spell)}} || MATK +20, Variable Cast Time -10% || β€” || β€” || 1
|-
|-
| {{Item|310095|Automatic Modification Orb (Expert Archer)}} || +Ranged ATK%
| {{Item|310095|Automatic Modification Orb (Expert Archer)}} || Ranged ATK +10%, HIT +10 || β€” || β€” || 1
|}
|}


==== Slot 2 ====
=== Weapon Right Slot 2 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310086|Automatic Modification Orb (STR)}} || +STR
| {{Item|310086|Automatic Modification Orb (STR)}} || ATK +2%, STR +3 || β€” || β€” || 1
|-
|-
| {{Item|310087|Automatic Modification Orb (AGI)}} || +AGI
| {{Item|310087|Automatic Modification Orb (AGI)}} || ASPD +2%, AGI +3 || β€” || β€” || 1
|-
|-
| {{Item|310090|Automatic Modification Orb (HP Recovery)}} || +HP Recovery
| {{Item|310090|Automatic Modification Orb (HP Recovery)}} || HP Recovery Rate +30% || β€” || β€” || 1
|-
|-
| {{Item|310093|Automatic Modification Orb (Attack Speed)}} || +ASPD
| {{Item|310093|Automatic Modification Orb (Attack Speed)}} || ATK +20, ASPD +10% || β€” || β€” || 1
|}
|}


==== Slot 1 ====
=== Weapon Right Slot 1 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310084|Automatic Modification Orb (VIT)}} || +VIT
| {{Item|310084|Automatic Modification Orb (VIT)}} || Max HP +1%, VIT +3 || β€” || β€” || 2
|-
|-
| {{Item|310085|Automatic Modification Orb (LUK)}} || +LUK
| {{Item|310085|Automatic Modification Orb (LUK)}} || Critical Damage +1%, LUK +3 || β€” || β€” || 2
|-
|-
| {{Item|310086|Automatic Modification Orb (STR)}} || +STR
| {{Item|310086|Automatic Modification Orb (STR)}} || ATK +2%, STR +3 || β€” || β€” || 1
|-
|-
| {{Item|310087|Automatic Modification Orb (AGI)}} || +AGI
| {{Item|310087|Automatic Modification Orb (AGI)}} || ASPD +2%, AGI +3 || β€” || β€” || 1
|-
|-
| {{Item|310090|Automatic Modification Orb (HP Recovery)}} || +HP Recovery
| {{Item|310090|Automatic Modification Orb (HP Recovery)}} || HP Recovery Rate +30% || β€” || β€” || 1
|-
|-
| {{Item|310094|Automatic Modification Orb (Fatal)}} || +Critical Damage%
| {{Item|310094|Automatic Modification Orb (Fatal)}} || CRI +10, Critical Damage +10% || β€” || β€” || 1
|-
|-
| {{Item|310120|Automatic Modification Orb (All Force)}} || +All Force
| {{Item|310120|Automatic Modification Orb (All Force)}} || Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% || β€” || β€” || 1
|-
|-
| {{Item|310113|Automatic Modification Orb (Drain Life)}} || +Drain Life
| {{Item|310113|Automatic Modification Orb (Drain Life)}} || On attack: 3% chance to drain 20 HP || β€” || β€” || 1
|-
|-
| {{Item|310115|Automatic Modification Orb (Magic Healing)}} || +Magic Healing
| {{Item|310115|Automatic Modification Orb (Magic Healing)}} || On attack (2% chance, 9.2s): HP Regen +500 every 400ms || β€” || β€” || 1
|}
|}
----


== Armor ==
== Armor ==


Applies to: '''E_Auto_Armor_A''', '''E_Auto_Armor_B'''
Applies to: '''E_Auto_Armor_A''', '''E_Auto_Armor_B'''
{{Tip|You can have up to 3 Epic Enchants in the Automatic Armor, with up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.}}


=== Armor Slot 3 ===
=== Armor Slot 3 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310099|Automatic Modification Orb (Attack Power)}} || +ATK Power
| {{Item|310099|Automatic Modification Orb (Attack Power)}} || ATK +75, ATK +5% || Melee ATK +2% || Melee ATK +3% || 2
|-
|-
| {{Item|310100|Automatic Modification Orb (Magic Power)}} || +Magic Power
| {{Item|310100|Automatic Modification Orb (Magic Power)}} || MATK +75, MATK +5% || MATK +2% || MATK +3% || 2
|-
|-
| {{Item|310101|Automatic Modification Orb (Shooter)}} || +Ranged ATK
| {{Item|310101|Automatic Modification Orb (Shooter)}} || Ranged ATK +3% || Ranged ATK +3% || Ranged ATK +3% || 2
|-
|-
| {{Item|310105|Automatic Modification Orb (Magical Force)}} || +Magical Force
| {{Item|310105|Automatic Modification Orb (Magical Force)}} || Magic dmg (All) +2%, MATK +20, Variable Cast Time -10% || Magic dmg (All) +1% || Magic dmg (All) +2% || 2
|-
|-
| {{Item|310106|Automatic Modification Orb (Attacker Force)}} || +Attacker Force
| {{Item|310106|Automatic Modification Orb (Attacker Force)}} || ATK +20, Melee ATK +10%, Dmg vs All size +3% || Dmg vs All size +1% || Dmg vs All size +1% || 2
|-
|-
| {{Item|310107|Automatic Modification Orb (Range Force)}} || +Range Force
| {{Item|310107|Automatic Modification Orb (Range Force)}} || ATK +20, Ranged ATK +10%, Dmg vs All size +3% || Dmg vs All size +1% || Dmg vs All size +1% || 2
|-
|-
| {{Item|310108|Automatic Modification Orb (Critical Force)}} || +Critical Force
| {{Item|310108|Automatic Modification Orb (Critical Force)}} || CRI +5, Critical Damage +10%, Dmg vs All size +3% || Dmg vs All size +1% || Dmg vs All size +1% || 2
|-
|-
| {{Item|310109|Automatic Modification Orb (Recovery Force)}} || +Recovery Force
| {{Item|310109|Automatic Modification Orb (Recovery Force)}} || Heal Power +5%, MATK +20, Variable Cast Time -10% || Heal Power +5% || Heal Power +5% || 2
|-
|-
| {{Item|310178|Automatic Modification Orb (Mirror Counter)}} || +Mirror Counter
| {{Item|310178|Automatic Modification Orb (Mirror Counter)}} || Reflect damage reduction +2% || +4% total || +7% total || 2
|-
|-
| {{Item|310110|Automatic Modification Orb (After Skill Delay)}} || -After-Skill Delay
| {{Item|310110|Automatic Modification Orb (After Skill Delay)}} || After-Skill Delay -4% || After-Skill Delay -6% || After-Skill Delay -6% || 2
|}
|}


=== Armor Slot 2 ===
=== Armor Slot 2 ===
Slot 2 shares the same general enchants from Slot 3 (Defense, MDEF, Attack Power, Magic Power, Shooter), plus a large pool of job skill–specific '''Epic Enchants'''.
==== General Enchants ====


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310099|Automatic Modification Orb (Attack Power)}} || +ATK Power
| {{Item|310099|Automatic Modification Orb (Attack Power)}} || ATK +75, ATK +5% || Melee ATK +2% || Melee ATK +3% || 2
|-
|-
| {{Item|310100|Automatic Modification Orb (Magic Power)}} || +Magic Power
| {{Item|310100|Automatic Modification Orb (Magic Power)}} || MATK +75, MATK +5% || MATK +2% || MATK +3% || 2
|-
|-
| {{Item|310101|Automatic Modification Orb (Shooter)}} || +Ranged ATK
| {{Item|310101|Automatic Modification Orb (Shooter)}} || Ranged ATK +3% || Ranged ATK +3% || Ranged ATK +3% || 2
|}
Β 
==== Job Skill Enchants (Epic) ====
Β 
Base effect for all skill orbs: '''skill damage +15%'''. Refine +9 adds +3%, Refine +11 adds a further +7% (or cooldown reductions where noted). Max 2 per armor.
Β 
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Skills Boosted !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 Note !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Job
|-
|-
| {{Item|310127|Automatic Orb (Dragonic Breath)}} || Dragonic Breath bonus
| {{Item|310127|Automatic Orb (Dragonic Breath)}} || Dragon Breath, Dragon Breath (Water) || β€” || Rune Knight
|-
|-
| {{Item|310128|Automatic Orb (Wave Break)}} || Wave Break bonus
| {{Item|310128|Automatic Orb (Wave Break)}} || Ignition Break, Sonic Wave || Ignition Break cooldown -250ms || Rune Knight
|-
|-
| {{Item|310129|Automatic Orb (Hundred Spiral)}} || Hundred Spiral bonus
| {{Item|310129|Automatic Orb (Hundred Spiral)}} || Spiral Pierce, Hundred Spear || Hundred Spear cooldown -250ms || Rune Knight
|-
|-
| {{Item|310130|Automatic Orb (Drive Press)}} || Drive Press bonus
| {{Item|310130|Automatic Orb (Drive Press)}} || Earth Drive, Shield Press || β€” || Imperial Guard
|-
|-
| {{Item|310131|Automatic Orb (Banishing Cannon)}} || Banishing Cannon bonus
| {{Item|310131|Automatic Orb (Banishing Cannon)}} || Banishing Point, Cannon Spear || β€” || Imperial Guard
|-
|-
| {{Item|310132|Automatic Orb (Genesis Pressure)}} || Genesis Pressure bonus
| {{Item|310132|Automatic Orb (Genesis Pressure)}} || Ray of Genesis, Pressure || β€” || Imperial Guard
|-
|-
| {{Item|310133|Automatic Orb (Boost Cannon)}} || Boost Cannon bonus
| {{Item|310133|Automatic Orb (Boost Cannon)}} || Boost Knuckle, Arms Cannon || β€” || Meister
|-
|-
| {{Item|310134|Automatic Orb (Cold Flare)}} || Cold Flare bonus
| {{Item|310134|Automatic Orb (Cold Flare)}} || Flame Launcher, Cold Slower || β€” || Meister
|-
|-
| {{Item|310135|Automatic Orb (Tornado Swing)}} || Tornado Swing bonus
| {{Item|310135|Automatic Orb (Tornado Swing)}} || Axe Tornado, Power Swing || β€” || Meister
|-
|-
| {{Item|310136|Automatic Orb (Cannon Tornado)}} || Cannon Tornado bonus
| {{Item|310136|Automatic Orb (Cannon Tornado)}} || Cart Tornado, Cart Cannon || β€” || Biolo
|-
|-
| {{Item|310137|Automatic Orb (Crazy Mandragora)}} || Crazy Mandragora bonus
| {{Item|310137|Automatic Orb (Crazy Mandragora)}} || Crazy Weed, Mandragora cooldown reduction || Mandragora additional cooldown reduction || Biolo
|-
|-
| {{Item|310138|Automatic Orb (Acid Explosion)}} || Acid Explosion bonus
| {{Item|310138|Automatic Orb (Acid Explosion)}} || Acid Demonstration, Spore Explosion || β€” || Biolo
|-
|-
| {{Item|310139|Automatic Orb (Sonic Impact)}} || Sonic Impact bonus
| {{Item|310139|Automatic Orb (Sonic Impact)}} || Cross Impact, Sonic Blow || β€” || Shadow Cross
|-
|-
| {{Item|310140|Automatic Orb (Cutter Slasher)}} || Cutter Slasher bonus
| {{Item|310140|Automatic Orb (Cutter Slasher)}} || Cross Ripper Slasher, Rolling Cutter || β€” || Shadow Cross
|-
|-
| {{Item|310141|Automatic Orb (Berserk Slash)}} || Berserk Slash bonus
| {{Item|310141|Automatic Orb (Berserk Slash)}} || Counter Slash, Soul Breaker || β€” || Shadow Cross
|-
|-
| {{Item|310142|Automatic Orb (Fatal Raid)}} || Fatal Raid bonus
| {{Item|310142|Automatic Orb (Fatal Raid)}} || Fatal Menace, Raid || β€” || Abyss Chaser
|-
|-
| {{Item|310143|Automatic Orb (Shadow Spell)}} || Shadow Spell bonus
| {{Item|310143|Automatic Orb (Shadow Spell)}} || Magic dmg (All) +15% || β€” || Abyss Chaser
|-
|-
| {{Item|310144|Automatic Orb (Angle Shot)}} || Angle Shot bonus
| {{Item|310144|Automatic Orb (Angle Shot)}} || Triangle Shot, Ranged ATK +10% || Ranged ATK +5% additional || Abyss Chaser
|-
|-
| {{Item|310145|Automatic Orb (Crimson Strain)}} || Crimson Strain bonus
| {{Item|310145|Automatic Orb (Crimson Strain)}} || Earth Strain, Crimson Rock || β€” || Warlock
|-
|-
| {{Item|310146|Automatic Orb (Jack Lightning)}} || Jack Lightning bonus
| {{Item|310146|Automatic Orb (Jack Lightning)}} || Chain Lightning, Jack Frost || β€” || Warlock
|-
|-
| {{Item|310147|Automatic Orb (Comet Vortex)}} || Comet Vortex bonus
| {{Item|310147|Automatic Orb (Comet Vortex)}} || Tetra Vortex, Comet || β€” || Warlock
|-
|-
| {{Item|310148|Automatic Orb (Double Bolt)}} || Double Bolt bonus
| {{Item|310148|Automatic Orb (Double Bolt)}} || Lightning Bolt, Fire Bolt, Cold Bolt || β€” || Warlock
|-
|-
| {{Item|310149|Automatic Orb (Warm Wave)}} || Warm Wave bonus
| {{Item|310149|Automatic Orb (Warm Wave)}} || Psychic Wave, Warmer cooldown -1000ms || Warmer cooldown -4000ms total || Sorcerer
|-
|-
| {{Item|310150|Automatic Orb (Diamond Grave)}} || Diamond Grave bonus
| {{Item|310150|Automatic Orb (Diamond Grave)}} || Diamond Dust, Earth Grave || β€” || Sorcerer
|-
|-
| {{Item|310151|Automatic Orb (Magnusmus)}} || Magnusmus bonus
| {{Item|310151|Automatic Orb (Magnusmus)}} || Magnus Exorcismus, Adoramus || β€” || Cardinal
|-
|-
| {{Item|310152|Automatic Orb (Holy Judex)}} || Holy Judex bonus
| {{Item|310152|Automatic Orb (Holy Judex)}} || Holy Light, Judex || β€” || Cardinal
|-
|-
| {{Item|310153|Automatic Orb (Duple Lica)}} || Duple Lica bonus
| {{Item|310153|Automatic Orb (Duple Lica)}} || Duple Light (Melee & Magic), Basilica cooldown -2000ms || Basilica cooldown -5000ms total || Cardinal
|-
|-
| {{Item|310154|Automatic Orb (Tiger Empire)}} || Tiger Empire bonus
| {{Item|310154|Automatic Orb (Tiger Empire)}} || Fallen Empire, Tiger Cannon || β€” || Soul Reaper
|-
|-
| {{Item|310155|Automatic Orb (Rampage Arrow)}} || Rampage Arrow bonus
| {{Item|310155|Automatic Orb (Rampage Arrow)}} || Knuckle Arrow, Rampage Blaster || β€” || Soul Reaper
|-
|-
| {{Item|310156|Automatic Orb (Raging Combo)}} || Raging Combo bonus
| {{Item|310156|Automatic Orb (Raging Combo)}} || Combo Finish, Chain Crush Combo || β€” || Soul Reaper
|-
|-
| {{Item|310157|Automatic Orb (Cluster)}} || Cluster bonus
| {{Item|310157|Automatic Orb (Cluster)}} || Cluster Bomb || β€” || Wind Hawk
|-
|-
| {{Item|310158|Automatic Orb (Breeze Shooting)}} || Breeze Shooting bonus
| {{Item|310158|Automatic Orb (Breeze Shooting)}} || Sharp Shooting, Critical Damage +10% || Critical Damage +5% additional || Wind Hawk
|-
|-
| {{Item|310159|Automatic Orb (Aimed Storm)}} || Aimed Storm bonus
| {{Item|310159|Automatic Orb (Aimed Storm)}} || Arrow Storm, Aimed Bolt || β€” || Wind Hawk
|-
|-
| {{Item|310160|Automatic Orb (Metal Echo)}} || Metal Echo bonus
| {{Item|310160|Automatic Orb (Metal Echo)}} || Great Echo, Metallic Sound || — || Troubadour / Trouvère
|-
|-
| {{Item|310161|Automatic Orb (Reverberation)}} || Reverberation bonus
| {{Item|310161|Automatic Orb (Reverberation)}} || Reverberation || — || Troubadour / Trouvère
|-
|-
| {{Item|310162|Automatic Orb (Vulcan Severe)}} || Vulcan Severe bonus
| {{Item|310162|Automatic Orb (Vulcan Severe)}} || Severe Rainstorm, Arrow Vulcan || — || Troubadour / Trouvère
|-
|-
| {{Item|310163|Automatic Orb (Prominence Burst)}} || Prominence Burst bonus
| {{Item|310163|Automatic Orb (Prominence Burst)}} || Solar Burst, Prominence Kick || β€” || Star Emperor
|-
|-
| {{Item|310164|Automatic Orb (Moon Kick)}} || Moon Kick bonus
| {{Item|310164|Automatic Orb (Moon Kick)}} || Full Moon Kick, New Moon Kick || Critical Damage +5% || Star Emperor
|-
|-
| {{Item|310165|Automatic Orb (Flash Falling)}} || Flash Falling bonus
| {{Item|310165|Automatic Orb (Flash Falling)}} || Falling Star, Flash Kick || β€” || Star Emperor
|-
|-
| {{Item|310166|Automatic Orb (Eswhoo)}} || Eswhoo bonus
| {{Item|310166|Automatic Orb (Eswhoo)}} || SMA Throw, S.Whoo || β€” || Soul Ascetic
|-
|-
| {{Item|310167|Automatic Orb (Espa)}} || Espa bonus
| {{Item|310167|Automatic Orb (Espa)}} || S.Pa || β€” || Soul Ascetic
|-
|-
| {{Item|310168|Automatic Orb (Curse Explosion)}} || Curse Explosion bonus
| {{Item|310168|Automatic Orb (Curse Explosion)}} || Curse Explosion || β€” || Soul Ascetic
|-
|-
| {{Item|310169|Automatic Orb (Des Hammer Dance)}} || Des Hammer Dance bonus
| {{Item|310169|Automatic Orb (Des Hammer Dance)}} || Desperado, Fire Dance, Hammer of God || β€” || Night Watch
|-
|-
| {{Item|310170|Automatic Orb (Fire Howling Tail)}} || Fire Howling Tail bonus
| {{Item|310170|Automatic Orb (Fire Howling Tail)}} || Fire Rain, D-Tail, H Mine || β€” || Night Watch
|-
|-
| {{Item|310171|Automatic Orb (Storm Buster Trip)}} || Storm Buster Trip bonus
| {{Item|310171|Automatic Orb (Storm Buster Trip)}} || Banishing Buster, R-Trip, S-Storm || β€” || Night Watch
|-
|-
| {{Item|310172|Automatic Orb (Flame Ice Wind)}} || Flame Ice Wind bonus
| {{Item|310172|Automatic Orb (Flame Ice Wind)}} || Kouenka, Hyousensou, Huujin || β€” || Kagerou / Oboro
|-
|-
| {{Item|310173|Automatic Orb (Cross Slash)}} || Cross Slash bonus
| {{Item|310173|Automatic Orb (Cross Slash)}} || Jyumonjikiri || β€” || Kagerou / Oboro
|-
|-
| {{Item|310174|Automatic Orb (Exploding Flake Wind)}} || Exploding Flake Wind bonus
| {{Item|310174|Automatic Orb (Exploding Flake Wind)}} || Bakuenryu, Hyousyouraku, Kamaitachi || β€” || Kagerou / Oboro
|-
|-
| {{Item|310175|Automatic Orb (Power of Sea)}} || Power of Sea bonus
| {{Item|310175|Automatic Orb (Power of Sea)}} || Shrimp Party cooldown -500ms, Tuna Party cooldown -500ms || -1500ms total each || Summoner
|-
|-
| {{Item|310176|Automatic Orb (Power of Land)}} || Power of Land bonus
| {{Item|310176|Automatic Orb (Power of Land)}} || Stem Spear, Catnip Meteor || β€” || Summoner
|-
|-
| {{Item|310177|Automatic Orb (Power of Life)}} || Power of Life bonus
| {{Item|310177|Automatic Orb (Power of Life)}} || Lunatic Carrot Beat, Picky Peck || β€” || Summoner
|}
|}


=== Armor Slot 1 ===
=== Armor Slot 1 ===


Slot 1 shares the same skill-specific orb pool as Slot 2, plus one additional enchant:
Slot 1 has the same Epic job skill orb pool as Slot 2. The ATK Power, Magic Power, and Shooter general options are replaced by Defense, MDEF, and Power Force.


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310127|Automatic Orb (Dragonic Breath)}} ~ {{Item|310177|Automatic Orb (Power of Life)}} || All skill-specific orbs (same as Slot 2)
| {{Item|310117|Automatic Modification Orb (Power Force)}} || ATK +3%, MATK +3% || ATK +3%, MATK +3% || ATK +4%, MATK +4% || 2
|-
|-
| {{Item|310117|Automatic Modification Orb (Power Force)}} || +Power Force
| colspan="5" style="color: rgba(255,255,255,0.7); font-style: italic;" | All job skill Epic Enchants listed in Slot 2 are also available in Slot 1 (Max 2 each).
|}
|}


{{Tip|Slot 1 of the Armor has the same skill orb pool as Slot 2, but replaces the Orb (Attack Power), Orb (Magic Power), and Orb (Shooter) options with Orb (Defense), Orb (Magic Defense), and Orb (Power Force).}}
----


== Garment (Engine) ==
== Garment (Engine) ==
Line 353: Line 390:
Applies to: '''E_Auto_Engine_A''', '''E_Auto_Engine_B'''
Applies to: '''E_Auto_Engine_A''', '''E_Auto_Engine_B'''


=== Garment Slots ===
=== Garment Slots 3 and 2 ===


Slots 3 and 2 share the same pool. Slot 1 has a different set.
Slots 3 and 2 share the same enchant pool.
Β 
==== Slots 3 & 2 ====


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310102|Automatic Modification Orb (Fast)}} || +Movement Speed / ASPD
| {{Item|310102|Automatic Modification Orb (Fast)}} || ASPD +1 || ASPD +5% || ASPD +5% || 1
|-
|-
| {{Item|310103|Automatic Modification Orb (Caster)}} || -Variable Cast Time
| {{Item|310103|Automatic Modification Orb (Caster)}} || Variable Cast Time -5% || Variable Cast Time -5% || Variable Cast Time -5% || 1
|-
|-
| {{Item|310104|Automatic Modification Orb (Critical)}} || +Critical Rate
| {{Item|310104|Automatic Modification Orb (Critical)}} || CRI +10 || Critical Damage +5% || Critical Damage +7% || 1
|}
|}


==== Slot 1 ====
=== Garment Slot 1 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310119|Automatic Modification Orb (Powerful)}} || +Powerful
| {{Item|310119|Automatic Modification Orb (Powerful)}} || Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% || +2% each || +3% each || 1
|-
|-
| {{Item|310179|Automatic Modification Orb (Reflection Reject)}} || +Reflection Reject
| {{Item|310179|Automatic Modification Orb (Reflection Reject)}} || Reflect damage reduction +3% || +5% total || +9% total || 1
|-
|-
| {{Item|310112|Automatic Modification Orb (Above All)}} || +Above All stats
| {{Item|310112|Automatic Modification Orb (Above All)}} || Dmg vs Normal +7%, Dmg vs Boss +7% || Dmg vs All size +7% || Dmg vs All +7% (excl. players) || 1
|}
|}
----


== Footgear (Leg) ==
== Footgear (Leg) ==
Line 393: Line 430:
Applies to: '''E_Auto_Leg_A''', '''E_Auto_Leg_B'''
Applies to: '''E_Auto_Leg_A''', '''E_Auto_Leg_B'''


=== Footgear Slots ===
{{Tip|You can have up to 3 different Legendary Enchants in the Automatic Leg β€” none of them can be repeated.}}


==== Slot 3 ====
=== Footgear Slot 3 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310096|Automatic Modification Orb (Vital)}} || +Max HP%
| {{Item|310096|Automatic Modification Orb (Vital)}} || Max HP +5%, Max HP +1500 || Max HP +2% || Max HP +3% || 1
|-
|-
| {{Item|310097|Automatic Modification Orb (Mental)}} || +Max SP%
| {{Item|310097|Automatic Modification Orb (Mental)}} || Max SP +5%, Max SP +300 || Max SP +2% || Max SP +3% || 1
|-
|-
| {{Item|310098|Automatic Modification Orb (Heal)}} || +Heal Power
| {{Item|310098|Automatic Modification Orb (Heal)}} || Heal Power +5% || Heal Power +5% || Heal Power +7% || 1
|}
|}


==== Slot 2 ====
=== Footgear Slot 2 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310096|Automatic Modification Orb (Vital)}} || +Max HP%
| {{Item|310096|Automatic Modification Orb (Vital)}} || Max HP +5%, Max HP +1500 || Max HP +2% || Max HP +3% || 1
|-
|-
| {{Item|310097|Automatic Modification Orb (Mental)}} || +Max SP%
| {{Item|310097|Automatic Modification Orb (Mental)}} || Max SP +5%, Max SP +300 || Max SP +2% || Max SP +3% || 1
|-
|-
| {{Item|310098|Automatic Modification Orb (Heal)}} || +Heal Power
| {{Item|310098|Automatic Modification Orb (Heal)}} || Heal Power +5% || Heal Power +5% || Heal Power +7% || 1
|-
|-
| {{Item|310118|Automatic Modification Orb (Robust)}} || +Robust (HP/DEF)
| {{Item|310118|Automatic Modification Orb (Robust)}} || Max HP +5%, Max SP +5%, Max HP +2000, Max SP +300 || Max HP +2%, Max SP +2% || Max HP +3%, Max SP +3% || 1
|}
|}


==== Slot 1 ====
=== Footgear Slot 1 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Effect !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +9 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Refine +11 !! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max
|-
|-
| {{Item|310082|Automatic Modification Orb (Defense)}} || +DEF
| {{Item|310082|Automatic Modification Orb (Defense)}} || DEF +150 || DEF +75 || DEF +75 || 2
|-
|-
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || +MDEF
| {{Item|310083|Automatic Modification Orb (Magic Defense)}} || MDEF +15 || MDEF +7 || MDEF +7 || 2
|-
|-
| {{Item|310121|Automatic Orb (Unlimited Vital)}} || +Unlimited Vital
| {{Item|310121|Automatic Orb (Unlimited Vital)}} || When hit (1% chance, 10s): VIT +50, SP Regen +800 every 500ms || β€” || β€” || 1
|-
|-
| {{Item|310122|Automatic Orb (Spell Buster)}} || Spell Buster bonus
| {{Item|310122|Automatic Orb (Spell Buster)}} || On attack (3% chance, 10s): MATK +25%, INT +50 || β€” || β€” || 1
|-
|-
| {{Item|310123|Automatic Orb (Firing Shot)}} || Firing Shot bonus
| {{Item|310123|Automatic Orb (Firing Shot)}} || On attack (3% chance, 10s): Ranged ATK +15%, DEX +50 || β€” || β€” || 1
|-
|-
| {{Item|310124|Automatic Orb (Over Power)}} || Over Power bonus
| {{Item|310124|Automatic Orb (Over Power)}} || On attack (3% chance, 10s): ATK +15%, Melee ATK +10%, STR +50 || β€” || β€” || 1
|-
|-
| {{Item|310125|Automatic Orb (Fatal Flash)}} || Fatal Flash bonus
| {{Item|310125|Automatic Orb (Fatal Flash)}} || On attack (3% chance, 10s): Critical Damage +15%, AGI +50 || β€” || β€” || 1
|-
|-
| {{Item|310126|Automatic Orb (Lucky Strike)}} || Lucky Strike bonus
| {{Item|310126|Automatic Orb (Lucky Strike)}} || On attack (3% chance, 10s): Magic dmg (All) +15%, LUK +50 || β€” || β€” || 1
|-
|-
| {{Item|310111|Automatic Modification Orb (Fixed Casting)}} || -Fixed Cast Time
| {{Item|310111|Automatic Modification Orb (Fixed Casting)}} || Fixed Cast Time -100ms || Fixed Cast Time -200ms || Fixed Cast Time -500ms || 1
|}
|}



Latest revision as of 01:55, 9 March 2026

Automatic Equipment [E]

1. Overview

2. Weapon (Left-Hand)

3. Weapon (Right-Hand)

4. Armor

5. Garment (Engine)

6. Footgear (Leg)

7. See Also

Overview

Automatic Equipment [E] is a set of 4th job equipment from Varmundt's Mansion, enchanted using Automatic Modules applied by NPC Liza (ba_in01 87, 370). All enchants are perfect enchant only β€” the process never fails and there are no random rolls. Each piece has 3 enchantment slots filled in order: Slot 3 β†’ Slot 2 β†’ Slot 1.

Applicable Equipment

Piece Items
Weapon (Left) 490025.png Automatic Booster L (#490025)
490027.png Automatic Battle Chip L (#490027)
Weapon (Right) 490024.png Automatic Booster R (#490024)
490026.png Automatic Battle Chip R (#490026)
Armor 450127.png Automatic Armor Type A (#450127)
450128.png Automatic Armor Type B (#450128)
Garment (Engine) 480020.png Automatic Engine Wing Type A (#480020)
480021.png Automatic Engine Wing Type B (#480021)
Footgear (Leg) 470022.png Automatic Leg Type A (#470022)
470023.png Automatic Leg Type B (#470023)

How to Enchant

Equip the Automatic equipment piece, then speak with Liza (ba_in01 87, 370). Select the module you wish to apply β€” the enchant consumes the module and never fails. Each piece can receive up to 3 modifications total, but each module type can only be applied a limited number of times per piece (see the Max column in each table below).

⚠️ Warning: Enchanting fills slots in fixed order: Slot 3 first, then Slot 2, then Slot 1. There is no reset available for Automatic Equipment.

How to Obtain Modules

Modules are divided into two categories: Regular Modules (Normal, Rare, Unique, Legendary) and Epic Modules.

Regular Modules can be obtained by:

  • Exchanging 90 Γ— 1000103.png Varmeal Ticket (#1000103) with Yecheong (ba_in01 87, 380)
  • As a low-chance reward from the Second Security Area instance via an Automatic Module Box

Epic Modules can be obtained by:

  • Exchanging 50 Γ— Magical Soapstone with Spiera (ba_in01 87, 373). Magical Soapstones drop from the Second Security Area instance, or can be purchased by exchanging 350 Γ— 1000103.png Varmeal Ticket (#1000103) with Yecheong
  • As a low-chance reward from the Second Security Area instance via an Epic Module Box

πŸ’‘ Tip: Varmeal Tickets are obtained as rewards from the Varmundt's Mansion instance.


Weapon (Left-Hand)

Applies to: E_Auto_B_L, E_Auto_BC_L

Weapon Left Slot 3

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310092.png Automatic Modification Orb (Spell) (#310092) MATK +20, Variable Cast Time -10% β€” β€” 1
310095.png Automatic Modification Orb (Expert Archer) (#310095) Ranged ATK +10%, HIT +10 β€” β€” 1

Weapon Left Slot 2

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310088.png Automatic Modification Orb (INT) (#310088) MATK +2%, INT +3 β€” β€” 1
310089.png Automatic Modification Orb (DEX) (#310089) Ranged ATK +2%, DEX +3 β€” β€” 1
310091.png Automatic Modification Orb (SP Recovery) (#310091) SP Recovery Rate +30% β€” β€” 1
310093.png Automatic Modification Orb (Attack Speed) (#310093) ATK +20, ASPD +10% β€” β€” 1

Weapon Left Slot 1

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310088.png Automatic Modification Orb (INT) (#310088) MATK +2%, INT +3 β€” β€” 1
310089.png Automatic Modification Orb (DEX) (#310089) Ranged ATK +2%, DEX +3 β€” β€” 1
310091.png Automatic Modification Orb (SP Recovery) (#310091) SP Recovery Rate +30% β€” β€” 1
310094.png Automatic Modification Orb (Fatal) (#310094) CRI +10, Critical Damage +10% β€” β€” 1
310120.png Automatic Modification Orb (All Force) (#310120) Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% β€” β€” 1
310114.png Automatic Modification Orb (Drain Soul) (#310114) On attack: 2% chance to drain 10 SP β€” β€” 1
310116.png Automatic Modification Orb (Magic Soul) (#310116) On attack (1% chance, 9.2s): SP Regen +120 every 400ms β€” β€” 1

Weapon (Right-Hand)

Applies to: E_Auto_B_R, E_Auto_BC_R

Weapon Right Slot 3

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310092.png Automatic Modification Orb (Spell) (#310092) MATK +20, Variable Cast Time -10% β€” β€” 1
310095.png Automatic Modification Orb (Expert Archer) (#310095) Ranged ATK +10%, HIT +10 β€” β€” 1

Weapon Right Slot 2

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310086.png Automatic Modification Orb (STR) (#310086) ATK +2%, STR +3 β€” β€” 1
310087.png Automatic Modification Orb (AGI) (#310087) ASPD +2%, AGI +3 β€” β€” 1
310090.png Automatic Modification Orb (HP Recovery) (#310090) HP Recovery Rate +30% β€” β€” 1
310093.png Automatic Modification Orb (Attack Speed) (#310093) ATK +20, ASPD +10% β€” β€” 1

Weapon Right Slot 1

Enchant Effect Refine +9 Refine +11 Max
310084.png Automatic Modification Orb (VIT) (#310084) Max HP +1%, VIT +3 β€” β€” 2
310085.png Automatic Modification Orb (LUK) (#310085) Critical Damage +1%, LUK +3 β€” β€” 2
310086.png Automatic Modification Orb (STR) (#310086) ATK +2%, STR +3 β€” β€” 1
310087.png Automatic Modification Orb (AGI) (#310087) ASPD +2%, AGI +3 β€” β€” 1
310090.png Automatic Modification Orb (HP Recovery) (#310090) HP Recovery Rate +30% β€” β€” 1
310094.png Automatic Modification Orb (Fatal) (#310094) CRI +10, Critical Damage +10% β€” β€” 1
310120.png Automatic Modification Orb (All Force) (#310120) Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% β€” β€” 1
310113.png Automatic Modification Orb (Drain Life) (#310113) On attack: 3% chance to drain 20 HP β€” β€” 1
310115.png Automatic Modification Orb (Magic Healing) (#310115) On attack (2% chance, 9.2s): HP Regen +500 every 400ms β€” β€” 1

Armor

Applies to: E_Auto_Armor_A, E_Auto_Armor_B

πŸ’‘ Tip: You can have up to 3 Epic Enchants in the Automatic Armor, with up to 2 of the same enchant. So it's either 3 different Epic Enchants, or 2 of the same and 1 different.

Armor Slot 3

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310099.png Automatic Modification Orb (Attack Power) (#310099) ATK +75, ATK +5% Melee ATK +2% Melee ATK +3% 2
310100.png Automatic Modification Orb (Magic Power) (#310100) MATK +75, MATK +5% MATK +2% MATK +3% 2
310101.png Automatic Modification Orb (Shooter) (#310101) Ranged ATK +3% Ranged ATK +3% Ranged ATK +3% 2
310105.png Automatic Modification Orb (Magical Force) (#310105) Magic dmg (All) +2%, MATK +20, Variable Cast Time -10% Magic dmg (All) +1% Magic dmg (All) +2% 2
310106.png Automatic Modification Orb (Attacker Force) (#310106) ATK +20, Melee ATK +10%, Dmg vs All size +3% Dmg vs All size +1% Dmg vs All size +1% 2
310107.png Automatic Modification Orb (Range Force) (#310107) ATK +20, Ranged ATK +10%, Dmg vs All size +3% Dmg vs All size +1% Dmg vs All size +1% 2
310108.png Automatic Modification Orb (Critical Force) (#310108) CRI +5, Critical Damage +10%, Dmg vs All size +3% Dmg vs All size +1% Dmg vs All size +1% 2
310109.png Automatic Modification Orb (Recovery Force) (#310109) Heal Power +5%, MATK +20, Variable Cast Time -10% Heal Power +5% Heal Power +5% 2
310178.png Automatic Modification Orb (Mirror Counter) (#310178) Reflect damage reduction +2% +4% total +7% total 2
310110.png Automatic Modification Orb (After Skill Delay) (#310110) After-Skill Delay -4% After-Skill Delay -6% After-Skill Delay -6% 2

Armor Slot 2

Slot 2 shares the same general enchants from Slot 3 (Defense, MDEF, Attack Power, Magic Power, Shooter), plus a large pool of job skill–specific Epic Enchants.

General Enchants

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310099.png Automatic Modification Orb (Attack Power) (#310099) ATK +75, ATK +5% Melee ATK +2% Melee ATK +3% 2
310100.png Automatic Modification Orb (Magic Power) (#310100) MATK +75, MATK +5% MATK +2% MATK +3% 2
310101.png Automatic Modification Orb (Shooter) (#310101) Ranged ATK +3% Ranged ATK +3% Ranged ATK +3% 2

Job Skill Enchants (Epic)

Base effect for all skill orbs: skill damage +15%. Refine +9 adds +3%, Refine +11 adds a further +7% (or cooldown reductions where noted). Max 2 per armor.

Enchant Skills Boosted Refine +11 Note Job
310127.png Automatic Orb (Dragonic Breath) (#310127) Dragon Breath, Dragon Breath (Water) β€” Rune Knight
310128.png Automatic Orb (Wave Break) (#310128) Ignition Break, Sonic Wave Ignition Break cooldown -250ms Rune Knight
310129.png Automatic Orb (Hundred Spiral) (#310129) Spiral Pierce, Hundred Spear Hundred Spear cooldown -250ms Rune Knight
310130.png Automatic Orb (Drive Press) (#310130) Earth Drive, Shield Press β€” Imperial Guard
310131.png Automatic Orb (Banishing Cannon) (#310131) Banishing Point, Cannon Spear β€” Imperial Guard
310132.png Automatic Orb (Genesis Pressure) (#310132) Ray of Genesis, Pressure β€” Imperial Guard
310133.png Automatic Orb (Boost Cannon) (#310133) Boost Knuckle, Arms Cannon β€” Meister
310134.png Automatic Orb (Cold Flare) (#310134) Flame Launcher, Cold Slower β€” Meister
310135.png Automatic Orb (Tornado Swing) (#310135) Axe Tornado, Power Swing β€” Meister
310136.png Automatic Orb (Cannon Tornado) (#310136) Cart Tornado, Cart Cannon β€” Biolo
310137.png Automatic Orb (Crazy Mandragora) (#310137) Crazy Weed, Mandragora cooldown reduction Mandragora additional cooldown reduction Biolo
310138.png Automatic Orb (Acid Explosion) (#310138) Acid Demonstration, Spore Explosion β€” Biolo
310139.png Automatic Orb (Sonic Impact) (#310139) Cross Impact, Sonic Blow β€” Shadow Cross
310140.png Automatic Orb (Cutter Slasher) (#310140) Cross Ripper Slasher, Rolling Cutter β€” Shadow Cross
310141.png Automatic Orb (Berserk Slash) (#310141) Counter Slash, Soul Breaker β€” Shadow Cross
310142.png Automatic Orb (Fatal Raid) (#310142) Fatal Menace, Raid β€” Abyss Chaser
310143.png Automatic Orb (Shadow Spell) (#310143) Magic dmg (All) +15% β€” Abyss Chaser
310144.png Automatic Orb (Angle Shot) (#310144) Triangle Shot, Ranged ATK +10% Ranged ATK +5% additional Abyss Chaser
310145.png Automatic Orb (Crimson Strain) (#310145) Earth Strain, Crimson Rock β€” Warlock
310146.png Automatic Orb (Jack Lightning) (#310146) Chain Lightning, Jack Frost β€” Warlock
310147.png Automatic Orb (Comet Vortex) (#310147) Tetra Vortex, Comet β€” Warlock
310148.png Automatic Orb (Double Bolt) (#310148) Lightning Bolt, Fire Bolt, Cold Bolt β€” Warlock
310149.png Automatic Orb (Warm Wave) (#310149) Psychic Wave, Warmer cooldown -1000ms Warmer cooldown -4000ms total Sorcerer
310150.png Automatic Orb (Diamond Grave) (#310150) Diamond Dust, Earth Grave β€” Sorcerer
310151.png Automatic Orb (Magnusmus) (#310151) Magnus Exorcismus, Adoramus β€” Cardinal
310152.png Automatic Orb (Holy Judex) (#310152) Holy Light, Judex β€” Cardinal
310153.png Automatic Orb (Duple Lica) (#310153) Duple Light (Melee & Magic), Basilica cooldown -2000ms Basilica cooldown -5000ms total Cardinal
310154.png Automatic Orb (Tiger Empire) (#310154) Fallen Empire, Tiger Cannon β€” Soul Reaper
310155.png Automatic Orb (Rampage Arrow) (#310155) Knuckle Arrow, Rampage Blaster β€” Soul Reaper
310156.png Automatic Orb (Raging Combo) (#310156) Combo Finish, Chain Crush Combo β€” Soul Reaper
310157.png Automatic Orb (Cluster) (#310157) Cluster Bomb β€” Wind Hawk
310158.png Automatic Orb (Breeze Shooting) (#310158) Sharp Shooting, Critical Damage +10% Critical Damage +5% additional Wind Hawk
310159.png Automatic Orb (Aimed Storm) (#310159) Arrow Storm, Aimed Bolt β€” Wind Hawk
310160.png Automatic Orb (Metal Echo) (#310160) Great Echo, Metallic Sound — Troubadour / Trouvère
310161.png Automatic Orb (Reverberation) (#310161) Reverberation — Troubadour / Trouvère
310162.png Automatic Orb (Vulcan Severe) (#310162) Severe Rainstorm, Arrow Vulcan — Troubadour / Trouvère
310163.png Automatic Orb (Prominence Burst) (#310163) Solar Burst, Prominence Kick β€” Star Emperor
310164.png Automatic Orb (Moon Kick) (#310164) Full Moon Kick, New Moon Kick Critical Damage +5% Star Emperor
310165.png Automatic Orb (Flash Falling) (#310165) Falling Star, Flash Kick β€” Star Emperor
310166.png Automatic Orb (Eswhoo) (#310166) SMA Throw, S.Whoo β€” Soul Ascetic
310167.png Automatic Orb (Espa) (#310167) S.Pa β€” Soul Ascetic
310168.png Automatic Orb (Curse Explosion) (#310168) Curse Explosion β€” Soul Ascetic
310169.png Automatic Orb (Des Hammer Dance) (#310169) Desperado, Fire Dance, Hammer of God β€” Night Watch
310170.png Automatic Orb (Fire Howling Tail) (#310170) Fire Rain, D-Tail, H Mine β€” Night Watch
310171.png Automatic Orb (Storm Buster Trip) (#310171) Banishing Buster, R-Trip, S-Storm β€” Night Watch
310172.png Automatic Orb (Flame Ice Wind) (#310172) Kouenka, Hyousensou, Huujin β€” Kagerou / Oboro
310173.png Automatic Orb (Cross Slash) (#310173) Jyumonjikiri β€” Kagerou / Oboro
310174.png Automatic Orb (Exploding Flake Wind) (#310174) Bakuenryu, Hyousyouraku, Kamaitachi β€” Kagerou / Oboro
310175.png Automatic Orb (Power of Sea) (#310175) Shrimp Party cooldown -500ms, Tuna Party cooldown -500ms -1500ms total each Summoner
310176.png Automatic Orb (Power of Land) (#310176) Stem Spear, Catnip Meteor β€” Summoner
310177.png Automatic Orb (Power of Life) (#310177) Lunatic Carrot Beat, Picky Peck β€” Summoner

Armor Slot 1

Slot 1 has the same Epic job skill orb pool as Slot 2. The ATK Power, Magic Power, and Shooter general options are replaced by Defense, MDEF, and Power Force.

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310117.png Automatic Modification Orb (Power Force) (#310117) ATK +3%, MATK +3% ATK +3%, MATK +3% ATK +4%, MATK +4% 2
All job skill Epic Enchants listed in Slot 2 are also available in Slot 1 (Max 2 each).

Garment (Engine)

Applies to: E_Auto_Engine_A, E_Auto_Engine_B

Garment Slots 3 and 2

Slots 3 and 2 share the same enchant pool.

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310102.png Automatic Modification Orb (Fast) (#310102) ASPD +1 ASPD +5% ASPD +5% 1
310103.png Automatic Modification Orb (Caster) (#310103) Variable Cast Time -5% Variable Cast Time -5% Variable Cast Time -5% 1
310104.png Automatic Modification Orb (Critical) (#310104) CRI +10 Critical Damage +5% Critical Damage +7% 1

Garment Slot 1

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310119.png Automatic Modification Orb (Powerful) (#310119) Magic dmg (All) +5%, Ranged ATK +5%, Melee ATK +5% +2% each +3% each 1
310179.png Automatic Modification Orb (Reflection Reject) (#310179) Reflect damage reduction +3% +5% total +9% total 1
310112.png Automatic Modification Orb (Above All) (#310112) Dmg vs Normal +7%, Dmg vs Boss +7% Dmg vs All size +7% Dmg vs All +7% (excl. players) 1

Footgear (Leg)

Applies to: E_Auto_Leg_A, E_Auto_Leg_B

πŸ’‘ Tip: You can have up to 3 different Legendary Enchants in the Automatic Leg β€” none of them can be repeated.

Footgear Slot 3

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310096.png Automatic Modification Orb (Vital) (#310096) Max HP +5%, Max HP +1500 Max HP +2% Max HP +3% 1
310097.png Automatic Modification Orb (Mental) (#310097) Max SP +5%, Max SP +300 Max SP +2% Max SP +3% 1
310098.png Automatic Modification Orb (Heal) (#310098) Heal Power +5% Heal Power +5% Heal Power +7% 1

Footgear Slot 2

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310096.png Automatic Modification Orb (Vital) (#310096) Max HP +5%, Max HP +1500 Max HP +2% Max HP +3% 1
310097.png Automatic Modification Orb (Mental) (#310097) Max SP +5%, Max SP +300 Max SP +2% Max SP +3% 1
310098.png Automatic Modification Orb (Heal) (#310098) Heal Power +5% Heal Power +5% Heal Power +7% 1
310118.png Automatic Modification Orb (Robust) (#310118) Max HP +5%, Max SP +5%, Max HP +2000, Max SP +300 Max HP +2%, Max SP +2% Max HP +3%, Max SP +3% 1

Footgear Slot 1

Enchant Effect Refine +9 Refine +11 Max
310082.png Automatic Modification Orb (Defense) (#310082) DEF +150 DEF +75 DEF +75 2
310083.png Automatic Modification Orb (Magic Defense) (#310083) MDEF +15 MDEF +7 MDEF +7 2
310121.png Automatic Orb (Unlimited Vital) (#310121) When hit (1% chance, 10s): VIT +50, SP Regen +800 every 500ms β€” β€” 1
310122.png Automatic Orb (Spell Buster) (#310122) On attack (3% chance, 10s): MATK +25%, INT +50 β€” β€” 1
310123.png Automatic Orb (Firing Shot) (#310123) On attack (3% chance, 10s): Ranged ATK +15%, DEX +50 β€” β€” 1
310124.png Automatic Orb (Over Power) (#310124) On attack (3% chance, 10s): ATK +15%, Melee ATK +10%, STR +50 β€” β€” 1
310125.png Automatic Orb (Fatal Flash) (#310125) On attack (3% chance, 10s): Critical Damage +15%, AGI +50 β€” β€” 1
310126.png Automatic Orb (Lucky Strike) (#310126) On attack (3% chance, 10s): Magic dmg (All) +15%, LUK +50 β€” β€” 1
310111.png Automatic Modification Orb (Fixed Casting) (#310111) Fixed Cast Time -100ms Fixed Cast Time -200ms Fixed Cast Time -500ms 1

See Also