Episode 21: Difference between revisions

Episode 21: Difference between revisions

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'''Subtitle:''' Age of Heroes
'''Level Requirement:''' 230+


'''Main Location:''' Scale Island, Lunaphoma (Past)
'''Prerequisites:''' Episode 20 Complete


'''Level Range:''' 230+ (250+ for Final Battle)
'''Main Location:''' Scale Island, Past Isgard


'''Key Content:'''
'''Key Content:'''
* Time Travel to the Past
* Time travel to the past
* Seven Noble Families
* Lunaphoma Resistance Base
* Rune-Midgarts Foundation Era
* Alberta Harbor
* Family Reputation System
* Ghost Ship investigation
* Final Battle against the Serpent
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'''Main Quest Variable:''' ep21_main (max: 106)
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'''Episode 21: Age of Heroes''' takes players on an unprecedented journey through time to the founding era of Rune-Midgarts. When a dimensional rift opens at Scale Island, Nyar reveals the opportunity to travel to the past and alter the moment Lasgand first gained his power. This epic episode features seven noble family reputation systems, time travel mechanics, and culminates in the Final Battle instance.


== Overview ==
== Overview ==


Following the defeat of Bagot in Episode 20, an unusual mana wavelength is detected emanating from '''Scale Island'''. The investigation team, including Nyar, discovers a dimensional rift that connects to the distant pastβ€”specifically, to the time when Lasgand first inherited his power during the founding of Rune-Midgarts.
'''Episode 21: Age of Heroes''' takes adventurers on an unprecedented journey through time. When a dimensional rift opens on Scale Island, Nyar reveals it leads to the past β€” to the very moment when Lasgand first gained his immortal power. By traveling back to the era of the Gaebolg resistance against the Jormungandr Cult, you have the chance to alter history itself.


Nyar reveals this could be an opportunity to permanently stop Lasgand by altering history itself. Players travel through the rift to an era when the '''Jormungandr Cult''' threatens the emerging kingdoms, and seven noble families lead the resistance: '''Gaebolg''', '''Nerius''', '''Heine''', '''Lugenburg''', '''Walter''', '''Wigner''', and '''Richard'''.
In this age of heroes, you'll join the Richard Mercenary Group, infiltrate the cult's temple, solve the mystery of a ghost ship, and ultimately face the source of the cult's power: a giant serpent that threatens to consume everything.


Posing as volunteers from the future, players must navigate the complex politics of the past, earn the trust of the noble families, and ultimately confront the source of Lasgand's immortality.
Your actions in the past will echo through time, weakening Lasgand in the present and revealing the true nature of the curse that has plagued Isgard for generations.


== Quick Navigation ==
== Quick Navigation ==
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! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" colspan="4" | Episode 21 Directory
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| style="text-align:center; width:25%;" | [[#Main Quest|Main Quest]]
| style="text-align:center; width:25%;" | [[#Main Quest Walkthrough|Main Quest]]
| style="text-align:center; width:25%;" | [[#Instances|Instances]]
| style="text-align:center; width:25%;" | [[#Instances|Instances]]
| style="text-align:center; width:25%;" | [[#Seven Families Reputation|Reputation]]
| style="text-align:center; width:25%;" | [[#Daily Quests|Daily Quests]]
| style="text-align:center; width:25%;" | [[#NPCs|NPCs]]
| style="text-align:center; width:25%;" | [[#Key Items|Key Items]]
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== Requirements ==
== Requirements ==
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| '''Level Requirement''' || Base Level 230+ (250+ for Final Battle)
| '''Level Requirement''' || Base Level 230+
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| '''Prerequisites''' || [[Episode 20: The Immortal]] complete (ep20_main = 100)
| '''Prerequisites''' || [[Episode_20|Episode 20]] main quest completed (ep20_main = 100)
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| '''Starting Location''' || jor_tail (233, 41) - Shufapa
| '''Starting Location''' || jor_tail (233, 41) - Supapa
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| '''Quest Variable''' || ep21_main (0-218)
| '''Key NPCs''' || Supapa, Nillem, Aurelie, Lehar, Nyar, Tris, Ivan, Valdaris, Richard
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| '''Total Quest Steps''' || 218 main quest steps
| '''Reputation System''' || Wigner Merchant Guild Vouchers
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== Main Quest Walkthrough ==
=== Part 1: The Dimensional Rift ===
==== Step 1: Talk to Supapa ====
Find '''Supapa''' at '''jor_tail (233, 41)'''. He explains that the team plans to investigate Scale Island due to an unusual mana wavelength.
==== Step 2: Scale Island ====
Travel to '''jor_crk (137, 137)'''. A dialogue opens and '''Nillem''' confirms the wavelength is unusual. Lehar spots '''Nyar''' on the island, so everyone decides to investigate.
==== Step 3: The Rift ====
Go to '''jor_crk (107, 112)''' and talk to '''Nyar'''. Aurelie, Lehar, and Nillem appear.
The mana wavelength comes from a dimensional rift. The boundaries between dimensions and time are collapsing. Nyar reveals this rift leads to '''the past''' β€” giving you a way to deal with Lasgand by going to when he first gained his power.
{{Note|The dialogue option you choose doesn't matter for the outcome.}}
==== Step 4: Into the Past ====
You're warped to '''jor_crk_p (108, 106)'''. Talk to '''Nyar''' again. Lehar and Nillem confirm you're in the past when the rift opened β€” the time of Rune-Midgarts' foundation and when Lasgand inherited his power.
A plan forms to alter the past to stop Lasgand. Lehar spots people approaching β€” you decide to pose as volunteers for the resistance against the Jormungandr Cult.
==== Step 5: Meeting Ivan ====
At '''jor_crk_p (104, 95)''', people appear who discovered the rift. They're against the cult but suspicious of you. Tell them ''"We're Adventurers"''.
The stranger introduces himself as '''Ivan''' from the '''Wigner family'''. You follow him to the resistance base.
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=== Part 2: Lunaphoma - The Resistance Base ===
==== Step 6: Arrival at Lunaphoma ====
You're warped to '''luna_sf1 (258, 147)'''. Talk to '''Ivan'''. You learn you're near the cult, in the Raised Land. Instead of attacking immediately, you're heading to the base of Gaebolg: '''Lunaphoma'''.
==== Step 7: The Resistance ====
Talk to the '''Resistance Soldier''' at '''jor_mbase (38, 152)'''. He introduces you to Lunaphoma and needs to report to the commander and vice-commander first. Followers of Freya are complaining β€” Lehar suggests listening in.
==== Step 8: The Freya Dispute ====
Talk to '''Tris'''. The people of Freya complain that the fight against the cult is led only in Odin's name. Tris explains the difficult situation but says they need more time β€” the war is top priority. The Freya followers leave unhappy.
==== Step 9: Assignment ====
Talk to the '''Resistance Soldier''' again. After introductions, Tris wants to send you to the '''Richard Mercenary Group''' β€” people with combat skills are always needed there.
==== Step 10: Meeting Tan ====
Talk to '''Tan''', who's clearly against you being part of the resistance. Choose ''"We'll go right away."''
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=== Part 3: The Richard Mercenary Group ===
==== Step 11: The Office ====
Follow the navigation to '''jor_mbase (305, 102)'''. Tan shows you the mercenary group's office and tells you to find Richard.
Go to the office but no one is there. A mysterious man appears β€” Lehar sends you to speak with him. Walk into the portal above the NPCs.
==== Step 12: Finding Richard ====
Talk to '''???'''. Explain you're here to see Mercenary King Richard, sent by Tan. He tells you Richard isn't here β€” go to the '''Central Barracks''' at '''jor_mbase (203, 190)'''.
==== Step 13: Richard's Room ====
Go upstairs, turn right, and enter the second-to-last portal. Richard isn't here either. Check the next door.
A warning appears, then a woman asks about your business. Explain Tan sent you.
==== Step 14: Registration ====
You're sent back to the '''Mercenary Group's Office''' at '''jor_mbase (313, 121)'''.
When entering, Richard isn't here. '''Valdaris''' explains you need to complete registration first.
Talk to the documents to find application papers. The old forms aren't specific to one mercenary group.
Talk to '''Valdaris''' to submit your form. Welcome to the Richard Mercenary Group!
==== Step 15: The Tour ====
Talk to '''Tan''', who's discussing your suspicious nature with Valdaris. She decides to give you a tour.
When leaving, Valdaris explains the base was built in a rush. Walk down to see supplies from the Wigner Merchant Group.
==== Step 16: The Children ====
At '''jor_mbase (245, 128)''', children appear wanting to play with "Sister Valdaris." She explains they were rescued from the Jormungandr Cult.
==== Step 17: Training Grounds ====
Meet Valdaris at '''jor_mbase (147, 108)'''. She explains the training grounds are open to everyone. Strange sounds come from the soldiers β€” Valdaris gets angry.
==== Step 18: Richard Found ====
Near the soldiers, someone is being beaten badly β€” it's '''Richard''' himself! Valdaris decides to treat his wounds.
Go to the center at '''jor_mbase (202, 191)''', then upstairs to the second-to-last portal on the right.
==== Step 19: The Combat Manual ====
Talk to '''Valdaris''' who is furious. '''Nerius''' explains Richard wanted to be attacked.
Talk to '''Richard''' β€” he's creating combat instruction books. Getting hit by Nerius demonstrates proper combat stances for illustrations.
Talk to '''Lee''' who shows his drawings. You're properly introduced to Richard. Lee will show you the rest while Richard and Valdaris talk.
==== Step 20: Galaxia's Story ====
Leave the room, enter the last portal.
Talk to '''Lee'''. He tells the story of how they met '''Galaxia''', who destroyed nearly the entire mercenary group alone.
==== Step 21: Complete the Tour ====
Leave the center and walk left to '''jor_mbase (168, 195)'''. Lee explains the rest of the base. Tan appears and says you should see Tris.
{{Tip|'''Reward:''' 30x {{Item|1001618|Wigner Merchant Guild Voucher}} and 30 Reputation}}
----
=== Part 4: Mission Briefing ===
==== Step 22: Assignments ====
Talk to '''Tris'''. After explaining how things went:
* '''Nillem''' is sent to Alberta β€” they need a wizard
* '''Lehar''' goes to the Wigner Merchant Group for relief efforts
* You need to meet someone via a magic tablet
==== Step 23: Heine's Tablet ====
You meet '''Heine''' through the tablet. Your task is to go to Alberta and receive goods he sent. He wants a fresh '''Bright Eye''' from you.
Dialog choices:
* First: ''"Bearable."''
* Second: ''"Is that person you, Tris?"''
* Third: Enjoy the text
* Fourth: Accept the kill quest
'''Kill Quest:'''
* 10x {{Monster|22319|Skipskipper}}
* Collect 1x {{Item|1001641|Bright Eye}}
==== Step 24: The Raised Land ====
Talk to '''Walter Sailor''' at '''jor_mbase (161, 341)''' to go to the Raised Land for your kill quest.
Return via the '''Hidden Boat''' at '''jor_raise2 (100, 26)'''.
==== Step 25: Report Back ====
Return to '''Tris'''.
{{Tip|'''Reward:''' 30x {{Item|1001618|Wigner Merchant Guild Voucher}} and 35 Reputation}}
'''Unlocked:''' Volunteer Vallen Wok Daily Quest, Counselor Wool Daily Quest
----
=== Part 5: Alberta Harbor ===
==== Step 26: Travel to Alberta ====
Talk to '''Walter Sailor''' at '''jor_mbase (333, 148)''' to travel to Alberta.
Walk up and talk to '''Nillem'''. Watch as he gets overloaded with work from '''Megas''' the sailor. You're forced to find work on the beach.
==== Step 27: Cargo Work ====
At '''jor_albe (227, 117)''', '''Yohan''' assigns you to move cargo to marked areas.
Visit '''Walter Sailor''' at '''jor_albe (146, 224)''' β€” he explains everyone starts with these tasks.
Enter the building at '''jor_albe (120, 145)''', walk up, and talk to another Walter Sailor.
==== Step 28: Cleaning ====
Return to '''Yohan''' at '''jor_albe (227, 117)'''. Clean up 4 dirt piles:
* '''jor_albe (205, 132)'''
* '''jor_albe (189, 166)'''
* '''jor_albe (174, 139)'''
* '''jor_albe (143, 210)'''
==== Step 29: Letter Delivery ====
Return to Yohan for your next job at the warehouse.
Go to '''jor_albe (120, 145)''', enter and walk down. Meet '''Iana Operta''' who wants 2 letters delivered.
'''First Letter:''' Enter building at '''jor_albe (200, 107)'''
Talk to '''Professor Sanguin'''. Your name is mentioned in the letter. He gives you a reply.
'''Second Letter:''' Enter building at '''jor_albe (60, 237)'''
Talk to '''Patissier Edel'''. '''Choose the second option''' (first option means trouble!).
==== Step 30: The Ghost Ship ====
Return to '''Iana''' at '''jor_albe (120, 145)'''. You meet '''Maristella Walter''' and learn about the ghost ship. Her father, Walter, might be on it β€” you need information about its location.
{{Tip|'''Reward:''' 40x {{Item|1001618|Wigner Merchant Guild Voucher}} and 40 Reputation}}


----
----


== Main Quest ==
=== Part 6: Ghost Ship Investigation ===
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==== Step 31: Return to Lunaphoma ====
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Talk to '''Walter Sailor''' at '''jor_albe (194, 200)''' to return.


=== Part 1: The Rift Discovery (Steps 1-4) ===
Talk to '''Ivan''' at '''jor_mbase (240, 277)'''. Instead of ghost ship info, you're assigned to help with meals.


'''Requirements:''' Level 230+, Episode 20 complete
==== Step 32: Lehar's Cooking ====


# Speak to '''Shufapa''' at Scale Island (jor_tail 233, 41).
Talk to '''Lehar''' at '''jor_mbase (214, 306)''' several times. Help him cook for the Wigner groups. Everyone loves the rice! Lehar mentions hearing about a ghost ship.
# He reports an unusual mana wavelength coming from the island.
# Select "I'll join you!" to begin the investigation.
# Travel to the investigation spot (jor_crk 137, 137).
# '''Nillen''' and '''Lehar''' detect the strange wavelength.
# Lehar spots '''Nyar''' on the island - go speak with her.
# Find '''Nyar''' at (jor_crk 107, 112).


{{Quote|A rift has opened. The dimensional boundaries between time and parallel dimensions are collapsing. But this could be an opportunity. This rift leads to the '''past'''β€”to the point where Lasgand first gained his power. If we can alter that moment, we might stop him permanently.|Nyar}}
==== Step 33: Gathering Witnesses ====


# Follow Nyar through the rift.
Talk to '''Ivan''' at '''jor_mbase (193, 287)''' β€” he tells you who saw the most.
# You arrive in the past at (jor_crk_p 108, 106).


=== Part 2: Arrival in the Past (Steps 5-10) ===
Talk to '''Lyriq''' at '''jor_mbase (191, 306)'''. He tells the story of what happened with the ghost ship.


# '''Nillen''' realizes you've arrived during the Rune-Midgarts founding era.
==== Step 34: Ivan's Request ====
# '''Lehar''' suggests approaching the locals as resistance volunteers.
# Meet the stranger '''Ivan''' at (jor_crk_p 104, 95).
# Explain you're adventurers fighting against the Jormungandr Cult.
# Ivan introduces himself as a member of the '''Wigner''' family.
# Follow Ivan to the resistance base, '''Lunaphoma''' (luna_sf1 258, 147).
# Enter the resistance headquarters at '''jor_mbase'''.


=== Part 3: Lunaphoma and the Resistance (Steps 7-10) ===
Return to '''Ivan''' at '''jor_mbase (237, 281)'''. He wants to join the ghost ship mission but needs you to deliver a package to his sister in Alberta first.


# At the base, a '''Resistance Soldier''' greets you (jor_mbase 38, 152).
==== Step 35: Lalaila Wigner ====
# While waiting, you overhear a conflict...


{{Quote|The fight against the cult is being led only in the name of Odin! What about us, the people of Freya?|Freya Follower}}
Travel to Alberta. Enter building at '''jor_albe (100, 238)'''.


{{Quote|Please understand, these are difficult times. We haven't forgotten about the people of Freya. But the war against the cult is our top priority.|Tris}}
Talk to '''Lalaila Wigner'''. Enter the portal at the top and check the '''dusty box''' β€” it contains Ivan's old knuckles. She also gives you a letter for Maria Walter.


# The Freya followers leave unhappily - internal strife troubles the resistance.
==== Step 36: Deliver the Letter ====
# Get introduced to the resistance captains.
# Meet '''Tan''' (jor_mbase 40, 155) who will take you to the '''Richard Mercenary Group'''.


=== Part 4: The Seven Families (Steps 11-100) ===
Leave and go to '''jor_albe (120, 146)'''. Talk to '''Maristella Walter''' and give her the letter.


Throughout the questline, you must earn the trust of all seven noble families:
{{Tip|'''Reward:''' 10x {{Item|1001618|Wigner Merchant Guild Voucher}} and 5 Reputation}}


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==== Step 37: Planning the Infiltration ====
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! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Family
Return to Lunaphoma. Talk to '''Ivan''' at '''jor_mbase (237, 281)'''. He suggests infiltrating through the north of the Raised Land.
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Specialty
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! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Key Contact
{{Tip|'''Reward:''' 40x {{Item|1001618|Wigner Merchant Guild Voucher}} and 40 Reputation}}
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| '''Gaebolg''' || Military Strategy || Commander at Lunaphoma
----
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| '''Nerius''' || Naval Power || Controls sea routes
=== Part 7: Temple Infiltration ===
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| '''Heine''' || Magic & Research || Tablet communication system
==== Step 38: The Raised Land ====
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| '''Lugenburg''' || Diplomacy || Political connections
Talk to '''Walter Sailor''' at '''jor_mbase (161, 341)''' and go to the Raised Land.
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| '''Walter''' || Intelligence || Spy network
Leave through the top portal. Walk into the bushes at '''jor_raise1 (322, 64)'''.
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| '''Wigner''' || Commerce || Ivan (Merchant Guild)
{{Note|{{Monster|22315|Velelling}} on this map drops {{Item|1001643|Vellelopy}} β€” you'll need 2 later!}}
|-
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| '''Richard''' || Mercenaries || Tan (Elite forces)
==== Step 39: Temple Entrance ====
|}
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Talk to '''Ivan'''. You plan to infiltrate the temple disguised as volunteers. Why does this temple look human-made?
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'''Unlocked:''' Jormungand Church Temple
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Enter the dungeon at '''jor_raise1 (152, 316)'''.
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==== Step 40: Inside the Temple ====
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Enter the safe spot at '''jor_tmple1 (170, 62)'''.
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Talk to '''Ivan'''. The plan: find humans looking to escape. Top priority is ghost ship information β€” go with Tan.
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Visit safe spots and talk to believers:
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'''Safe Spot 1:''' '''jor_tmple1 (103, 180)'''
No information about the ghost ship. Their faith is too strong.
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'''Safe Spot 2:''' '''jor_tmple1 (181, 235)'''
They're unhappy. Humans are taken to the 2nd floor by guards.
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'''Safe Spot 3:''' '''jor_tmple1 (229, 270)'''
To reach the 2nd floor, you need to be registered by priests β€” but they've disappeared.
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==== Step 41: Regroup ====
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Return to the first safe spot at '''jor_tmple1 (170, 62)'''.
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Talk to '''Ivan'''. Everyone reached the same conclusion β€” you need more information about this place first.
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Return to Lunaphoma.
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==== Step 42: The Informant ====
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Talk to '''Tris''' at '''jor_mbase (142, 264)'''. Someone with inside information will arrive soon!
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{{Tip|'''Reward:''' 15x {{Item|1001618|Wigner Merchant Guild Voucher}} and 15 Reputation}}
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==== Step 43: Meeting Nadoyo ====
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Visit the small boat at '''jor_mbase (124, 33)'''.
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Talk to '''Tan''' at '''jor_crk_p (72, 76)'''. The informant '''Nadoyo''' explains someone wants to escape from the temple with valuable information. You need someone tall with long black hair like Tan.
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Talk to '''Ivan''' β€” he has an idea but fears who it might be.
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==== Step 44: Wilhelm ====
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Return to Lunaphoma.
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Talk to '''Ivan''' at '''jor_mbase (163, 295)'''. You meet '''Wilhelm''' who refuses at first. After Tan explains and convinces him, he agrees to infiltrate the temple.
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{{Tip|'''Reward:''' 15x {{Item|1001618|Wigner Merchant Guild Voucher}} and 15 Reputation}}
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----
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=== Part 8: Kimele Infiltration Instance ===
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==== Step 45: Preparation ====
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Travel to the Raised Land, leave through top portal, enter bushes at '''jor_raise1 (322, 64)'''.
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Talk to '''Tan'''. '''Nadoyo''' explains: Wilhelm will disguise as High Priest '''Carmigand''' to enter restricted areas.
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Enter dungeon at '''jor_raise1 (152, 316)''', then safe spot at '''jor_tmple1 (229, 266)'''.
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==== Step 46: Start the Instance ====
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Talk to '''Nadoyo'''. Wilhelm will pose as Carmigand.
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Talk to the '''Guard''' who registers your party with fake names. Talk to the guard again to start the '''Kimele Infiltration''' instance.
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{{Note|Anyone in the party can open the instance!}}
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==== Step 47: Inside the Instance ====
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Talk to '''Nadoyo''' β€” Carmigand's escape plan was leaked! Find and rescue him fast.
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Talk to '''Tan''' to teleport to a new room.
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Talk to '''Wilhelm''' who asks believers about Carmigand. Check the inner prayer room. Wilhelm also asks about '''Reinhard''' β€” the person he's looking for.
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==== Step 48: Rescuing Believers ====
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Progress through prayer rooms:
* Talk to believers who want to escape
* Guards appear β€” '''kill them'''
* Wilhelm offers believers a way out
* No one knows about Reinhard
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==== Step 49: The Reveal ====
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Search for another prayer room at '''1@mdtem (117, 38)'''.
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Guards appear claiming Wilhelm is Carmigand. More guards come. Wilhelm suggests being captured to find the real Carmigand.
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You're warped to a preacher room. '''Carmigand''' appears β€” he's actually '''Reinhard''', Wilhelm's brother! Their parents died and Reinhard became a high priest.
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Find the secret passage by clicking '''Suspicious Places''' until you find the right one.
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==== Step 50: Escape ====
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Navigate the maze-like passages, killing guards along the way.
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'''Hyasagand''' appears with guards and mocks Carmigand. Kill her guards.
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A portal appears β€” enter to leave the instance.
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==== Step 51: Aftermath ====
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Back at the safe spot, enter the bushes. Talk to '''Nadoyo'''. Carmigand promises not to repeat his mistakes.
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{{Tip|'''Reward:''' 20x {{Item|1001618|Wigner Merchant Guild Voucher}} and 20 Reputation}}
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----
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=== Part 9: Reinhard's Information ===
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==== Step 52: Return to Tris ====
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Return to Lunaphoma. Talk to '''Tris''' at '''jor_mbase (149, 270)'''. He welcomes the escaped believers.
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==== Step 53: The Lugenburg Brothers ====
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Go to '''jor_mbase (203, 190)''', enter portal, go up to the top portal.
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Talk to '''Wilhelm'''. Carmigand wishes to be called '''Reinhard Lugenburg''' again. He'll share everything he knows.
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==== Step 54: Ghost Ship Location ====
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Talk to '''Reinhard'''. He confirms the Ghost Ship exists and tells you the cult uses a new route to avoid it. The cult has weakened due to humans leaving.
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{{Tip|'''Reward:''' 30x {{Item|1001618|Wigner Merchant Guild Voucher}} and 30 Reputation}}
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Talk to '''Wilhelm''' β€” he rants about Reinhard's betrayal of their family.
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Talk to '''Reinhard''' who explains he believed the church would help everyone.
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'''Unlocked:''' Side Quest "Lugenburg Brothers"
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----
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=== Part 10: Ghost Ship Instance ===
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==== Step 55: To the Ship ====
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Enter building at '''jor_albe (120, 146)'''.
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Talk to '''Maristella Walter'''. Meet her at the harbor now that you know the ship's location.
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Go to '''jor_albe (191, 180)''' and talk to her. Enter the '''Ghost Ship''' instance.
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==== Step 56: Inside the Ship ====
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Talk to '''Maristella'''. Proceed with caution to confirm this is the Walter ship.
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Walk left, kill ghost ship crew. A '''Sternlight''' appears β€” familiar but not quite right.
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Walk right, click '''Mast Traces''' β€” Maria finds marks from her childhood.
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Walk up-right, click '''Old Box''' β€” wooden toys made by Howell for his daughter.
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==== Step 57: Investigation ====
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Walk down, kill crew, enter portal. Kill more crew.
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Click '''Crumpled Documents''' β€” unreadable due to seawater.
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'''Before entering the portal:''' Find '''Rusty Fountain Pen''' at '''1@wtgs (184, 121)'''. Yohan recognizes it.
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==== Step 58: The Journal ====
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Kill crew on the other side.
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Find '''Box under a Bed''' at '''1@wtgs (149, 127)'''. The journal reveals: after Maria escaped, a strange woman granted the captain a wish. Everything changed β€” memories faded, crew became monsters.
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Kill remaining crew. A portal appears at '''1@wtgs (109, 114)'''.
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==== Step 59: The Captain ====
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Enter the Captain's Quarters.
Β 
Talk to the '''Ghostship Captain''' to start the fight.
Β 
After defeating him, he turns human briefly and explains his wish was to sink every cult ship, even in death.
Β 
Leave through the right side '''1@wtgs (331, 27)'''.
Β 
==== Step 60: Resolution ====
Β 
Outside, talk to '''Maristella'''. Leave before the ship disappears.
Β 
Talk to '''Maristella Walter''' who reports to Megas.
Β 
'''Wigner Executive''' appears with Heine's goods. Return to Lunaphoma.
Β 
{{Tip|'''Reward:''' 70x {{Item|1001618|Wigner Merchant Guild Voucher}} and 90 Reputation}}
Β 
'''Unlocked:''' Mysterious Ghost Ship daily instance
Β 
----
Β 
=== Part 11: Heine's Tablet Upgrade ===
Β 
==== Step 61: Report to Tris ====
Β 
Go to '''jor_mbase (203, 190)''', enter portal.
Β 
Talk to '''Tris'''. The tablet needs an overhaul β€” Heine wants your help.
Β 
==== Step 62: Gather Materials ====
Β 
Go upstairs, first portal on left. Talk to '''Heine's Tablet''' at '''mbase_in (71, 126)'''.
Β 
Choose ''"I'll do as you order."'' Collect materials:
Β 
'''Hunt:'''
* {{Monster|22315|Velelling}} in jor_raise1
* Collect 2x {{Item|1001643|Vellelopy}}
Β 
{{Note|If you already have them from earlier, skip ahead!}}
Β 
==== Step 63: Tablet Upgrade ====
Β 
Return to the tablet at '''mbase_in (71, 126)'''.
Β 
Dialog choices:
* ''"Please tell me."'' β€” Heine tells an old story
* ''"How old is it?"'' β€” He explains the tablet's age and new features
* ''"Is that good?"'' β€” He complains but notices you're from the future
* ''"To completely eliminate the Rgans"'' β€” Explain your mission
Β 
You receive {{Item|1001627|Heine's Tablet}}.
Β 
==== Step 64: Attack Plans ====
Β 
Exit and talk to '''Tris'''. Plans are made to attack the cult with Aurelie's information.
Β 
{{Tip|'''Reward:''' 50x {{Item|1001618|Wigner Merchant Guild Voucher}} and 50 Reputation}}
Β 
----
Β 
=== Part 12: The Serpent Threat ===
Β 
==== Step 65: Emergency ====
Β 
Exit barracks and talk to '''Nadoyo'''. The cult plans to resurrect Jormungandr! He saw a serpent's shadow.
Β 
'''Gather 3 Reports:'''
* Wounded Soldier: '''jor_mbase (62, 194)'''
* Exhausted Soldier: '''jor_mbase (186, 250)'''
* Cult Member Escapee: '''jor_mbase (216, 297)'''
Β 
==== Step 66: Report to Tris ====
Β 
Go to '''Tris''' at '''jor_mbase (203, 186)'''. Tan and Nadoyo are missing β€” check on them!
Β 
==== Step 67: Investigation ====
Β 
Travel to Raised Land, exit top portal.
Β 
Find '''Rock Crevice''' at '''jor_raise1 (198, 189)''' and enter.
Β 
Talk to '''Nadoyo'''. There's a hidden room in the church β€” go investigate.
Β 
==== Step 68: The Hidden Room ====
Β 
Check '''Decorative Door''' at '''jor_raise1 (128, 323)'''.
Β 
Inside, talk to '''Cult Priest'''. Something is eating people by absorbing mana. Tan and Reinhard will deal with it while you report to Tris.
Β 
Talk to '''Nadoyo''' to warp back.
Β 
==== Step 69: Preparations ====
Β 
Talk to '''Tris''' at '''jor_mbase (203, 186)'''. Normal soldiers are excluded from battle.
Β 
Enter barracks, go to Small Door.
Β 
Talk to '''Nyar'''. Heine explains you can join the battle with his help.
Β 
{{Tip|'''Reward:''' 10x {{Item|1001618|Wigner Merchant Guild Voucher}} and 50 Reputation}}
Β 
----
Β 
=== Part 13: Final Battle Instance ===
Β 
==== Step 70: Enter the Temple ====
Β 
Travel to Raised Land, exit top portal.
Β 
Enter '''Decorative Door''' at '''jor_raise1 (128, 323)'''.
Β 
Talk to '''Nadoyo'''. Tris is surprised to see you. Heine explains only you can help.
Β 
Talk to the door.
Β 
Talk to '''Heine Tablet'''. After a vote, everyone proceeds. Heine shares a new spell.
Β 
==== Step 71: The Instance ====
Β 
Start the '''Final Battle''' instance.
Β 
Choose ''"Use the tablet"'' and let Heine locate everyone.
Β 
After channeling mana into the egg, click the '''Big Egg'''.
Β 
==== Step 72: Corrupted Tan ====
Β 
'''Kill Corrupted Tan.'''
Β 
The Serpent tries to convince Tris to spare it. Tan shouts to finish it. Tris destroys the Serpent β€” and Tan dies with it...
Β 
Talk to '''Nyar'''. Leave to give Tris time.
Β 
{{Tip|'''Reward:''' 90x {{Item|1001618|Wigner Merchant Guild Voucher}} and 110 Reputation}}
Β 
----
Β 
=== Part 14: Secret Altar Instance ===
Β 
==== Step 73: New Area ====
Β 
Outside, talk to '''Nyar''' who brings you to a new area.
Β 
{{Note|If you fail or teleport away, return via '''jor_tmple1 (170, 307)''' and talk to Decorative Door.}}
Β 
Talk to '''Nyar''' again. Nillem and Lehar found a suspicious book.
Β 
==== Step 74: The Book ====
Β 
Click '''Suspicious Book''' to start the '''Secret Altar''' instance.
Β 
Enter the shining door.
Β 
==== Step 75: Inside ====
Β 
Talk to '''Lehar'''. Nillem explains the cult is concentrating power into Lasgand now that the serpent is dead.
Β 
Kill all monsters in the corridor.
Β 
Click the '''Door''' at the end.
Β 
==== Step 76: The Curse ====


=== Part 5: Temple Infiltration (Steps 100-150) ===
Talk to '''Lehar'''. Continue through the familiar-looking area.


Key story events include:
Kill all '''Cult Priests'''.
* Investigating the '''Raised Land''' near the cult's territory
* Infiltrating the '''Jormungandr Temple'''
* Rescuing '''Carmigand''' and '''Reinhard''' from cult captivity
* Discovering the cult's connection to Lasgand's power source


=== Part 6: The Time Loop Revelation (Steps 180-200) ===
Talk to '''Jormungandr Shaman''' who curses everyone. Kill him, click door to continue.


As the story progresses, players discover a shocking truthβ€”they are caught in a '''time loop'''. The events they're experiencing have happened before, and their actions in the past are what originally created the conditions for Lasgand's rise to power.
==== Step 77: The Egg ====


This revelation forces players to make difficult choices about how to break the cycle and truly defeat Lasgand once and for all.
Walk into '''Cult Shaman''' β€” they explain the curse will make them persist eternally.


=== Part 7: Final Battle (Steps 200-218) ===
Kill all '''Giant Serpents'''.


# Complete all prerequisite quests.
Click '''Giant Egg'''. Tris transfers the curse onto himself. He and Aurelie will watch over the egg. His descendants will fight whatever hatches.
# Travel to '''vdistrict1''' and speak to '''Ilze''' (32, 33).
# Enter the '''Final Battle''' instance.
# Defeat '''Encroaching Tan''' to complete the episode.


{{Note|The Final Battle instance requires Level 250+ and has daily attempt limits.}}
{{Tip|'''Reward:''' 60x {{Item|1001618|Wigner Merchant Guild Voucher}} and 50 Reputation}}


----
----
=== Part 15: Return to the Present ===
==== Step 78: Nyar's Power ====
Talk to '''Nyar''' outside. With her reclaimed power, Lasgand should be weakened. But first, swap the tablet with something Heine hid at the docks.
==== Step 79: New Tablet ====
Return to Lunaphoma via small boat.
Talk to '''Bushes''' to receive a new '''Heine Tablet'''. Heine says goodbye.
==== Step 80: Return Home ====
Talk to '''Nyar''' and choose to return to your time.
Walk to '''jor_crk (137, 138)'''. Aurelie senses the magic change. Nillem and Nyar will seal the rift while you check on Lasgand.
==== Step 81: Breaking the Curse ====
Talk to '''Nyar Clone'''. Lehar and Voglinde will lift Lasgand's curse.
{{Note|You must wait 10 minutes before opening the instance. Take a break!}}
After 10 minutes, Lehar and Voglinde return. The curse is broken but Lasgand is still resurrecting β€” it's the Heart Piece of Ymir!
==== Step 82: Final Confirmation ====
Open the instance.
Talk to '''Aurelie'''. Lasgand's insane power is gone but mana is wild.
Talk to '''Lasgand''' and kill him multiple times.
Talk to '''Aurelie''' who confirms it's the Heart Piece of Ymir. She warps you out.
==== Step 83: Conclusion ====
Talk to '''Nyar Clone'''. Lasgand remains dangerous. Lehar and Voglinde stay to fight back Rgans.
Talk to '''Nyar'''. Nillem and Nyar failed to fully seal the rift β€” time repeats itself. You can travel there occasionally.
Your name is now in the history books!
{{Tip|'''Reward:''' 70x {{Item|1001618|Wigner Merchant Guild Voucher}} and 60 Reputation}}


== Instances ==
== Instances ==
=== Ghost Ship Captain ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:30%;" | Property
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Instance
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:70%;" | Details
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Type
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Description
|-
|-
| '''Level''' || 230+
| '''Kimele Infiltration''' || Story || Infiltrate the temple disguised as High Priest Carmigand
|-
|-
| '''Party Size''' || 1-12
| '''Unidentified Ghost Ship''' || Story/Daily || Investigate the Walter family's ghost ship
|-
|-
| '''Duration''' || 1 hour
| '''Final Battle''' || Story || Face Corrupted Tan and the Giant Serpent
|-
|-
| '''Cooldown''' || 23 hours
| '''Secret Altar''' || Story || Confront the source of the cult's curse
|-
|-
| '''Boss''' || Ghost Ship Captain
| '''Quiet Sanctuary''' || Daily || Repeatable version of Lasgand confrontation
|}
|}


A mysterious ghost ship appears carrying secrets of the past. Players must confront the Ghost Ship Captain to uncover crucial information about the cult's plans.
== Field Maps ==
Β 
----


=== Final Battle ===
=== jor_base ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:30%;" | Property
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Monster
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B; width:70%;" | Details
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Count
|-
| '''Map''' || 1@ep21b
|-
|-
| '''Entry NPC''' || Ilze (vdistrict1 32, 33)
| {{Monster|22321|Yorker A}} || 230
|-
|-
| '''Level''' || 250+
| {{Monster|22322|Yorker B}} || 230
|-
|-
| '''Party Size''' || 1-12
| {{Monster|22313|Seawind}} || 50
|-
|-
| '''Daily Attempts''' || 10 (resets daily)
| {{Monster|22324|Yoster B}} || 30
|-
|-
| '''Cooldown''' || 3 days after completion
| {{Monster|22326|Yoster D}} || 30
|}
|}


==== Difficulty Modes ====
=== jor_raise1 ===


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Mode
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Monster
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Damage Reduction
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Count
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Boss
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Rewards
| {{Monster|22313|Seawind}} || 70
|-
| {{Monster|22314|Scalleg}} || 70
|-
| {{Monster|22315|Velelling}} || 70
|-
| {{Monster|22316|Letterster}} || 70
|-
| {{Monster|22317|Rockstriker}} || 70
|-
|-
| '''Easy''' || 50% || Encroaching Tan (22371) || 10x {{Item|1001618|Wigner Merchant Guild Voucher}}
| {{Monster|22323|Yoster A}} || 30
|-
|-
| '''Normal''' || 90% || Encroaching Tan (22373) || 20x {{Item|1001618|Wigner Merchant Guild Voucher}}
| {{Monster|22325|Yoster C}} || 30
|-
|-
| '''Hard''' || 99% || Encroaching Tan (22410) || 30x {{Item|1001618|Wigner Merchant Guild Voucher}} + Hero Fragment Box
| {{Monster|22327|Yoster E}} || 30
|}
|}


==== Boss Mechanics ====
=== jor_raise2 ===
Β 
'''Phase 1: Add Waves'''
* Fight 5 waves of '''Jormungandr Phantoms''' (30 total)
* Boss has damage reduction active during this phase
* Clear all adds to proceed to Phase 2
Β 
'''Phase 2: Transformation'''
* After adds are cleared, boss transforms
* Damage reduction is removed
* Boss changes appearance and becomes vulnerable
* Continue attacking until defeated
Β 
'''Hard Mode Special:'''
* Four corner pillars spawn additional '''Jormungandr Phantoms'''
* Pillars must be managed while fighting the boss
Β 
{{Warning|The instance has anti-multiboxing detection. Players from the same IP may be warped out.}}
Β 
==== Hard Mode Boss Drops ====
Β 
* Golden Diamond (7-11)
* {{Item|1001618|Wigner Merchant Guild Voucher}} (15-30)
* Fallen Snake Cursed Symbol / JΓΆrmungandr Soul (1-2)
* Sparkling Magic Stone (5-10)
* Bright Magic Stone (1-3)
* Rare equipment drops
Β 
----
Β 
== Seven Families Reputation ==
Β 
Episode 21 introduces a complex reputation system with seven noble families. Each family has its own reputation track.


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Family
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Monster
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Variable
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Count
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Max Rep
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Primary Rewards
|-
| Gaebolg || #gaebolg_rep || 1,000 || Military equipment
|-
| Nerius || #nerius_rep || 1,000 || Naval items
|-
|-
| Heine || #heine_rep || 1,000 || Magic items, {{Item|1001641|Bright Eye}}
| {{Monster|22318|Iceseahorse}} || 130
|-
|-
| Lugenburg || #lugenburg_rep || 1,000 || Diplomatic items
| {{Monster|22319|Skipskipper}} || 130
|-
|-
| Walter || #walter_rep || 1,000 || Intelligence items
| {{Monster|22320|Cliolima}} || 100
|-
|-
| Wigner || #wigner_rep || 1,000 || {{Item|1001618|Wigner Merchant Guild Voucher}}
| {{Monster|22313|Seawind}} || 100
|-
|-
| Richard || #richard_rep || 1,000 || Mercenary equipment
| {{Monster|22362|Icehorn}} '''(MVP)''' || 1 (2hr respawn)
|}
|}


'''Reputation Gains:'''
=== jor_tmple1 (Temple 1F) ===
* Main quest progression
* Family-specific side quests
* Daily quests
* Instance completion
Β 
----
Β 
== NPCs ==


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | NPC
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Monster
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Location
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Count
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Function
|-
| {{Monster|22353|Yormi A}} || 75
|-
|-
| Shufapa || jor_tail 233, 41 || Quest start
| {{Monster|22354|Yormi B}} || 75
|-
|-
| Nyar || jor_crk 107, 112 || Guide, time travel
| {{Monster|22323|Yoster A}} || 70
|-
|-
| Nillen || jor_crk || Investigation team
| {{Monster|22324|Yoster B}} || 70
|-
|-
| Lehar || jor_crk || Investigation team
| {{Monster|22325|Yoster C}} || 70
|-
|-
| Aurelie || jor_crk || Investigation team
| {{Monster|22326|Yoster D}} || 70
|-
|-
| Ivan || jor_crk_p 104, 95 || Wigner family
| {{Monster|22327|Yoster E}} || 70
|-
|-
| Resistance Soldier || jor_mbase 38, 152 || Lunaphoma entry
| {{Monster|22355|Yordos A}} || 20
|-
|-
| Tris || jor_mbase 35, 150 || Resistance leader
| {{Monster|22356|Yordos B}} || 20
|-
|-
| Tan || jor_mbase 40, 155 || Richard Mercenary Group
| {{Monster|22357|Yordos C}} || 20
|-
|-
| Ilze || vdistrict1 32, 33 || Final Battle instance
| {{Monster|22363|B_Yortus A}} '''(MVP)''' || 1 (2hr respawn)
|}
|}


----
=== jor_tmple2 (Temple 2F) ===
Β 
== Key Items ==


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Item
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Monster
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | ID
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Count
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Use
|-
| {{Monster|22355|Yordos A}} || 90
|-
| {{Monster|22356|Yordos B}} || 90
|-
| {{Monster|22357|Yordos C}} || 90
|-
| {{Monster|22358|Yoscopus A}} || 80
|-
| {{Monster|22359|Yoscopus B}} || 80
|-
|-
| {{Item|1001618|Wigner Merchant Guild Voucher}} || 1001618 || Main quest reward, shop currency
| {{Monster|22360|Yortus A}} || 70
|-
|-
| {{Item|1001627|Heine's Tablet}} || 1001627 || Communication device
| {{Monster|22361|Yortus B}} || 70
|-
|-
| {{Item|1001641|Bright Eye}} || 1001641 || Heine family quest item
| {{Monster|22364|B_Yortus B}} '''(MVP)''' || 1 (2hr respawn)
|}
|}


----


== Maps ==
== Daily Quests ==


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Map
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Quest
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Name
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | NPC
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Notes
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Description
|-
|-
| jor_tail || Scale Island || Starting area
| Volunteer Vallen Wok || jor_mbase (211, 280) || Gather herbs or fish
|-
|-
| jor_crk || Scale Island Investigation || Rift discovery
| Counselor Wool || - || Unlocked after Heine quest
|-
|-
| jor_crk_p || Scale Island (Past) || Through the rift
| Supply Procurement || Mandel at jor_mbase (219, 315) || Daily supply gathering
|-
|-
| luna_sf1 || Near Lunaphoma || Safe area in past
| Mercenary Tasks || Valdaris at mbase_in (302, 123) || Talk to mercenary members
|-
|-
| jor_mbase || Lunaphoma || Resistance HQ
| Mysterious Ghost Ship || - || Repeatable ghost ship instance
|-
|-
| vdistrict1 || District 1 || Final Battle entry
| Clear Rising Lands || - || Hunting quests (unlocked via Lugenburg Brothers)
|-
| 1@ep21b || Final Battle Instance || Boss encounter
|}
|}


----
=== Insufficient Food Quest ===
Β 
Talk to '''Volunteer Vallen Wok''' at '''jor_mbase (211, 280)'''.
Β 
'''For Herbs:''' Bring 10x {{Item|1001625|Wide Grass}} (NOT {{Item|1001624|Long Grass}})
Β 
'''For Fish:''' Bring 10x of ONE type:
* {{Item|1001619|Lunaforma Shrimp}}
* {{Item|1001620|Lunaforma Calamari}}
* {{Item|1001621|Lunaforma Seaweed}}
* {{Item|1001622|Lunaforma Fish}}
* (NOT {{Item|1001623|Lunaforma Oyster}})
Β 
== Side Quests ==
Β 
=== Lugenburg Brothers ===
Β 
# Talk to '''Reinhardt''' inside center Barracks at '''mbase_in (118, 186)'''
# Enter portal ahead
# Talk to '''Tris''' outside at '''jor_mbase (197, 277)'''
# Talk to '''Reinhardt'''
# Talk to '''Wilhelm'''
# Talk to '''Tris'''
Β 
{{Tip|'''Reward:''' 10x {{Item|1001618|Wigner Merchant Guild Voucher}} and 5 Reputation}}
Β 
'''Unlocks:''' "Clear Rising Lands" hunting quests
Β 
=== Mercenary Tasks ===
Β 
# Talk to '''Valdaris''' at '''mbase_in (302, 123)'''
# Talk to Mercenary Members at:
#* '''jor_mbase (300, 151)'''
#* '''jor_mbase (198, 251)'''
#* '''jor_mbase (133, 128)'''
#* '''jor_mbase (248, 103)'''
# Return to '''Valdaris'''
Β 
{{Tip|'''Reward:''' 10x {{Item|1001618|Wigner Merchant Guild Voucher}} and 5 Reputation}}
Β 
'''Unlocks:''' Mercenary Tasks daily quests


== Quest Tracking ==
== Key Items ==


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
|-
|-
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Quest ID
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Item
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Purpose
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Purpose
|-
|-
| 300590 || Final Battle entry quest
| {{Item|1001618|Wigner Merchant Guild Voucher}} || Main reputation currency
|-
| {{Item|1001641|Bright Eye}} || Quest item from Skipskipper
|-
| {{Item|1001643|Vellelopy}} || Tablet upgrade material (from Velelling)
|-
|-
| 300593 || Final Battle cooldown tracker
| {{Item|1001627|Heine's Tablet}} || Communication device
|-
|-
| 12649 || Easy mode quest
| {{Item|1001625|Wide Grass}} || Daily quest herb
|-
|-
| 12650 || Normal mode quest
| {{Item|1001619|Lunaforma Shrimp}} || Daily quest fish
|-
|-
| 12651 || Hard mode quest
| {{Item|1001620|Lunaforma Calamari}} || Daily quest fish
|-
|-
| 12646 || Completion quest
| {{Item|1001621|Lunaforma Seaweed}} || Daily quest fish
|-
| {{Item|1001622|Lunaforma Fish}} || Daily quest fish
|}
|}


----
== Tips ==
* '''Level requirement increases''' - Main quest requires level 230+, but Final Battle requires '''level 250+'''.
* '''Daily attempts''' - You have 10 Final Battle attempts per day. These reset daily, not on cooldown.
* '''Mode selection matters''' - Hard mode has 99% damage reduction until you clear all add waves. Bring strong AoE.
* '''Manage pillars in Hard''' - Four corner pillars continuously spawn adds. Focus them when they appear.
* '''Party size''' - Maximum party size is 12 players for Final Battle.
* '''Save cooldowns''' - After completing Final Battle, there's a 3-day cooldown.
* '''Family reputation''' - Balance gains across all seven families for the best rewards.
* '''Pay attention to the time loop''' - The story reveals important information about altering fate.
----


== See Also ==
== See Also ==


* [[Episode 20: The Immortal]] β€” Previous episode
* [[Episode_20]] β€” Previous episode
* [[Episode 19: Isgard]] β€” Earlier episode
* [[Episode_22]] β€” Next episode (if available)
* [[Instances]] β€” Instance guide
* [[Episode_Quests]] β€” All episode quests


[[Category:Quests]]
[[Category:Episodes]]
[[Category:Episodes]]
[[Category:Episode 21]]
[[Category:Episode 21]]
[[Category:Quests]]
[[Category:Instances]]
[[Category:Instances]]
[[Category:Main Story]]
[[Category:Walkthroughs]]
[[Category:Endgame]]

Latest revision as of 02:41, 9 March 2026

Early Episodes (Lv 100-140) Mid Episodes (Lv 140-170) Late Episodes (Lv 170-190) End-Game (Lv 190+)

Ep 14.3: Flame Basin
Ep 15: Phantasmagorika

Ep 16.1: Banquet of Heroes
Ep 16.2: Terra Gloria

Ep 17.1: Illusion
Ep 17.2: Sage's Legacy
Ep 18: Direction of Prayer

Ep 19: Issgard
Ep 20: The Immortal
Ep 21: Age of Heroes

Episode 21: Age of Heroes

Level Requirement: 230+

Prerequisites: Episode 20 Complete

Main Location: Scale Island, Past Isgard

Key Content:

  • Time travel to the past
  • Lunaphoma Resistance Base
  • Alberta Harbor
  • Ghost Ship investigation
  • Final Battle against the Serpent

Main Quest Variable: ep21_main (max: 106)

Overview

Episode 21: Age of Heroes takes adventurers on an unprecedented journey through time. When a dimensional rift opens on Scale Island, Nyar reveals it leads to the past β€” to the very moment when Lasgand first gained his immortal power. By traveling back to the era of the Gaebolg resistance against the Jormungandr Cult, you have the chance to alter history itself.

In this age of heroes, you'll join the Richard Mercenary Group, infiltrate the cult's temple, solve the mystery of a ghost ship, and ultimately face the source of the cult's power: a giant serpent that threatens to consume everything.

Your actions in the past will echo through time, weakening Lasgand in the present and revealing the true nature of the curse that has plagued Isgard for generations.

Quick Navigation

Episode 21 Directory
Main Quest Instances Daily Quests Key Items

Requirements

Requirement Details
Level Requirement Base Level 230+
Prerequisites Episode 20 main quest completed (ep20_main = 100)
Starting Location jor_tail (233, 41) - Supapa
Key NPCs Supapa, Nillem, Aurelie, Lehar, Nyar, Tris, Ivan, Valdaris, Richard
Reputation System Wigner Merchant Guild Vouchers

Main Quest Walkthrough

Part 1: The Dimensional Rift

Step 1: Talk to Supapa

Find Supapa at jor_tail (233, 41). He explains that the team plans to investigate Scale Island due to an unusual mana wavelength.

Step 2: Scale Island

Travel to jor_crk (137, 137). A dialogue opens and Nillem confirms the wavelength is unusual. Lehar spots Nyar on the island, so everyone decides to investigate.

Step 3: The Rift

Go to jor_crk (107, 112) and talk to Nyar. Aurelie, Lehar, and Nillem appear.

The mana wavelength comes from a dimensional rift. The boundaries between dimensions and time are collapsing. Nyar reveals this rift leads to the past β€” giving you a way to deal with Lasgand by going to when he first gained his power.

ℹ️ Note: The dialogue option you choose doesn't matter for the outcome.

Step 4: Into the Past

You're warped to jor_crk_p (108, 106). Talk to Nyar again. Lehar and Nillem confirm you're in the past when the rift opened β€” the time of Rune-Midgarts' foundation and when Lasgand inherited his power.

A plan forms to alter the past to stop Lasgand. Lehar spots people approaching β€” you decide to pose as volunteers for the resistance against the Jormungandr Cult.

Step 5: Meeting Ivan

At jor_crk_p (104, 95), people appear who discovered the rift. They're against the cult but suspicious of you. Tell them "We're Adventurers".

The stranger introduces himself as Ivan from the Wigner family. You follow him to the resistance base.


Part 2: Lunaphoma - The Resistance Base

Step 6: Arrival at Lunaphoma

You're warped to luna_sf1 (258, 147). Talk to Ivan. You learn you're near the cult, in the Raised Land. Instead of attacking immediately, you're heading to the base of Gaebolg: Lunaphoma.

Step 7: The Resistance

Talk to the Resistance Soldier at jor_mbase (38, 152). He introduces you to Lunaphoma and needs to report to the commander and vice-commander first. Followers of Freya are complaining β€” Lehar suggests listening in.

Step 8: The Freya Dispute

Talk to Tris. The people of Freya complain that the fight against the cult is led only in Odin's name. Tris explains the difficult situation but says they need more time β€” the war is top priority. The Freya followers leave unhappy.

Step 9: Assignment

Talk to the Resistance Soldier again. After introductions, Tris wants to send you to the Richard Mercenary Group β€” people with combat skills are always needed there.

Step 10: Meeting Tan

Talk to Tan, who's clearly against you being part of the resistance. Choose "We'll go right away."


Part 3: The Richard Mercenary Group

Step 11: The Office

Follow the navigation to jor_mbase (305, 102). Tan shows you the mercenary group's office and tells you to find Richard.

Go to the office but no one is there. A mysterious man appears β€” Lehar sends you to speak with him. Walk into the portal above the NPCs.

Step 12: Finding Richard

Talk to ???. Explain you're here to see Mercenary King Richard, sent by Tan. He tells you Richard isn't here β€” go to the Central Barracks at jor_mbase (203, 190).

Step 13: Richard's Room

Go upstairs, turn right, and enter the second-to-last portal. Richard isn't here either. Check the next door.

A warning appears, then a woman asks about your business. Explain Tan sent you.

Step 14: Registration

You're sent back to the Mercenary Group's Office at jor_mbase (313, 121).

When entering, Richard isn't here. Valdaris explains you need to complete registration first.

Talk to the documents to find application papers. The old forms aren't specific to one mercenary group.

Talk to Valdaris to submit your form. Welcome to the Richard Mercenary Group!

Step 15: The Tour

Talk to Tan, who's discussing your suspicious nature with Valdaris. She decides to give you a tour.

When leaving, Valdaris explains the base was built in a rush. Walk down to see supplies from the Wigner Merchant Group.

Step 16: The Children

At jor_mbase (245, 128), children appear wanting to play with "Sister Valdaris." She explains they were rescued from the Jormungandr Cult.

Step 17: Training Grounds

Meet Valdaris at jor_mbase (147, 108). She explains the training grounds are open to everyone. Strange sounds come from the soldiers β€” Valdaris gets angry.

Step 18: Richard Found

Near the soldiers, someone is being beaten badly β€” it's Richard himself! Valdaris decides to treat his wounds.

Go to the center at jor_mbase (202, 191), then upstairs to the second-to-last portal on the right.

Step 19: The Combat Manual

Talk to Valdaris who is furious. Nerius explains Richard wanted to be attacked.

Talk to Richard β€” he's creating combat instruction books. Getting hit by Nerius demonstrates proper combat stances for illustrations.

Talk to Lee who shows his drawings. You're properly introduced to Richard. Lee will show you the rest while Richard and Valdaris talk.

Step 20: Galaxia's Story

Leave the room, enter the last portal.

Talk to Lee. He tells the story of how they met Galaxia, who destroyed nearly the entire mercenary group alone.

Step 21: Complete the Tour

Leave the center and walk left to jor_mbase (168, 195). Lee explains the rest of the base. Tan appears and says you should see Tris.

πŸ’‘ Tip: Reward: 30x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 30 Reputation


Part 4: Mission Briefing

Step 22: Assignments

Talk to Tris. After explaining how things went:

  • Nillem is sent to Alberta β€” they need a wizard
  • Lehar goes to the Wigner Merchant Group for relief efforts
  • You need to meet someone via a magic tablet

Step 23: Heine's Tablet

You meet Heine through the tablet. Your task is to go to Alberta and receive goods he sent. He wants a fresh Bright Eye from you.

Dialog choices:

  • First: "Bearable."
  • Second: "Is that person you, Tris?"
  • Third: Enjoy the text
  • Fourth: Accept the kill quest

Kill Quest:

Step 24: The Raised Land

Talk to Walter Sailor at jor_mbase (161, 341) to go to the Raised Land for your kill quest.

Return via the Hidden Boat at jor_raise2 (100, 26).

Step 25: Report Back

Return to Tris.

πŸ’‘ Tip: Reward: 30x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 35 Reputation

Unlocked: Volunteer Vallen Wok Daily Quest, Counselor Wool Daily Quest


Part 5: Alberta Harbor

Step 26: Travel to Alberta

Talk to Walter Sailor at jor_mbase (333, 148) to travel to Alberta.

Walk up and talk to Nillem. Watch as he gets overloaded with work from Megas the sailor. You're forced to find work on the beach.

Step 27: Cargo Work

At jor_albe (227, 117), Yohan assigns you to move cargo to marked areas.

Visit Walter Sailor at jor_albe (146, 224) β€” he explains everyone starts with these tasks.

Enter the building at jor_albe (120, 145), walk up, and talk to another Walter Sailor.

Step 28: Cleaning

Return to Yohan at jor_albe (227, 117). Clean up 4 dirt piles:

  • jor_albe (205, 132)
  • jor_albe (189, 166)
  • jor_albe (174, 139)
  • jor_albe (143, 210)

Step 29: Letter Delivery

Return to Yohan for your next job at the warehouse.

Go to jor_albe (120, 145), enter and walk down. Meet Iana Operta who wants 2 letters delivered.

First Letter: Enter building at jor_albe (200, 107) Talk to Professor Sanguin. Your name is mentioned in the letter. He gives you a reply.

Second Letter: Enter building at jor_albe (60, 237) Talk to Patissier Edel. Choose the second option (first option means trouble!).

Step 30: The Ghost Ship

Return to Iana at jor_albe (120, 145). You meet Maristella Walter and learn about the ghost ship. Her father, Walter, might be on it β€” you need information about its location.

πŸ’‘ Tip: Reward: 40x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 40 Reputation


Part 6: Ghost Ship Investigation

Step 31: Return to Lunaphoma

Talk to Walter Sailor at jor_albe (194, 200) to return.

Talk to Ivan at jor_mbase (240, 277). Instead of ghost ship info, you're assigned to help with meals.

Step 32: Lehar's Cooking

Talk to Lehar at jor_mbase (214, 306) several times. Help him cook for the Wigner groups. Everyone loves the rice! Lehar mentions hearing about a ghost ship.

Step 33: Gathering Witnesses

Talk to Ivan at jor_mbase (193, 287) β€” he tells you who saw the most.

Talk to Lyriq at jor_mbase (191, 306). He tells the story of what happened with the ghost ship.

Step 34: Ivan's Request

Return to Ivan at jor_mbase (237, 281). He wants to join the ghost ship mission but needs you to deliver a package to his sister in Alberta first.

Step 35: Lalaila Wigner

Travel to Alberta. Enter building at jor_albe (100, 238).

Talk to Lalaila Wigner. Enter the portal at the top and check the dusty box β€” it contains Ivan's old knuckles. She also gives you a letter for Maria Walter.

Step 36: Deliver the Letter

Leave and go to jor_albe (120, 146). Talk to Maristella Walter and give her the letter.

πŸ’‘ Tip: Reward: 10x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 5 Reputation

Step 37: Planning the Infiltration

Return to Lunaphoma. Talk to Ivan at jor_mbase (237, 281). He suggests infiltrating through the north of the Raised Land.

πŸ’‘ Tip: Reward: 40x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 40 Reputation


Part 7: Temple Infiltration

Step 38: The Raised Land

Talk to Walter Sailor at jor_mbase (161, 341) and go to the Raised Land.

Leave through the top portal. Walk into the bushes at jor_raise1 (322, 64).

ℹ️ Note: 22315.gif
Velelling (#22315)
on this map drops 1001643.png Vellelopy (#1001643) β€” you'll need 2 later!

Step 39: Temple Entrance

Talk to Ivan. You plan to infiltrate the temple disguised as volunteers. Why does this temple look human-made?

Unlocked: Jormungand Church Temple

Enter the dungeon at jor_raise1 (152, 316).

Step 40: Inside the Temple

Enter the safe spot at jor_tmple1 (170, 62).

Talk to Ivan. The plan: find humans looking to escape. Top priority is ghost ship information β€” go with Tan.

Visit safe spots and talk to believers:

Safe Spot 1: jor_tmple1 (103, 180) No information about the ghost ship. Their faith is too strong.

Safe Spot 2: jor_tmple1 (181, 235) They're unhappy. Humans are taken to the 2nd floor by guards.

Safe Spot 3: jor_tmple1 (229, 270) To reach the 2nd floor, you need to be registered by priests β€” but they've disappeared.

Step 41: Regroup

Return to the first safe spot at jor_tmple1 (170, 62).

Talk to Ivan. Everyone reached the same conclusion β€” you need more information about this place first.

Return to Lunaphoma.

Step 42: The Informant

Talk to Tris at jor_mbase (142, 264). Someone with inside information will arrive soon!

πŸ’‘ Tip: Reward: 15x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 15 Reputation

Step 43: Meeting Nadoyo

Visit the small boat at jor_mbase (124, 33).

Talk to Tan at jor_crk_p (72, 76). The informant Nadoyo explains someone wants to escape from the temple with valuable information. You need someone tall with long black hair like Tan.

Talk to Ivan β€” he has an idea but fears who it might be.

Step 44: Wilhelm

Return to Lunaphoma.

Talk to Ivan at jor_mbase (163, 295). You meet Wilhelm who refuses at first. After Tan explains and convinces him, he agrees to infiltrate the temple.

πŸ’‘ Tip: Reward: 15x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 15 Reputation


Part 8: Kimele Infiltration Instance

Step 45: Preparation

Travel to the Raised Land, leave through top portal, enter bushes at jor_raise1 (322, 64).

Talk to Tan. Nadoyo explains: Wilhelm will disguise as High Priest Carmigand to enter restricted areas.

Enter dungeon at jor_raise1 (152, 316), then safe spot at jor_tmple1 (229, 266).

Step 46: Start the Instance

Talk to Nadoyo. Wilhelm will pose as Carmigand.

Talk to the Guard who registers your party with fake names. Talk to the guard again to start the Kimele Infiltration instance.

ℹ️ Note: Anyone in the party can open the instance!

Step 47: Inside the Instance

Talk to Nadoyo β€” Carmigand's escape plan was leaked! Find and rescue him fast.

Talk to Tan to teleport to a new room.

Talk to Wilhelm who asks believers about Carmigand. Check the inner prayer room. Wilhelm also asks about Reinhard β€” the person he's looking for.

Step 48: Rescuing Believers

Progress through prayer rooms:

  • Talk to believers who want to escape
  • Guards appear β€” kill them
  • Wilhelm offers believers a way out
  • No one knows about Reinhard

Step 49: The Reveal

Search for another prayer room at 1@mdtem (117, 38).

Guards appear claiming Wilhelm is Carmigand. More guards come. Wilhelm suggests being captured to find the real Carmigand.

You're warped to a preacher room. Carmigand appears β€” he's actually Reinhard, Wilhelm's brother! Their parents died and Reinhard became a high priest.

Find the secret passage by clicking Suspicious Places until you find the right one.

Step 50: Escape

Navigate the maze-like passages, killing guards along the way.

Hyasagand appears with guards and mocks Carmigand. Kill her guards.

A portal appears β€” enter to leave the instance.

Step 51: Aftermath

Back at the safe spot, enter the bushes. Talk to Nadoyo. Carmigand promises not to repeat his mistakes.

πŸ’‘ Tip: Reward: 20x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 20 Reputation


Part 9: Reinhard's Information

Step 52: Return to Tris

Return to Lunaphoma. Talk to Tris at jor_mbase (149, 270). He welcomes the escaped believers.

Step 53: The Lugenburg Brothers

Go to jor_mbase (203, 190), enter portal, go up to the top portal.

Talk to Wilhelm. Carmigand wishes to be called Reinhard Lugenburg again. He'll share everything he knows.

Step 54: Ghost Ship Location

Talk to Reinhard. He confirms the Ghost Ship exists and tells you the cult uses a new route to avoid it. The cult has weakened due to humans leaving.

πŸ’‘ Tip: Reward: 30x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 30 Reputation

Talk to Wilhelm β€” he rants about Reinhard's betrayal of their family.

Talk to Reinhard who explains he believed the church would help everyone.

Unlocked: Side Quest "Lugenburg Brothers"


Part 10: Ghost Ship Instance

Step 55: To the Ship

Enter building at jor_albe (120, 146).

Talk to Maristella Walter. Meet her at the harbor now that you know the ship's location.

Go to jor_albe (191, 180) and talk to her. Enter the Ghost Ship instance.

Step 56: Inside the Ship

Talk to Maristella. Proceed with caution to confirm this is the Walter ship.

Walk left, kill ghost ship crew. A Sternlight appears β€” familiar but not quite right.

Walk right, click Mast Traces β€” Maria finds marks from her childhood.

Walk up-right, click Old Box β€” wooden toys made by Howell for his daughter.

Step 57: Investigation

Walk down, kill crew, enter portal. Kill more crew.

Click Crumpled Documents β€” unreadable due to seawater.

Before entering the portal: Find Rusty Fountain Pen at 1@wtgs (184, 121). Yohan recognizes it.

Step 58: The Journal

Kill crew on the other side.

Find Box under a Bed at 1@wtgs (149, 127). The journal reveals: after Maria escaped, a strange woman granted the captain a wish. Everything changed β€” memories faded, crew became monsters.

Kill remaining crew. A portal appears at 1@wtgs (109, 114).

Step 59: The Captain

Enter the Captain's Quarters.

Talk to the Ghostship Captain to start the fight.

After defeating him, he turns human briefly and explains his wish was to sink every cult ship, even in death.

Leave through the right side 1@wtgs (331, 27).

Step 60: Resolution

Outside, talk to Maristella. Leave before the ship disappears.

Talk to Maristella Walter who reports to Megas.

Wigner Executive appears with Heine's goods. Return to Lunaphoma.

πŸ’‘ Tip: Reward: 70x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 90 Reputation

Unlocked: Mysterious Ghost Ship daily instance


Part 11: Heine's Tablet Upgrade

Step 61: Report to Tris

Go to jor_mbase (203, 190), enter portal.

Talk to Tris. The tablet needs an overhaul β€” Heine wants your help.

Step 62: Gather Materials

Go upstairs, first portal on left. Talk to Heine's Tablet at mbase_in (71, 126).

Choose "I'll do as you order." Collect materials:

Hunt:

ℹ️ Note: If you already have them from earlier, skip ahead!

Step 63: Tablet Upgrade

Return to the tablet at mbase_in (71, 126).

Dialog choices:

  • "Please tell me." β€” Heine tells an old story
  • "How old is it?" β€” He explains the tablet's age and new features
  • "Is that good?" β€” He complains but notices you're from the future
  • "To completely eliminate the Rgans" β€” Explain your mission

You receive 1001627.png Heine's Tablet (#1001627).

Step 64: Attack Plans

Exit and talk to Tris. Plans are made to attack the cult with Aurelie's information.

πŸ’‘ Tip: Reward: 50x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 50 Reputation


Part 12: The Serpent Threat

Step 65: Emergency

Exit barracks and talk to Nadoyo. The cult plans to resurrect Jormungandr! He saw a serpent's shadow.

Gather 3 Reports:

  • Wounded Soldier: jor_mbase (62, 194)
  • Exhausted Soldier: jor_mbase (186, 250)
  • Cult Member Escapee: jor_mbase (216, 297)

Step 66: Report to Tris

Go to Tris at jor_mbase (203, 186). Tan and Nadoyo are missing β€” check on them!

Step 67: Investigation

Travel to Raised Land, exit top portal.

Find Rock Crevice at jor_raise1 (198, 189) and enter.

Talk to Nadoyo. There's a hidden room in the church β€” go investigate.

Step 68: The Hidden Room

Check Decorative Door at jor_raise1 (128, 323).

Inside, talk to Cult Priest. Something is eating people by absorbing mana. Tan and Reinhard will deal with it while you report to Tris.

Talk to Nadoyo to warp back.

Step 69: Preparations

Talk to Tris at jor_mbase (203, 186). Normal soldiers are excluded from battle.

Enter barracks, go to Small Door.

Talk to Nyar. Heine explains you can join the battle with his help.

πŸ’‘ Tip: Reward: 10x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 50 Reputation


Part 13: Final Battle Instance

Step 70: Enter the Temple

Travel to Raised Land, exit top portal.

Enter Decorative Door at jor_raise1 (128, 323).

Talk to Nadoyo. Tris is surprised to see you. Heine explains only you can help.

Talk to the door.

Talk to Heine Tablet. After a vote, everyone proceeds. Heine shares a new spell.

Step 71: The Instance

Start the Final Battle instance.

Choose "Use the tablet" and let Heine locate everyone.

After channeling mana into the egg, click the Big Egg.

Step 72: Corrupted Tan

Kill Corrupted Tan.

The Serpent tries to convince Tris to spare it. Tan shouts to finish it. Tris destroys the Serpent β€” and Tan dies with it...

Talk to Nyar. Leave to give Tris time.

πŸ’‘ Tip: Reward: 90x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 110 Reputation


Part 14: Secret Altar Instance

Step 73: New Area

Outside, talk to Nyar who brings you to a new area.

ℹ️ Note: If you fail or teleport away, return via jor_tmple1 (170, 307) and talk to Decorative Door.

Talk to Nyar again. Nillem and Lehar found a suspicious book.

Step 74: The Book

Click Suspicious Book to start the Secret Altar instance.

Enter the shining door.

Step 75: Inside

Talk to Lehar. Nillem explains the cult is concentrating power into Lasgand now that the serpent is dead.

Kill all monsters in the corridor.

Click the Door at the end.

Step 76: The Curse

Talk to Lehar. Continue through the familiar-looking area.

Kill all Cult Priests.

Talk to Jormungandr Shaman who curses everyone. Kill him, click door to continue.

Step 77: The Egg

Walk into Cult Shaman β€” they explain the curse will make them persist eternally.

Kill all Giant Serpents.

Click Giant Egg. Tris transfers the curse onto himself. He and Aurelie will watch over the egg. His descendants will fight whatever hatches.

πŸ’‘ Tip: Reward: 60x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 50 Reputation


Part 15: Return to the Present

Step 78: Nyar's Power

Talk to Nyar outside. With her reclaimed power, Lasgand should be weakened. But first, swap the tablet with something Heine hid at the docks.

Step 79: New Tablet

Return to Lunaphoma via small boat.

Talk to Bushes to receive a new Heine Tablet. Heine says goodbye.

Step 80: Return Home

Talk to Nyar and choose to return to your time.

Walk to jor_crk (137, 138). Aurelie senses the magic change. Nillem and Nyar will seal the rift while you check on Lasgand.

Step 81: Breaking the Curse

Talk to Nyar Clone. Lehar and Voglinde will lift Lasgand's curse.

ℹ️ Note: You must wait 10 minutes before opening the instance. Take a break!

After 10 minutes, Lehar and Voglinde return. The curse is broken but Lasgand is still resurrecting β€” it's the Heart Piece of Ymir!

Step 82: Final Confirmation

Open the instance.

Talk to Aurelie. Lasgand's insane power is gone but mana is wild.

Talk to Lasgand and kill him multiple times.

Talk to Aurelie who confirms it's the Heart Piece of Ymir. She warps you out.

Step 83: Conclusion

Talk to Nyar Clone. Lasgand remains dangerous. Lehar and Voglinde stay to fight back Rgans.

Talk to Nyar. Nillem and Nyar failed to fully seal the rift β€” time repeats itself. You can travel there occasionally.

Your name is now in the history books!

πŸ’‘ Tip: Reward: 70x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 60 Reputation

Instances

Instance Type Description
Kimele Infiltration Story Infiltrate the temple disguised as High Priest Carmigand
Unidentified Ghost Ship Story/Daily Investigate the Walter family's ghost ship
Final Battle Story Face Corrupted Tan and the Giant Serpent
Secret Altar Story Confront the source of the cult's curse
Quiet Sanctuary Daily Repeatable version of Lasgand confrontation

Field Maps

jor_base

Monster Count
22321.gif
Yorker A (#22321)
230
22322.gif
Yorker B (#22322)
230
22313.gif
Seawind (#22313)
50
22324.gif
Yoster B (#22324)
30
22326.gif
Yoster D (#22326)
30

jor_raise1

Monster Count
22313.gif
Seawind (#22313)
70
22314.gif
Scalleg (#22314)
70
22315.gif
Velelling (#22315)
70
22316.gif
Letterster (#22316)
70
22317.gif
Rockstriker (#22317)
70
22323.gif
Yoster A (#22323)
30
22325.gif
Yoster C (#22325)
30
22327.gif
Yoster E (#22327)
30

jor_raise2

Monster Count
22318.gif
Iceseahorse (#22318)
130
22319.gif
Skipskipper (#22319)
130
22320.gif
Cliolima (#22320)
100
22313.gif
Seawind (#22313)
100
22362.gif
Icehorn (#22362)
(MVP)
1 (2hr respawn)

jor_tmple1 (Temple 1F)

Monster Count
22353.gif
Yormi A (#22353)
75
22354.gif
Yormi B (#22354)
75
22323.gif
Yoster A (#22323)
70
22324.gif
Yoster B (#22324)
70
22325.gif
Yoster C (#22325)
70
22326.gif
Yoster D (#22326)
70
22327.gif
Yoster E (#22327)
70
22355.gif
Yordos A (#22355)
20
22356.gif
Yordos B (#22356)
20
22357.gif
Yordos C (#22357)
20
22363.gif
B_Yortus A (#22363)
(MVP)
1 (2hr respawn)

jor_tmple2 (Temple 2F)

Monster Count
22355.gif
Yordos A (#22355)
90
22356.gif
Yordos B (#22356)
90
22357.gif
Yordos C (#22357)
90
22358.gif
Yoscopus A (#22358)
80
22359.gif
Yoscopus B (#22359)
80
22360.gif
Yortus A (#22360)
70
22361.gif
Yortus B (#22361)
70
22364.gif
B_Yortus B (#22364)
(MVP)
1 (2hr respawn)


Daily Quests

Quest NPC Description
Volunteer Vallen Wok jor_mbase (211, 280) Gather herbs or fish
Counselor Wool - Unlocked after Heine quest
Supply Procurement Mandel at jor_mbase (219, 315) Daily supply gathering
Mercenary Tasks Valdaris at mbase_in (302, 123) Talk to mercenary members
Mysterious Ghost Ship - Repeatable ghost ship instance
Clear Rising Lands - Hunting quests (unlocked via Lugenburg Brothers)

Insufficient Food Quest

Talk to Volunteer Vallen Wok at jor_mbase (211, 280).

For Herbs: Bring 10x 1001625.png Wide Grass (#1001625) (NOT 1001624.png Long Grass (#1001624))

For Fish: Bring 10x of ONE type:

Side Quests

Lugenburg Brothers

  1. Talk to Reinhardt inside center Barracks at mbase_in (118, 186)
  2. Enter portal ahead
  3. Talk to Tris outside at jor_mbase (197, 277)
  4. Talk to Reinhardt
  5. Talk to Wilhelm
  6. Talk to Tris

πŸ’‘ Tip: Reward: 10x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 5 Reputation

Unlocks: "Clear Rising Lands" hunting quests

Mercenary Tasks

  1. Talk to Valdaris at mbase_in (302, 123)
  2. Talk to Mercenary Members at:
    • jor_mbase (300, 151)
    • jor_mbase (198, 251)
    • jor_mbase (133, 128)
    • jor_mbase (248, 103)
  3. Return to Valdaris

πŸ’‘ Tip: Reward: 10x 1001618.png Wigner Merchant Guild Voucher (#1001618) and 5 Reputation

Unlocks: Mercenary Tasks daily quests

Key Items

Item Purpose
1001618.png Wigner Merchant Guild Voucher (#1001618) Main reputation currency
1001641.png Bright Eye (#1001641) Quest item from Skipskipper
1001643.png Vellelopy (#1001643) Tablet upgrade material (from Velelling)
1001627.png Heine's Tablet (#1001627) Communication device
1001625.png Wide Grass (#1001625) Daily quest herb
1001619.png Lunaforma Shrimp (#1001619) Daily quest fish
1001620.png Lunaforma Calamari (#1001620) Daily quest fish
1001621.png Lunaforma Seaweed (#1001621) Daily quest fish
1001622.png Lunaforma Fish (#1001622) Daily quest fish


See Also