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! style="background: linear-gradient(135deg, #E8C49B 0%, #C9A46D 100%); color: #1a1a2e; font-size: 1.2em; padding: 10px; text-align: left;" | Stardust & Sky Rune Crown Enchantments | |||
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1. Overview | |||
* [[#Equipment Coverage|1.1 Equipment Coverage]] | |||
* [[#How to Enchant|1.2 How to Enchant]] | |||
* [[#Reset System|1.3 Reset System]] | |||
2. Slot 3 β Jewel Enchants | |||
* [[#Perfect Enchant β Select Your Jewel|2.1 Perfect Enchant]] | |||
* [[#Jewel Upgrade Path|2.2 Jewel Upgrade Path]] | |||
[[#See Also|3. See Also]] | |||
|} | |||
== Overview == | |||
The '''Stardust Crown''' and '''Sky Rune Crown''' headgears share an identical enchantment system. '''Only Slot 3 can be enchanted''' β Slots 1 and 2 are not part of this system. | |||
The system is '''perfect-select only''' β there is no random enchanting. You choose your Jewel type at placement and upgrade it through three levels. | |||
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{| style="margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;" | {| style="margin-right: 20px; width: 300px; background: #141c2e; border: 2px solid #E8C49B; border-radius: 10px; overflow: hidden;" | ||
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! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Variant | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Variant | ||
|- | |- | ||
| {{Item|401055|Silver Stardust Crown | | {{Item|401055|Silver Stardust Crown}} || Silver | ||
|- | |- | ||
| {{Item|401056|Scarlet Stardust Crown | | {{Item|401056|Scarlet Stardust Crown}} || Scarlet | ||
|- | |- | ||
| {{Item|401057|Violet Stardust Crown | | {{Item|401057|Violet Stardust Crown}} || Violet | ||
|} | |} | ||
| Line 44: | Line 68: | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Class | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Class | ||
|- | |- | ||
| {{Item|401058|Celestial Rune Crown (Imperial Guard) | | {{Item|401058|Celestial Rune Crown (Imperial Guard)}} || Imperial Guard | ||
|- | |||
| {{Item|401059|Celestial Rune Crown (Abyss Chaser)}} || Abyss Chaser | |||
|- | |||
| {{Item|401060|Rune Crown of the Sky (Spiritualist)}} || Spiritualist | |||
|- | |||
| {{Item|401115|Sky Rune Crown (Meister)}} || Meister | |||
|- | |||
| {{Item|401116|Sky Rune Crown (Windhawk)}} || Windhawk | |||
|- | |||
| {{Item|401117|Sky Rune Crown (Hyper Novice)}} || Hyper Novice | |||
|- | |||
| {{Item|401118|Sky Rune Crown (Cardinal)}} || Cardinal | |||
|- | |||
| {{Item|401119|Sky Rune Crown (Inquisitor)}} || Inquisitor | |||
|- | |||
| {{Item|401120|Sky Rune Crown (Sky Emperor)}} || Sky Emperor | |||
|} | |||
Β | |||
=== How to Enchant === | |||
Β | |||
{{Tip|NPC location to be confirmed. All Stardust and Sky Rune Crowns use the identical enchant system.}} | |||
Β | |||
'''Material:'''<br> | |||
{{Item|1000874|Enchant Ticket}} β Used for all placements, upgrades, and resets | |||
Β | |||
=== Reset System === | |||
Β | |||
Reset removes the Slot 3 enchant and costs:<br> | |||
1 Γ {{Item|1000874|Enchant Ticket}} | |||
Β | |||
{{Tip|Reset is '''100% guaranteed''' and costs only a single Enchant Ticket β very forgiving compared to most systems.}} | |||
Β | |||
== Slot 3 β Jewel Enchants == | |||
Β | |||
Choose one of '''10 Jewel types''' to place in Slot 3, then upgrade it from '''Lv1 β Lv2 β Lv3''' for increasing power. All placements and upgrades use {{Item|1000874|Enchant Ticket}} as the sole material. | |||
Β | |||
{{Warning|Only '''Slot 3''' is enchantable on these headgears. Slots 1 and 2 cannot be enchanted.}} | |||
Β | |||
=== Perfect Enchant β Select Your Jewel === | |||
Β | |||
Select any Jewel type. Placement is '''100% guaranteed'''. | |||
Β | |||
{| class="wikitable" style="width:100%;" | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Jewel | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv1 Stats | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Cost | |||
|- | |||
| {{Item|312719|Mettle Jewel 1Lv}} || P.ATK +3<br>ATK +5% || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | |||
|- | |||
| {{Item|312749|Acute Jewel 1Lv}} || Critical Damage +20%<br>C.Rate +1<br>CRI +3 || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | |||
|- | |- | ||
| {{Item| | | {{Item|312729|Tenacity Jewel 1Lv}} || Melee Physical Damage +7%<br>P.ATK +1 || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|312739|Master Archer Jewel 1Lv}} || Ranged Physical Damage +7%<br>P.ATK +1 || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|312759|Magic Essence Jewel 1Lv}} || S.MATK +3<br>MATK +5% || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|312769|Spell Jewel 1Lv}} || Magic Damage vs All Elements +7%<br>S.MATK +1 || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|312779|Adamantine Jewel 1Lv}} || MaxHP +5%<br>DEF +20<br>RES +10 || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|312789|Affection Jewel 1Lv}} || Variable Cast Time -3%<br>MaxSP +5% || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|314249|Fierce Attack Jewel 1Lv}} || Non-Critical Physical Damage +25%<br>Melee Physical Damage +1% || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|- | |- | ||
| {{Item| | | {{Item|314259|Great Craftsman Jewel 1Lv}} || Non-Critical Physical Damage +25%<br>Ranged Physical Damage +1% || 30,000,000 Zeny<br>2 Γ {{Item|1000874|Enchant Ticket}} | ||
|} | |} | ||
=== Jewel Upgrade Path === | |||
All 10 Jewel types share identical upgrade costs. Upgrades are '''100% guaranteed'''. | |||
{| class="wikitable" style="width:100%;" | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | From | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | To | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Cost | |||
|- | |||
| Lv1 || Lv2 || 30,000,000 Zeny<br>3 Γ {{Item|1000874|Enchant Ticket}} | |||
|- | |||
| Lv2 || Lv3 || 40,000,000 Zeny<br>4 Γ {{Item|1000874|Enchant Ticket}} | |||
|} | |||
'''Total investment''' to reach Lv3 from scratch:<br> | |||
100,000,000 Zeny<br>9 Γ {{Item|1000874|Enchant Ticket}} | |||
=== Full Jewel Stats Reference === | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
! colspan="4" style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Complete Jewel Stats by Level (Click to expand) | |||
|- | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Jewel Type | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv1 | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv2 | |||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv3 | |||
|- | |||
| '''Mettle Jewel''' || P.ATK +3<br>ATK +5% || P.ATK +6<br>ATK +10% || P.ATK +9<br>ATK +15% | |||
|- | |||
| '''Acute Jewel''' || Critical Damage +20%<br>C.Rate +1<br>CRI +3 || Critical Damage +35%<br>C.Rate +2<br>CRI +6 || Critical Damage +50%<br>C.Rate +3<br>CRI +9 | |||
|- | |||
| '''Tenacity Jewel''' || Melee Physical Damage +7%<br>P.ATK +1 || Melee Physical Damage +14%<br>P.ATK +2 || Melee Physical Damage +21%<br>P.ATK +3 | |||
|- | |||
| '''Master Archer Jewel''' || Ranged Physical Damage +7%<br>P.ATK +1 || Ranged Physical Damage +14%<br>P.ATK +2 || Ranged Physical Damage +21%<br>P.ATK +3 | |||
|- | |||
| '''Magic Essence Jewel''' || S.MATK +3<br>MATK +5% || S.MATK +6<br>MATK +10% || S.MATK +9<br>MATK +15% | |||
|- | |||
| '''Spell Jewel''' || Magic Damage vs All Elements +7%<br>S.MATK +1 || Magic Damage vs All Elements +14%<br>S.MATK +2 || Magic Damage vs All Elements +21%<br>S.MATK +3 | |||
|- | |||
| '''Adamantine Jewel''' || MaxHP +5%<br>DEF +20<br>RES +10 || MaxHP +10%<br>DEF +60<br>RES +20 || MaxHP +15%<br>DEF +100<br>RES +30 | |||
|- | |||
| '''Affection Jewel''' || Variable Cast Time -3%<br>MaxSP +5% || Variable Cast Time -6%<br>MaxSP +10% || Variable Cast Time -9%<br>MaxSP +15% | |||
|- | |||
| '''Fierce Attack Jewel''' || Non-Critical Physical Damage +25%<br>Melee Physical Damage +1% || Non-Critical Physical Damage +40%<br>Melee Physical Damage +3% || Non-Critical Physical Damage +55%<br>Melee Physical Damage +4% | |||
|- | |||
| '''Great Craftsman Jewel''' || Non-Critical Physical Damage +25%<br>Ranged Physical Damage +1% || Non-Critical Physical Damage +40%<br>Ranged Physical Damage +3% || Non-Critical Physical Damage +55%<br>Ranged Physical Damage +4% | |||
|} | |||
== See Also == | |||
* [[Enchantment]] β Main enchantment guide | |||
* [[Stardust Crown]] β Equipment stats and overview | |||
* [[Sky Rune Crown]] β Equipment stats and overview | |||
[[Category:Enchantments]] | |||
[[Category:Equipment]] | |||
[[Category:Headgear]] | |||
=== How to Enchant === | === How to Enchant === | ||
Revision as of 11:30, 9 March 2026
Overview
The Stardust Crown and Sky Rune Crown headgears share an identical enchantment system. Only Slot 3 can be enchanted β Slots 1 and 2 are not part of this system.
The system is perfect-select only β there is no random enchanting. You choose your Jewel type at placement and upgrade it through three levels.
Overview
The Stardust Crown and Sky Rune Crown headgears share an identical enchantment system. Only Slot 3 can be enchanted β Slots 1 and 2 are not part of this system.
The system is perfect-select only β there is no random enchanting. You choose your Jewel type at placement and upgrade it through three levels.
Equipment Coverage
Stardust Crowns:
| Accessory | Variant |
|---|---|
| Silver | |
| Scarlet | |
| Violet |
Sky Rune Crowns:
| Accessory | Class |
|---|---|
| Imperial Guard | |
| Abyss Chaser | |
| Spiritualist | |
| Meister | |
| Windhawk | |
| Hyper Novice | |
| Cardinal | |
| Inquisitor | |
| Sky Emperor |
How to Enchant
π‘ Tip: NPC location to be confirmed. All Stardust and Sky Rune Crowns use the identical enchant system.
Material:
Enchant Ticket (#1000874) β Used for all placements, upgrades, and resets
Reset System
Reset removes the Slot 3 enchant and costs:
1 Γ
Enchant Ticket (#1000874)
π‘ Tip: Reset is 100% guaranteed and costs only a single Enchant Ticket β very forgiving compared to most systems.
Slot 3 β Jewel Enchants
Choose one of 10 Jewel types to place in Slot 3, then upgrade it from Lv1 β Lv2 β Lv3 for increasing power. All placements and upgrades use
Enchant Ticket (#1000874) as the sole material.
β οΈ Warning: Only Slot 3 is enchantable on these headgears. Slots 1 and 2 cannot be enchanted.
Perfect Enchant β Select Your Jewel
Select any Jewel type. Placement is 100% guaranteed.
| Jewel | Lv1 Stats | Cost |
|---|---|---|
| P.ATK +3 ATK +5% |
30,000,000 Zeny 2 Γ | |
| Critical Damage +20% C.Rate +1 CRI +3 |
30,000,000 Zeny 2 Γ | |
| Melee Physical Damage +7% P.ATK +1 |
30,000,000 Zeny 2 Γ | |
| Ranged Physical Damage +7% P.ATK +1 |
30,000,000 Zeny 2 Γ | |
| S.MATK +3 MATK +5% |
30,000,000 Zeny 2 Γ | |
| Magic Damage vs All Elements +7% S.MATK +1 |
30,000,000 Zeny 2 Γ | |
| MaxHP +5% DEF +20 RES +10 |
30,000,000 Zeny 2 Γ | |
| Variable Cast Time -3% MaxSP +5% |
30,000,000 Zeny 2 Γ | |
| Non-Critical Physical Damage +25% Melee Physical Damage +1% |
30,000,000 Zeny 2 Γ | |
| Non-Critical Physical Damage +25% Ranged Physical Damage +1% |
30,000,000 Zeny 2 Γ |
Jewel Upgrade Path
All 10 Jewel types share identical upgrade costs. Upgrades are 100% guaranteed.
| From | To | Cost |
|---|---|---|
| Lv1 | Lv2 | 30,000,000 Zeny 3 Γ |
| Lv2 | Lv3 | 40,000,000 Zeny 4 Γ |
Total investment to reach Lv3 from scratch:
100,000,000 Zeny
9 Γ
Enchant Ticket (#1000874)
Full Jewel Stats Reference
| Complete Jewel Stats by Level (Click to expand) | |||
|---|---|---|---|
| Jewel Type | Lv1 | Lv2 | Lv3 |
| Mettle Jewel | P.ATK +3 ATK +5% |
P.ATK +6 ATK +10% |
P.ATK +9 ATK +15% |
| Acute Jewel | Critical Damage +20% C.Rate +1 CRI +3 |
Critical Damage +35% C.Rate +2 CRI +6 |
Critical Damage +50% C.Rate +3 CRI +9 |
| Tenacity Jewel | Melee Physical Damage +7% P.ATK +1 |
Melee Physical Damage +14% P.ATK +2 |
Melee Physical Damage +21% P.ATK +3 |
| Master Archer Jewel | Ranged Physical Damage +7% P.ATK +1 |
Ranged Physical Damage +14% P.ATK +2 |
Ranged Physical Damage +21% P.ATK +3 |
| Magic Essence Jewel | S.MATK +3 MATK +5% |
S.MATK +6 MATK +10% |
S.MATK +9 MATK +15% |
| Spell Jewel | Magic Damage vs All Elements +7% S.MATK +1 |
Magic Damage vs All Elements +14% S.MATK +2 |
Magic Damage vs All Elements +21% S.MATK +3 |
| Adamantine Jewel | MaxHP +5% DEF +20 RES +10 |
MaxHP +10% DEF +60 RES +20 |
MaxHP +15% DEF +100 RES +30 |
| Affection Jewel | Variable Cast Time -3% MaxSP +5% |
Variable Cast Time -6% MaxSP +10% |
Variable Cast Time -9% MaxSP +15% |
| Fierce Attack Jewel | Non-Critical Physical Damage +25% Melee Physical Damage +1% |
Non-Critical Physical Damage +40% Melee Physical Damage +3% |
Non-Critical Physical Damage +55% Melee Physical Damage +4% |
| Great Craftsman Jewel | Non-Critical Physical Damage +25% Ranged Physical Damage +1% |
Non-Critical Physical Damage +40% Ranged Physical Damage +3% |
Non-Critical Physical Damage +55% Ranged Physical Damage +4% |
See Also
- Enchantment β Main enchantment guide
- Stardust Crown β Equipment stats and overview
- Sky Rune Crown β Equipment stats and overview
How to Enchant
π‘ Tip: NPC location to be confirmed. All Stardust and Sky Rune Crowns use the identical enchant system.
Material:
Enchant Ticket (#1000874) β Used for all placements, upgrades, and resets
Reset System
Reset removes the Slot 3 enchant and costs:
1 Γ
Enchant Ticket (#1000874)
π‘ Tip: Reset is 100% guaranteed and costs only a single Enchant Ticket β very forgiving compared to most systems.
Slot 3 β Jewel Enchants
Choose one of 10 Jewel types to place in Slot 3, then upgrade it from Lv1 β Lv2 β Lv3 for increasing power. All placements and upgrades use
Enchant Ticket (#1000874) as the sole material.
β οΈ Warning: Only Slot 3 is enchantable on these headgears. Slots 1 and 2 cannot be enchanted.
Perfect Enchant β Select Your Jewel
Select any Jewel type. Placement is 100% guaranteed.
| Jewel | Lv1 Stats | Cost |
|---|---|---|
| P.ATK +3 ATK +5% |
30,000,000 Zeny 2 Γ | |
| Critical Damage +20% C.Rate +1 CRI +3 |
30,000,000 Zeny 2 Γ | |
| Melee Physical Damage +7% P.ATK +1 |
30,000,000 Zeny 2 Γ | |
| Ranged Physical Damage +7% P.ATK +1 |
30,000,000 Zeny 2 Γ | |
| S.MATK +3 MATK +5% |
30,000,000 Zeny 2 Γ | |
| Magic Damage vs All Elements +7% S.MATK +1 |
30,000,000 Zeny 2 Γ | |
| MaxHP +5% DEF +20 RES +10 |
30,000,000 Zeny 2 Γ | |
| Variable Cast Time -3% MaxSP +5% |
30,000,000 Zeny 2 Γ | |
| Non-Critical Physical Damage +25% Melee Physical Damage +1% |
30,000,000 Zeny 2 Γ | |
| Non-Critical Physical Damage +25% Ranged Physical Damage +1% |
30,000,000 Zeny 2 Γ |
Jewel Upgrade Path
All 10 Jewel types share identical upgrade costs. Upgrades are 100% guaranteed.
| From | To | Cost |
|---|---|---|
| Lv1 | Lv2 | 30,000,000 Zeny 3 Γ |
| Lv2 | Lv3 | 40,000,000 Zeny 4 Γ |
Total investment to reach Lv3 from scratch:
100,000,000 Zeny
9 Γ
Enchant Ticket (#1000874)
Full Jewel Stats Reference
| Complete Jewel Stats by Level (Click to expand) | |||
|---|---|---|---|
| Jewel Type | Lv1 | Lv2 | Lv3 |
| Mettle Jewel | P.ATK +3 ATK +5% |
P.ATK +6 ATK +10% |
P.ATK +9 ATK +15% |
| Acute Jewel | Critical Damage +20% C.Rate +1 CRI +3 |
Critical Damage +35% C.Rate +2 CRI +6 |
Critical Damage +50% C.Rate +3 CRI +9 |
| Tenacity Jewel | Melee Physical Damage +7% P.ATK +1 |
Melee Physical Damage +14% P.ATK +2 |
Melee Physical Damage +21% P.ATK +3 |
| Master Archer Jewel | Ranged Physical Damage +7% P.ATK +1 |
Ranged Physical Damage +14% P.ATK +2 |
Ranged Physical Damage +21% P.ATK +3 |
| Magic Essence Jewel | S.MATK +3 MATK +5% |
S.MATK +6 MATK +10% |
S.MATK +9 MATK +15% |
| Spell Jewel | Magic Damage vs All Elements +7% S.MATK +1 |
Magic Damage vs All Elements +14% S.MATK +2 |
Magic Damage vs All Elements +21% S.MATK +3 |
| Adamantine Jewel | MaxHP +5% DEF +20 RES +10 |
MaxHP +10% DEF +60 RES +20 |
MaxHP +15% DEF +100 RES +30 |
| Affection Jewel | Variable Cast Time -3% MaxSP +5% |
Variable Cast Time -6% MaxSP +10% |
Variable Cast Time -9% MaxSP +15% |
| Fierce Attack Jewel | Non-Critical Physical Damage +25% Melee Physical Damage +1% |
Non-Critical Physical Damage +40% Melee Physical Damage +3% |
Non-Critical Physical Damage +55% Melee Physical Damage +4% |
| Great Craftsman Jewel | Non-Critical Physical Damage +25% Ranged Physical Damage +1% |
Non-Critical Physical Damage +40% Ranged Physical Damage +3% |
Non-Critical Physical Damage +55% Ranged Physical Damage +4% |
See Also
- Enchantment β Main enchantment guide
- Stardust Crown β Equipment stats and overview
- Sky Rune Crown β Equipment stats and overview