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=== Slot 2 β Full Stats Reference === | === Slot 2 β Full Stats Reference === | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | ||
! colspan="4" style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Complete Slot 2 Stats by Jewel Type and Level (Click to expand) | ! colspan="4" style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Complete Slot 2 Stats by Jewel Type and Level (Click to expand) | ||
| Line 194: | Line 193: | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv3 | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Lv3 | ||
|- | |- | ||
| | | {{Item|312695|Time Dimension Jewel (Strength) 1Lv}} / {{Item|312696|2Lv}} / {{Item|312697|3Lv}} || ATK +refine/2<br>Melee Phys Dmg +refine/3% || ATK +3Γ(refine/2)<br>Melee Phys Dmg +refine/3%<br>P.ATK +refine/5 || ATK +5Γ(refine/2)<br>Melee Phys Dmg +2Γ(refine/3)%<br>P.ATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312698|Time Dimension Jewel (Agility) 1Lv}} / {{Item|312699|2Lv}} / {{Item|312700|3Lv}} || ATK +refine/2, MATK +refine/2<br>After-Skill Delay βrefine/3%<br>ASPD +2Γ(refine/3)% || ATK/MATK +3Γ(refine/2)<br>Delay βrefine/3%, ASPD +2Γ(refine/3)%<br>P.ATK +refine/5, S.MATK +refine/5 || ATK/MATK +5Γ(refine/2)<br>Delay β2Γ(refine/3)%, ASPD +4Γ(refine/3)%<br>P.ATK +refine/4, S.MATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312701|Time Dimension Jewel (Dexterity) 1Lv}} / {{Item|312702|2Lv}} / {{Item|312703|3Lv}} || ATK +refine/2<br>Ranged Phys Dmg +refine/3% || ATK +3Γ(refine/2)<br>Ranged Phys Dmg +refine/3%<br>P.ATK +refine/5 || ATK +5Γ(refine/2)<br>Ranged Phys Dmg +2Γ(refine/3)%<br>P.ATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312704|Time Dimension Jewel (Vitality) 1Lv}} / {{Item|312705|2Lv}} / {{Item|312706|3Lv}} || ATK +refine/2, MATK +refine/2<br>MaxHP +refine/3% || ATK/MATK +3Γ(refine/2)<br>MaxHP +refine/3%<br>P.ATK +refine/5, S.MATK +refine/5 || ATK/MATK +5Γ(refine/2)<br>MaxHP +2Γ(refine/3)%<br>P.ATK +refine/4, S.MATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312707|Time Dimension Jewel (Intelligence) 1Lv}} / {{Item|312708|2Lv}} / {{Item|312709|3Lv}} || MATK +refine/2<br>Magic Dmg vs All Ele +refine/3% || MATK +3Γ(refine/2)<br>Magic Dmg vs All Ele +refine/3%<br>S.MATK +refine/5 || MATK +5Γ(refine/2)<br>Magic Dmg vs All Ele +2Γ(refine/3)%<br>S.MATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312710|Time Dimension Jewel (Luck) 1Lv}} / {{Item|312711|2Lv}} / {{Item|312712|3Lv}} || ATK +refine/2<br>Critical Damage +2Γ(refine/3)% || ATK +2Γ(refine/2), CRI +refine/2<br>Critical Damage +2Γ(refine/3)%<br>C.Rate +refine/5 || ATK +3Γ(refine/2), CRI +2Γ(refine/2)<br>Critical Damage +3Γ(refine/3)%<br>C.Rate +refine/4 | ||
|- | |- | ||
| | | {{Item|312713|Time Dimension Jewel (Spirit) 1Lv}} / {{Item|312714|2Lv}} / {{Item|312715|3Lv}} || ATK +refine/2, MATK +refine/2<br>MaxSP +refine/3% || ATK/MATK +3Γ(refine/2)<br>MaxSP +refine/3%<br>P.ATK +refine/5, S.MATK +refine/5 || ATK/MATK +5Γ(refine/2)<br>MaxSP +2Γ(refine/3)%<br>P.ATK +refine/4, S.MATK +refine/4 | ||
|- | |- | ||
| | | {{Item|312716|Time Dimension Jewel (Wisdom) 1Lv}} / {{Item|312717|2Lv}} / {{Item|312718|3Lv}} || ATK +refine/2, MATK +refine/2<br>After-Skill Delay βrefine/3%<br>Variable Cast Time β2Γ(refine/3)% || ATK/MATK +3Γ(refine/2)<br>Delay βrefine/3%, VCT β2Γ(refine/3)%<br>P.ATK +refine/5, S.MATK +refine/5 || ATK/MATK +5Γ(refine/2)<br>Delay β2Γ(refine/3)%, VCT β4Γ(refine/3)%<br>P.ATK +refine/4, S.MATK +refine/4 | ||
|} | |} | ||
Revision as of 11:53, 9 March 2026
Overview
The Time Dimensions Rune Crown series are class-specific enchantable headgears with three enchantment slots (Slot 3, 2, and 1), each using a distinct enchant system. Slots are filled in order: Slot 3 β Slot 2 β Slot 1.
All three slots use random enchanting only (no perfect select), except Slot 1 which additionally offers a perfect select for Jewel enchants.
Equipment Coverage
How to Enchant
π‘ Tip: NPC location to be confirmed. All 18 crown variants share the identical enchant system.
Materials used across this system:
Abyss Magic Rune (#1001555) β Used for Slot 3 and Slot 2 enchanting and upgrades
Time Dimension Magic Rune (#1001556) β Used exclusively for Slot 1 enchanting and upgrades
Reset System
Reset removes all enchanted slots at once and is 100% guaranteed. Cost:
15 Γ
Zelunium (#25731)
15 Γ
Shadowdecon (#25729)
30 Γ
Etel Dust (#1000322)
Slot 3 β Base Stats
Slot 3 rolls a random base stat bonus from a pool of 4 stat types (STR / INT / VIT / LUK), each available at Lv1β5. There are no upgrades for Slot 3 β the rolled level is final.
Cost per attempt: 5 Γ
Abyss Magic Rune (#1001555)
Slot 3 β Drop Rates
| Slot 3 Enchant Pool (Click to expand) | ||
|---|---|---|
| Enchant | Stats | Chance |
| STR +1 | 11.5% | |
| STR +2 | 8.0% | |
| STR +3 | 3.5% | |
| STR +4 | 1.5% | |
| STR +5 | 0.5% | |
| INT +1 | 11.5% | |
| INT +2 | 8.0% | |
| INT +3 | 3.5% | |
| INT +4 | 1.5% | |
| INT +5 | 0.5% | |
| VIT +1 | 11.5% | |
| VIT +2 | 8.0% | |
| VIT +3 | 3.5% | |
| VIT +4 | 1.5% | |
| VIT +5 | 0.5% | |
| LUK +1 | 11.5% | |
| LUK +2 | 8.0% | |
| LUK +3 | 3.5% | |
| LUK +4 | 1.5% | |
| LUK +5 | 0.5% | |
Slot 2 β Time Dimension Jewels
Slot 2 rolls one of 8 Time Dimension Jewel types across 3 levels. These jewels provide refine-scaling bonuses β the higher the equipment's refine level, the stronger the effect.
Cost per attempt: 10 Γ
Abyss Magic Rune (#1001555)
π‘ Tip: All Slot 2 stat values use integer division based on refine level. For example, at +15 refine: refine/2 = 7, refine/3 = 5, refine/4 = 3, refine/5 = 3. At +10: refine/2 = 5, refine/3 = 3, refine/4 = 2, refine/5 = 2.
Slot 2 β Drop Rates
| Level | Chance (per type) | Total pool coverage |
|---|---|---|
| Lv1 | 7.0% each | 56.0% total |
| Lv2 | 3.7% each | 29.6% total |
| Lv3 | 1.8% each | 14.4% total |
Slot 2 β Upgrade Path
Upgrades are 100% guaranteed and use only
Abyss Magic Rune (#1001555).
| From β To | Cost |
|---|---|
| Lv1 β Lv2 | 40 Γ |
| Lv2 β Lv3 | 80 Γ |
Slot 2 β Full Stats Reference
| Complete Slot 2 Stats by Jewel Type and Level (Click to expand) | |||
|---|---|---|---|
| Jewel Type | Lv1 | Lv2 | Lv3 |
| ATK +refine/2 Melee Phys Dmg +refine/3% |
ATK +3Γ(refine/2) Melee Phys Dmg +refine/3% P.ATK +refine/5 |
ATK +5Γ(refine/2) Melee Phys Dmg +2Γ(refine/3)% P.ATK +refine/4 | |
| ATK +refine/2, MATK +refine/2 After-Skill Delay βrefine/3% ASPD +2Γ(refine/3)% |
ATK/MATK +3Γ(refine/2) Delay βrefine/3%, ASPD +2Γ(refine/3)% P.ATK +refine/5, S.MATK +refine/5 |
ATK/MATK +5Γ(refine/2) Delay β2Γ(refine/3)%, ASPD +4Γ(refine/3)% P.ATK +refine/4, S.MATK +refine/4 | |
| ATK +refine/2 Ranged Phys Dmg +refine/3% |
ATK +3Γ(refine/2) Ranged Phys Dmg +refine/3% P.ATK +refine/5 |
ATK +5Γ(refine/2) Ranged Phys Dmg +2Γ(refine/3)% P.ATK +refine/4 | |
| ATK +refine/2, MATK +refine/2 MaxHP +refine/3% |
ATK/MATK +3Γ(refine/2) MaxHP +refine/3% P.ATK +refine/5, S.MATK +refine/5 |
ATK/MATK +5Γ(refine/2) MaxHP +2Γ(refine/3)% P.ATK +refine/4, S.MATK +refine/4 | |
| MATK +refine/2 Magic Dmg vs All Ele +refine/3% |
MATK +3Γ(refine/2) Magic Dmg vs All Ele +refine/3% S.MATK +refine/5 |
MATK +5Γ(refine/2) Magic Dmg vs All Ele +2Γ(refine/3)% S.MATK +refine/4 | |
| ATK +refine/2 Critical Damage +2Γ(refine/3)% |
ATK +2Γ(refine/2), CRI +refine/2 Critical Damage +2Γ(refine/3)% C.Rate +refine/5 |
ATK +3Γ(refine/2), CRI +2Γ(refine/2) Critical Damage +3Γ(refine/3)% C.Rate +refine/4 | |
| ATK +refine/2, MATK +refine/2 MaxSP +refine/3% |
ATK/MATK +3Γ(refine/2) MaxSP +refine/3% P.ATK +refine/5, S.MATK +refine/5 |
ATK/MATK +5Γ(refine/2) MaxSP +2Γ(refine/3)% P.ATK +refine/4, S.MATK +refine/4 | |
| ATK +refine/2, MATK +refine/2 After-Skill Delay βrefine/3% Variable Cast Time β2Γ(refine/3)% |
ATK/MATK +3Γ(refine/2) Delay βrefine/3%, VCT β2Γ(refine/3)% P.ATK +refine/5, S.MATK +refine/5 |
ATK/MATK +5Γ(refine/2) Delay β2Γ(refine/3)%, VCT β4Γ(refine/3)% P.ATK +refine/4, S.MATK +refine/4 | |
Slot 1 β Legacy & Jewel Enchants
Slot 1 has the richest pool, containing both Legacy enchants (Sharp, Expert Archer, Attack Delay, Spell) and 8 types of Combat Jewels (Lv1 only from the random pool, upgradable up to Lv10).
Cost per random attempt: 2 Γ
Time Dimension Magic Rune (#1001556)
Slot 1 β Legacy Enchants
| Legacy Enchant Stats (Click to expand) | ||
|---|---|---|
| Type | Level | Stats |
| Sharp | CRI +6, HIT +2 | |
| CRI +9, HIT +3 | ||
| CRI +12, HIT +4 | ||
| CRI +14, HIT +5 | ||
| Expert Archer | Ranged Phys Dmg +2% | |
| Ranged Phys Dmg +4% | ||
| Ranged Phys Dmg +6% | ||
| Ranged Phys Dmg +8% | ||
| Attack Delay | ASPD +4% | |
| ASPD +6% | ||
| ASPD +8% | ||
| ASPD +10% | ||
| Spell | MATK +6, VCT β4% | |
| MATK +9, VCT β6% | ||
| MATK +12, VCT β8% | ||
| MATK +15, VCT β10% | ||
Slot 1 β Jewel Enchants
Jewels from the random pool always land at Lv1. They can then be upgraded via Random Upgrade (chance-based, Lv1β10) or Guaranteed Upgrade (100% success, Lv1β5 only). Lv6β10 is only reachable through Random Upgrades.
Perfect Select (guaranteed Lv1 placement): 125 Γ
Time Dimension Magic Rune (#1001556)
| Jewel Type | Lv1 Stats | Lv5 Stats | Lv10 Stats |
|---|---|---|---|
| P.ATK +3, ATK +5% | P.ATK +15, ATK +25% | P.ATK +30, ATK +50% | |
| Crit Dmg +20%, C.Rate +1, CRI +3 | Crit Dmg +80%, C.Rate +5, CRI +15 | Crit Dmg +155%, C.Rate +10, CRI +30 | |
| Melee Phys Dmg +7%, P.ATK +1 | Melee Phys Dmg +35%, P.ATK +5 | Melee Phys Dmg +70%, P.ATK +10 | |
| Ranged Phys Dmg +7%, P.ATK +1 | Ranged Phys Dmg +35%, P.ATK +5 | Ranged Phys Dmg +70%, P.ATK +10 | |
| S.MATK +3, MATK +5% | S.MATK +15, MATK +25% | S.MATK +30, MATK +50% | |
| Magic Dmg vs All Ele +7%, S.MATK +1 | Magic Dmg vs All Ele +35%, S.MATK +5 | Magic Dmg vs All Ele +70%, S.MATK +10 | |
| MaxHP +5%, DEF +20, RES +10 | MaxHP +25%, DEF +180, RES +50 | MaxHP +50%, DEF +380, RES +100 | |
| VCT β3%, MaxSP +5% | VCT β15%, MaxSP +25% | VCT β30%, MaxSP +50% |
Slot 1 β Drop Rates
| Slot 1 Enchant Pool β Drop Rates (Click to expand) | ||
|---|---|---|
| Category | Enchant | Chance |
| Legacy | 8.0% | |
| 6.0% | ||
| 4.5% | ||
| 3.0% | ||
| Legacy | 8.0% | |
| 6.0% | ||
| 4.5% | ||
| 3.0% | ||
| Legacy | 8.0% | |
| 6.0% | ||
| 4.5% | ||
| 3.0% | ||
| Legacy | 8.0% | |
| 6.0% | ||
| 4.5% | ||
| 3.0% | ||
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
| Jewel | 1.75% | |
Slot 1 β Jewel Upgrade Path
All 8 Jewel types share identical upgrade costs and rates.
Guaranteed Upgrades (100% success, Lv1β5 only):
| From β To | Cost |
|---|---|
| Lv1 β Lv2 | 175 Γ |
| Lv2 β Lv3 | 225 Γ |
| Lv3 β Lv4 | 275 Γ |
| Lv4 β Lv5 | 325 Γ |
Random Upgrades (chance-based, Lv1β9; each attempt can go up or fall back one level):
| Random Upgrade Rates (Click to expand) | ||
|---|---|---|
| Current Level | Cost | Outcome |
| Lv1 β Lv2 | 5 Γ |
80% up / 20% stay |
| Lv2 β Lv3 | 10 Γ |
65% up / 35% stay |
| Lv3 β Lv4 | 20 Γ |
50% up / 50% stay |
| Lv4 β Lv5 | 35 Γ |
35% up / 65% stay |
| Lv5 β Lv6 | 55 Γ |
25% up / 75% stay |
| Lv6 β Lv7 | 80 Γ |
20% up / 80% stay |
| Lv7 β Lv8 | 110 Γ |
10% up / 90% stay |
| Lv8 β Lv9 | 145 Γ |
7% up / 93% stay |
| Lv9 β Lv10 | 185 Γ |
5% up / 95% stay |
β οΈ Warning: Random Upgrades cannot destroy the enchant β a failed attempt rolls back to the previous level, not to Lv1. Lv6 through Lv10 are only reachable via Random Upgrades.
See Also
- Enchantment β Main enchantment guide
- Time Dimensions Rune Crown β Equipment stats and overview
- Enchant Grade β Guide to enchant grading