| Line 149: | Line 149: | ||
! colspan="3" style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Complete Skill Tuning Device Collection (Click to expand) | ! colspan="3" style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Complete Skill Tuning Device Collection (Click to expand) | ||
|- | |- | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Job Class | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Tuning Device | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Tuning Device | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Skills Boosted | ||
|- | |- | ||
| Dragon Knight | | Dragon Knight || {{Item|311029|Storm Slash Tuning Device}} || DK_STORMSLASH | ||
|- | |- | ||
| | | Dragon Knight || {{Item|311030|Hack and Slasher Tuning Device}} || DK_HACKANDSLASHER | ||
|- | |- | ||
| | | Meister || {{Item|311031|Axe Stomp Tuning Device}} || MT_AXE_STOMP | ||
|- | |- | ||
| | | Meister || {{Item|311032|Axe Tornado Tuning Device}} || NC_AXETORNADO, −1s cooldown | ||
|- | |- | ||
| | | Biolo || {{Item|311033|Acidified Zone Tuning Device}} || BO_ACIDIFIED_ZONE_FIRE, BO_ACIDIFIED_ZONE_WIND | ||
|- | |- | ||
| | | Biolo || {{Item|311034|Cart Tornado Tuning Device}} || GN_CART_TORNADO | ||
|- | |- | ||
| | | Shadow Cross || {{Item|311035|Impact Crater Tuning Device}} || SHC_IMPACT_CRATER | ||
|- | |- | ||
| | | Shadow Cross || {{Item|311036|Savage Impact Tuning Device}} || SHC_SAVAGE_IMPACT | ||
|- | |- | ||
| | | Abyss Chaser || {{Item|311037|Frozen Crimson Tuning Device}} || AG_CRIMSON_ARROW, AG_FROZEN_SLASH | ||
|- | |- | ||
| | | Abyss Chaser || {{Item|311038|Crystal Impact Tuning Device}} || AG_CRYSTAL_IMPACT | ||
|- | |- | ||
| | | Abyss Chaser || {{Item|311039|Abyss Square Tuning Device}} || ABC_ABYSS_SQUARE | ||
|- | |- | ||
| | | Abyss Chaser || {{Item|311040|From the Abyss Tuning Device}} || ABC_FROM_THE_ABYSS_ATK | ||
|- | |||
| Elemental Master || {{Item|311041|Conflagration Land Tuning Device}} || EM_CONFLAGRATION, EM_LIGHTNING_LAND | |||
|- | |||
| Elemental Master || {{Item|311042|Psychic Wave Tuning Device}} || SO_PSYCHIC_WAVE, −1.5s cooldown | |||
|- | |||
| Wind Hawk || {{Item|311043|Gale Storm Tuning Device}} || WH_GALESTORM | |||
|- | |||
| Wind Hawk || {{Item|311044|Arrow Storm Tuning Device}} || RA_ARROWSTORM, −1.2s cooldown | |||
|- | |||
| Imperial Guard || {{Item|311047|Shield Shooting Tuning Device}} || IG_SHIELD_SHOOTING | |||
|- | |||
| Imperial Guard || {{Item|311048|Shield Chain Tuning Device}} || PA_SHIELDCHAIN | |||
|- | |||
| Cardinal || {{Item|311049|Framen Tuning Device}} || CD_FRAMEN, Heal +6% per grade | |||
|- | |||
| Cardinal || {{Item|311050|Arbitrium Tuning Device}} || CD_ARBITRIUM, Heal +6% per grade | |||
|- | |||
| Inquisitor || {{Item|311045|Second Tuning Device}} || IQ_SECOND_FAITH, IQ_SECOND_JUDGEMENT | |||
|- | |||
| Inquisitor || {{Item|311046|Third Tuning Device}} || IQ_THIRD_PUNISH, IQ_THIRD_CONSECRATION | |||
|- | |||
| Sky Emperor || {{Item|311051|Noon Blast Tuning Device}} || SKE_NOON_BLAST | |||
|- | |||
| Sky Emperor || {{Item|311052|Rising Sun Tuning Device}} || SKE_RISING_SUN | |||
|- | |||
| Soul Ascetic || {{Item|311053|Talisman of Four Bearing God Tuning Device}} || SOA_TALISMAN_OF_FOUR_BEARING_GOD | |||
|- | |||
| Soul Ascetic || {{Item|311054|Talisman of Soul Stealing Tuning Device}} || SOA_TALISMAN_OF_SOUL_STEALING | |||
|- | |||
| Hyper Novice || {{Item|311057|Double Bowling Bash Tuning Device}} || HN_DOUBLEBOWLINGBASH | |||
|- | |||
| Hyper Novice || {{Item|311058|Meteor Storm Tuning Device}} || HN_METEOR_STORM_BUSTER, HN_JUPITEL_THUNDER_STORM | |||
|- | |||
| Shinkiro & Shiranui || {{Item|311059|Precision Tuning Device (Shadow Dance)}} || SS_KAGENOMAI | |||
|- | |||
| Shinkiro & Shiranui || {{Item|311060|Antenpou Tuning Device}} || SS_ANTENPOU | |||
|- | |||
| Shinkiro & Shiranui || {{Item|311382|Huuma Shuriken Tuning Device}} || SS_FUUMASHOUAKU | |||
|- | |||
| Troubadour & Trouvere || {{Item|311061|Rose Shooting Tuning Device}} || TR_ROSEBLOSSOM, TR_RHYTHMSHOOTING | |||
|- | |||
| Troubadour & Trouvere || {{Item|311062|Severe Rainstorm Tuning Device}} || WM_SEVERE_RAINSTORM_MELEE, −2s cooldown | |||
|- | |||
| Night Watch || {{Item|311055|Only One Bullet Tuning Device}} || NW_ONLY_ONE_BULLET | |||
|- | |||
| Night Watch || {{Item|311056|Spiral Shooting Tuning Device}} || NW_SPIRAL_SHOOTING | |||
|- | |||
| Night Watch || {{Item|311379|The Vigilant at Night Tuning Device}} || NW_THE_VIGILANTE_AT_NIGHT | |||
|- | |||
| Night Watch || {{Item|311380|Magazine for One Tuning Device}} || NW_MAGAZINE_FOR_ONE | |||
|- | |||
| Night Watch || {{Item|311381|Wild Fire Tuning Device}} || NW_WILD_FIRE | |||
|- | |||
| Spirit Handler || {{Item|311063|Howling Strike Tuning Device}} || SH_HOWLING_OF_CHUL_HO, SH_HOGOGONG_STRIKE | |||
|- | |||
| Spirit Handler || {{Item|311064|Hyun Rok Tuning Device}} || SH_HYUN_ROKS_BREEZE, SH_HYUN_ROK_CANNON | |||
|} | |} | ||
== Cost Summary == | == Cost Summary == | ||
Revision as of 13:01, 9 March 2026
Overview
Solid, Wicked & Precision Weapons represent a comprehensive 26-weapon series featuring clockwork-themed enchanting with Clock Tower materials and Clockwork Gear enchants. This system spans three weapon categories with identical enchant systems for unified enhancement mechanics.
The series emphasizes flexible enchanting options with both random and perfect enchanting available, using Lead and Clock Gear materials for steampunk-themed enhancements that provide stat bonuses and skill-specific tuning devices.
Equipment Coverage
26 Clockwork Weapons Across Three Categories:
| Complete Weapon Collection (Click to expand) | ||
|---|---|---|
| Category | Weapons | Combat Focus |
| Solid Weapons | Durable, reliable combat | |
| Wicked Weapons | Aggressive, high-damage combat | |
| Precision Weapons | Accuracy-focused combat | |
How to Enchant
💡 Tip: NPC location to be confirmed. All weapon categories use identical enchant systems with clockwork-themed materials.
Core Materials:
Lead (#1000680) — Primary clockwork material
Clock Gear (#1000681) — Secondary clockwork material
Shadowdecon (#25729) — Premium refinement material
Zelunium (#25731) — Premium refinement material
Enchant Options: Both random and perfect enchanting available
Reset System
Reset has 100% success rate and costs:
50,000 Zeny
10 ×
Lead (#1000680)
Slot 3 — Clockwork Enhancement System
Clockwork Enhancement System
Slot 3 features Clockwork Gear enchants with 13 different enhancement types covering stats, combat bonuses, and advanced attributes. The system offers both random enchanting with grade progression and perfect enchanting for guaranteed selection.
Random Enchant Cost:
200,000 Zeny
30 ×
Lead (#1000680)
1 ×
Clock Gear (#1000681)
Perfect Enchant Cost: (any Clockwork type)
5,000,000 Zeny
1,500 ×
Lead (#1000680)
50 ×
Clock Gear (#1000681)
Clockwork Enhancement Types
Core Combat Enhancements:
| Enhancement Type | Clockwork Item | Drop Rate (Random) |
|---|---|---|
| Attack Power | ~7.7% | |
| Magic Attack | ~7.7% | |
| Delay After Attack | ~7.7% | |
| Variable Casting | ~7.7% | |
| Delay After Skill | ~7.7% |
Advanced Stat Enhancements:
| Advanced Clockwork Attributes (Click to expand) | ||
|---|---|---|
| Enhancement Type | Clockwork Item | Drop Rate (Random) |
| Power (POW) | ~7.7% | |
| Spell (SPL) | ~7.7% | |
| Stamina (STA) | ~7.7% | |
| Wisdom (WIS) | ~7.7% | |
| Creative (CRT) | ~7.7% | |
| Concentration (CON) | ~7.7% | |
| Physical Attack | ~7.7% | |
| Special Magic Attack | ~7.7% | |
Grade Progression: Random enchants provide 5 grade levels (0-4) with identical drop rates across all grades
💡 Tip: Perfect enchanting eliminates RNG and provides immediate access to maximum-grade Clockwork enhancements for players who prefer guaranteed results over gambling.
Slot 2 — Skill Tuning System
Skill Tuning System
Slot 2 features an extensive collection of 36+ Skill Tuning Devices designed for class-specific skill enhancement and advanced combat specialization. This slot uses perfect enchanting exclusively with premium material costs, providing targeted skill improvements for virtually every advanced job class.
Perfect Enchant Cost (any Tuning Device):
150 ×
Clock Gear (#1000681)
150 ×
Shadowdecon (#25729)
150 ×
Zelunium (#25731)
💡 Tip: The Skill Tuning Device system represents one of the most comprehensive skill enhancement collections in the game, covering specialized abilities for Dragon Knight, Mechanic, Biologist, Shadow Cross, Warlock, Ranger, Rebellion, Star Emperor, Super Novice, Ninjas, and more.
Skill Tuning Device Types
needs fixing
Combat Specialization Devices:
| Complete Skill Tuning Device Collection (Click to expand) | ||
|---|---|---|
| Job Class | Tuning Device | Skills Boosted |
| Dragon Knight | DK_STORMSLASH | |
| Dragon Knight | DK_HACKANDSLASHER | |
| Meister | MT_AXE_STOMP | |
| Meister | NC_AXETORNADO, −1s cooldown | |
| Biolo | BO_ACIDIFIED_ZONE_FIRE, BO_ACIDIFIED_ZONE_WIND | |
| Biolo | GN_CART_TORNADO | |
| Shadow Cross | SHC_IMPACT_CRATER | |
| Shadow Cross | SHC_SAVAGE_IMPACT | |
| Abyss Chaser | AG_CRIMSON_ARROW, AG_FROZEN_SLASH | |
| Abyss Chaser | AG_CRYSTAL_IMPACT | |
| Abyss Chaser | ABC_ABYSS_SQUARE | |
| Abyss Chaser | ABC_FROM_THE_ABYSS_ATK | |
| Elemental Master | EM_CONFLAGRATION, EM_LIGHTNING_LAND | |
| Elemental Master | SO_PSYCHIC_WAVE, −1.5s cooldown | |
| Wind Hawk | WH_GALESTORM | |
| Wind Hawk | RA_ARROWSTORM, −1.2s cooldown | |
| Imperial Guard | IG_SHIELD_SHOOTING | |
| Imperial Guard | PA_SHIELDCHAIN | |
| Cardinal | CD_FRAMEN, Heal +6% per grade | |
| Cardinal | CD_ARBITRIUM, Heal +6% per grade | |
| Inquisitor | IQ_SECOND_FAITH, IQ_SECOND_JUDGEMENT | |
| Inquisitor | IQ_THIRD_PUNISH, IQ_THIRD_CONSECRATION | |
| Sky Emperor | SKE_NOON_BLAST | |
| Sky Emperor | SKE_RISING_SUN | |
| Soul Ascetic | SOA_TALISMAN_OF_FOUR_BEARING_GOD | |
| Soul Ascetic | SOA_TALISMAN_OF_SOUL_STEALING | |
| Hyper Novice | HN_DOUBLEBOWLINGBASH | |
| Hyper Novice | HN_METEOR_STORM_BUSTER, HN_JUPITEL_THUNDER_STORM | |
| Shinkiro & Shiranui | SS_KAGENOMAI | |
| Shinkiro & Shiranui | SS_ANTENPOU | |
| Shinkiro & Shiranui | SS_FUUMASHOUAKU | |
| Troubadour & Trouvere | TR_ROSEBLOSSOM, TR_RHYTHMSHOOTING | |
| Troubadour & Trouvere | WM_SEVERE_RAINSTORM_MELEE, −2s cooldown | |
| Night Watch | NW_ONLY_ONE_BULLET | |
| Night Watch | NW_SPIRAL_SHOOTING | |
| Night Watch | NW_THE_VIGILANTE_AT_NIGHT | |
| Night Watch | NW_MAGAZINE_FOR_ONE | |
| Night Watch | NW_WILD_FIRE | |
| Spirit Handler | SH_HOWLING_OF_CHUL_HO, SH_HOGOGONG_STRIKE | |
| Spirit Handler | SH_HYUN_ROKS_BREEZE, SH_HYUN_ROK_CANNON | |
Cost Summary
Complete Enhancement Paths
Budget Path — Random Slot 3 Only:
250,000 Zeny
40 ×
Lead (#1000680)
1 ×
Clock Gear (#1000681)
Premium Path — Perfect Both Slots:
5,000,000 Zeny
1,500 ×
Lead (#1000680)
200 ×
Clock Gear (#1000681)
150 ×
Shadowdecon (#25729)
150 ×
Zelunium (#25731)
Hybrid Path — Perfect Slot 3 + Slot 2:
5,000,000 Zeny
1,500 ×
Lead (#1000680)
200 ×
Clock Gear (#1000681)
150 ×
Shadowdecon (#25729)
150 ×
Zelunium (#25731)
Individual Slot Costs
Slot 3 Options:
Random: 200,000 Zeny + 30 Lead + 1 Clock Gear
Perfect: 5,000,000 Zeny + 1,500 Lead + 50 Clock Gear
Slot 2 Perfect: 450 premium materials (Clock Gear + Shadowdecon + Zelunium)
Reset Cost
50,000 Zeny
10 ×
Lead (#1000680)
Success Rate: 100% (guaranteed)
Strategic Investment
Random Enchanting: Budget-friendly with ~7.7% chance for any specific Clockwork type
Perfect Enchanting: Guaranteed results with significant material investment
Material Efficiency: Lead is the primary material; Clock Gear and premium materials for advanced options
💡 Tip: Solid, Wicked & Precision Weapons offer excellent value with 26 weapon types sharing identical clockwork systems. The random enchanting provides budget accessibility while perfect enchanting ensures guaranteed optimal results.
See Also
- Enchantment — Main enchantment guide
- Perfect Enchanting — Guaranteed enchant systems
- Clock Tower Equipment — Related clockwork-themed gear