Tag: Reverted |
Tag: Reverted |
||
| Line 104: | Line 104: | ||
Upgrades are '''100% success rate'''. Each type upgrades in two steps: Lv1→Lv2, then Lv2→Lv3. Levels 4 and 5 for Fighting Spirit are obtained via further upgrades from Lv3. | Upgrades are '''100% success rate'''. Each type upgrades in two steps: Lv1→Lv2, then Lv2→Lv3. Levels 4 and 5 for Fighting Spirit are obtained via further upgrades from Lv3. | ||
{| class="wikitable | {| class="wikitable" style="width:100%;" | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant Type | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Enchant Type | ||
! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Level | ! style="background: linear-gradient(90deg, rgba(232, 196, 155, 0.15) 0%, rgba(232, 196, 155, 0.05) 100%); color: #E8C49B;" | Level | ||
Revision as of 13:28, 9 March 2026
Overview
The Helm of Faith (also known as Viva Adulter Hats) is a series of job-specific headgear available in two tiers per class. All 34 helmets across 17 job groupings share an identical enchant system using
Enchant Ticket (#1000874) and
Amethyst Fragment (#1000405) as materials.
Slot 3 features classic legacy enchants (Fighting Spirit, Spell, Sharp, etc.) upgradeable to level 5. Slot 2 features a newer set of Jewel enchants (Mettle, Acute, Tenacity, etc.) upgradeable to level 3.
Equipment Coverage
How to Enchant
💡 Tip: NPC location to be confirmed.
Materials:
Enchant Ticket (#1000874) — Used for random and perfect enchanting
Amethyst Fragment (#1000405) — Used for perfect enchanting and upgrades
Both random and perfect enchanting are available for both slots.
Reset System
Reset has a 100% success rate and costs 500,000 Zeny only. No materials required.
Slot 3 — Legacy Enchants
Slot 3 features 6 legacy enchant types, each upgradeable from Lv1 to Lv5 (Lv3 via upgrades). Random and perfect enchanting both place Lv1 initially.
Random Enchant
Cost per attempt:
1 ×
Enchant Ticket (#1000874)
All 6 types have an equal chance of approximately ~16.67%.
Perfect Enchant
Guarantees a specific Lv1 enchant type.
Cost (any type):
5 ×
Enchant Ticket (#1000874)
500 ×
Amethyst Fragment (#1000405)
Slot 3 Enchant Types & Upgrades
Upgrades are 100% success rate. Each type upgrades in two steps: Lv1→Lv2, then Lv2→Lv3. Levels 4 and 5 for Fighting Spirit are obtained via further upgrades from Lv3.
💡 Tip: Fighting Spirit is the only type with 5 upgrade levels (Lv1–5). All other types cap at Lv3. The YAML shows upgrade paths for Fighting Spirit continuing beyond Lv3 — verify the exact Lv4 and Lv5 item IDs in-game if you need the precise https://hymnro.com/data/items/icons/{{{1}}}.png {{{2}}} (#{{{1}}}) links for those levels.
Slot 2 — Jewel Enchants
Slot 2 features 7 Jewel enchant types, each upgradeable from Lv1 to Lv3. These are the same Jewel types found on other high-tier equipment but at lower maximum levels.
Random Enchant
Cost per attempt:
2 ×
Enchant Ticket (#1000874)
All 7 types have an equal chance of approximately ~14.29%.
Perfect Enchant
Guarantees a specific Lv1 Jewel type.
Cost (any type):
10 ×
Enchant Ticket (#1000874)
1,500 ×
Amethyst Fragment (#1000405)
Slot 2 Enchant Types & Upgrades
Upgrades are 100% success rate. Each type upgrades in two steps: Lv1→Lv2, then Lv2→Lv3.
| Jewel Type | Level | Item | Stats | Upgrade Cost |
|---|---|---|---|---|
| Mettle | Lv1 | ATK +4%, HIT +10 | — | |
| Lv2 | ATK +8%, HIT +20 | 400 × | ||
| Lv3 | ATK +12%, HIT +30 | 800 × | ||
| Acute | Lv1 | Crit Dmg +20%, CRI +3 | — | |
| Lv2 | Crit Dmg +35%, CRI +6 | 400 × | ||
| Lv3 | Crit Dmg +50%, CRI +9 | 800 × | ||
| Tenacity | Lv1 | Melee Phys Dmg +4%, Perfect Hit +1% | — | |
| Lv2 | Melee Phys Dmg +8%, Perfect Hit +2% | 400 × | ||
| Lv3 | Melee Phys Dmg +12%, Perfect Hit +3% | 800 × | ||
| Master Archer | Lv1 | Ranged Phys Dmg +4%, ASPD +1% | — | |
| Lv2 | Ranged Phys Dmg +8%, ASPD +2% | 400 × | ||
| Lv3 | Ranged Phys Dmg +12%, ASPD +3% | 800 × | ||
| Magic Essence | Lv1 | Fixed Cast −100ms, MATK +4% | — | |
| Lv2 | Fixed Cast −200ms, MATK +8% | 400 × | ||
| Lv3 | Fixed Cast −300ms, MATK +12% | 800 × | ||
| Adamantine | Lv1 | MaxHP +5%, MDEF +20, DEF +140 | — | |
| Lv2 | MaxHP +10%, MDEF +40, DEF +180 | 400 × | ||
| Lv3 | MaxHP +15%, MDEF +60, DEF +220 | 800 × | ||
| Affection | Lv1 | MaxSP +3%, Heal +5% | — | |
| Lv2 | MaxSP +6%, Heal +10% | 400 × | ||
| Lv3 | MaxSP +9%, Heal +15% | 800 × |
See Also
- Adulter & Vivatus Weapons — Enchantments — Related weapon series
- Enchantment — Main enchantment guide