<span class="mw-page-title-main">Fall of Glast Heim</span>

Fall of Glast Heim

Fall of Glast Heim

Level Range: 170+

Party Size: 1+

Time Limit: 1 hour

Cooldown: 1 day

Instance Map: 1@gl_he

Boss:

  • Heinrich (Corrupted)

Notable Drops:

  • Glast Heim equipment
  • Temporal materials
  • Heinrich drops

Fall of Glast Heim is an end-game instance that depicts the final moments of Glast Heim's destruction. Players witness Heinrich's corruption by the forces of darkness and must ultimately confront him.

Quick Info

Instance Information
Level Requirement 170+ Cooldown 1 day (daily)
Party Size 1-12 players Time Limit 1 hour
Location Glast Heim Instance 1@gl_he

Story

This instance shows the events leading to Glast Heim's fall:

  • Heinrich was a knight commander defending the city
  • Himelmez's invasion corrupted him
  • Players witness the transformation
  • Must defeat the corrupted Heinrich

Instance Walkthrough

Phase 1: The Siege

  • Enter during Glast Heim's final hours
  • Witness the invasion
  • Fight through corrupted forces

Phase 2: Heinrich's Fall

  • Confront Heinrich as corruption takes hold
  • Attempt to save him (unsuccessful)
  • Prepare for the final battle

Phase 3: Corrupted Heinrich

  • Fight the fully corrupted Heinrich
  • High HP and devastating attacks
  • Requires party coordination

Lore

Fall of Glast Heim fills gaps in the Old Glast Heim storyline:

  • Explains Heinrich's fate
  • Shows Himelmez's full power
  • Depicts the kingdom's final moments
  • Connects to Old Glast Heim events

Tips

  • Daily instance - Farmable daily
  • Story continuation - Complete OGH first for context
  • Heinrich mechanics - Learn his attack patterns
  • End-game content - Level 170+ required

See Also