<span class="mw-page-title-main">Old Glast Heim Challenge</span>

Old Glast Heim Challenge

Old Glast Heim (Challenge)

Level Range: 160+

Party Size: 1-12

Time Limit: 1 hour

Cooldown: 1 day

Entrance: Glast Heim (glast_01)

Instance Map: 1@gl_k2

Bosses:

  • Corrupted Soul (Hard)
  • Amdarais (Hard)

Notable Drops:

  • Enhanced Temporal Crystals
  • Coagulated Spells
  • OGH Challenge equipment

Old Glast Heim (Challenge) is the hard mode version of the Old Glast Heim instance. It features significantly enhanced enemies with more HP, higher damage, and additional mechanics. Designed for well-geared parties seeking greater challenges and better rewards.

Overview

Challenge Mode follows the same structure as Normal OGH but with:

  • Significantly increased monster stats
  • Enhanced boss mechanics
  • Better drop rates
  • More valuable rewards

Quick Info

Instance Information
Level Requirement 160+ Cooldown 1 day (daily)
Party Size 1-12 players Time Limit 1 hour
Difficulty Hard Mode Rewards Enhanced

Normal vs Challenge Comparison

Aspect Normal Challenge
Level Requirement 130+ 160+
Monster HP Standard +50-100%
Monster Damage Standard +30-50%
Boss HP Standard Significantly increased
Boss Mechanics Standard Additional phases
Temporal Crystal drops Normal rate Enhanced rate
Coagulated Spell drops Lower Higher

Walkthrough

The instance follows the same structure as Normal OGH. See Old Glast Heim for detailed walkthrough.

Key Differences

Floor 1:

  • Corrupted Monks hit harder
  • More enemies per sector
  • Corrupted Soul has additional HP

Floor 2:

  • Commander battles are more dangerous
  • Stone Chain mechanics unchanged but tighter timing
  • Amdarais has enhanced damage and new attack patterns

Tips

  • Gear check - Ensure party has end-game equipment
  • Coordination - Communication is critical
  • Same mechanics - If you know Normal, you know Challenge
  • Better rewards - Worth the extra difficulty
  • Daily limit - Separate cooldown from Normal mode

See Also