| Old Glast Heim (Challenge) |
|---|
|
Level Range: 160+ Party Size: 1-12 Time Limit: 1 hour Cooldown: 1 day Entrance: Glast Heim (glast_01) Instance Map: 1@gl_k2 Bosses:
Notable Drops:
|
Old Glast Heim (Challenge) is the hard mode version of the Old Glast Heim instance. It features significantly enhanced enemies with more HP, higher damage, and additional mechanics. Designed for well-geared parties seeking greater challenges and better rewards.
Overview
Challenge Mode follows the same structure as Normal OGH but with:
- Significantly increased monster stats
- Enhanced boss mechanics
- Better drop rates
- More valuable rewards
Quick Info
| Instance Information | |||
|---|---|---|---|
| Level Requirement | 160+ | Cooldown | 1 day (daily) |
| Party Size | 1-12 players | Time Limit | 1 hour |
| Difficulty | Hard Mode | Rewards | Enhanced |
Normal vs Challenge Comparison
| Aspect | Normal | Challenge |
|---|---|---|
| Level Requirement | 130+ | 160+ |
| Monster HP | Standard | +50-100% |
| Monster Damage | Standard | +30-50% |
| Boss HP | Standard | Significantly increased |
| Boss Mechanics | Standard | Additional phases |
| Temporal Crystal drops | Normal rate | Enhanced rate |
| Coagulated Spell drops | Lower | Higher |
Walkthrough
The instance follows the same structure as Normal OGH. See Old Glast Heim for detailed walkthrough.
Key Differences
Floor 1:
- Corrupted Monks hit harder
- More enemies per sector
- Corrupted Soul has additional HP
Floor 2:
- Commander battles are more dangerous
- Stone Chain mechanics unchanged but tighter timing
- Amdarais has enhanced damage and new attack patterns
Tips
- Gear check - Ensure party has end-game equipment
- Coordination - Communication is critical
- Same mechanics - If you know Normal, you know Challenge
- Better rewards - Worth the extra difficulty
- Daily limit - Separate cooldown from Normal mode
See Also
- Old Glast Heim โ Normal mode (full walkthrough)
- Fall of Glast Heim โ Related instance
- Instances โ Instance directory