<span class="mw-page-title-main">Illusion Equipment Enchantment</span>

Illusion Equipment Enchantment

Illusion Equipment [E]

1. Overview

2. Illusion Armor [E]

3. Illusion Engine Wings [E]

4. Illusion Legs [E]

5. Illusion Accessories [E]

6. Cost Summary

7. See Also

Overview

The Illusion Equipment [E] is a comprehensive Episode 17-based gear set featuring Armor, Engine Wings, Legs, and Accessories, all using the Modification Orb enchant system. These items are bound equipment variants that use Unknown Parts and Cor Core materials from Illusion content for enhancement.

Equipment Sets

Equipment Type Variants Materials Slots
Illusion Armor [E] Type A & Type B 25669.png Unknown Parts (#25669)
25723.png Cor Core (#25723)
3 (3β†’2β†’1)
Illusion Engine Wings [E] Type A & Type B 25669.png Unknown Parts (#25669)
25723.png Cor Core (#25723)
3 (3β†’2β†’1)
Illusion Legs [E] Type A & Type B 25669.png Unknown Parts (#25669)
25723.png Cor Core (#25723)
3 (3β†’2β†’1)
Illusion Accessories [E] Boosters & Battle Chips (L/R) 25669.png Unknown Parts (#25669)
25723.png Cor Core (#25723)
3 (3β†’2β†’1)

How to Enchant

πŸ’‘ Tip: NPC location to be confirmed. All enchants are perfect (100% success) using Episode 17 Illusion materials and Modification Orb rewards.

All Illusion Equipment [E] uses perfect enchants with Modification Orbs that provide specific stat and combat enhancements. Each equipment type follows the same material requirements but offers different orb selections optimized for their equipment slot.

Shared Materials:
15 Γ— 25669.png Unknown Parts (#25669)
5 Γ— 25723.png Cor Core (#25723)

Illusion Armor [E]

Armor Equipment

Equipment Type
450147.png Illusion Armor Type A (Bound) (#450147) Type A variant
450148.png Illusion Armor Type B (Bound) (#450148) Type B variant

Armor Enchant System

Illusion Armor [E] uses Modification Orbs focused on defensive and offensive balance.

Cost per slot:
15 Γ— 25669.png Unknown Parts (#25669)
5 Γ— 25723.png Cor Core (#25723)

Available Modification Orbs:

Modification Orb Enhancement Focus
29527.png Modification Orb (DEF) (#29527) Physical defense enhancement
29528.png Modification Orb (MDEF) (#29528) Magical defense enhancement
29534.png Modification Orb (ATK) (#29534) Attack power enhancement
29535.png Modification Orb (MATK) (#29535) Magical attack enhancement
29536.png Modification Orb (Sharpshooter) (#29536) Ranged combat enhancement
    1. Illusion Engine Wings [E] ##

Engine Equipment

Equipment Type
480062.png Illusion Engine Wing Type A (Bound) (#480062) Type A wing variant
480063.png Illusion Engine Wing Type A (Bound) (#480063) Type B wing variant

Engine Enchant System

Illusion Engine Wings [E] use the same Modification Orb system as armor with identical costs and orb selection for aerial mobility enhancement.

    1. Illusion Legs [E] ##

Leg Equipment

Equipment Type
470054.png Illusion Leg Type A (Bound) (#470054) Type A leg variant
470055.png Illusion Leg Type B (Bound) (#470055) Type B leg variant

Leg Enchant System

Illusion Legs [E] follow the same enchant structure as other Illusion [E] equipment, focusing on mobility and movement-based enhancements.

    1. Illusion Accessories [E] ##

Accessory Equipment

Equipment Type
490072.png Illusion Booster R (Bound) (#490072) Right-side booster
490073.png Illusion Booster L (Bound) (#490073) Left-side booster
490074.png Illusion Battle Chip R (Bound) (#490074) Right-side battle chip
490075.png Illusion Battle Chip L (Bound) (#490075) Left-side battle chip

Accessory Enchant System

Illusion Accessories [E] use the same Modification Orb system optimized for combat support and enhancement roles.

    1. Cost Summary ##

Single Equipment Piece (3 Slots)

45 Γ— 25669.png Unknown Parts (#25669)
15 Γ— 25723.png Cor Core (#25723)

Full Set Investment (8 Equipment Pieces)

Complete Illusion [E] Set:
360 Γ— 25669.png Unknown Parts (#25669)
120 Γ— 25723.png Cor Core (#25723)

Material Sources

Episode 17 Content: Unknown Parts and Cor Core are obtained from Illusion dungeons and related Episode 17 activities.

πŸ’‘ Tip: Illusion Equipment [E] offers a coordinated enhancement system across all equipment slots using unified materials and consistent Modification Orb rewards.

See Also