Enchantment is a system that adds bonus stats and effects to equipment through various NPCs. Unlike cards which require slots, enchantments are applied to specific enchant slots on eligible equipment.
Overview
Enchantment:
- Adds stat bonuses to eligible equipment
- Does not require card slots β uses separate enchant slots
- Can be re-rolled for different enchants
- Available through specific NPCs and systems
βΉοΈ Note: Enchantments and card slots are separate systems. Equipment can have both cards AND enchantments!
Types of Enchantments
Instance Enchants
Many instances provide enchantment systems for their dropped equipment:
| Instance/Content | Equipment | Enchant Source |
|---|---|---|
| Faceworm's Nest | Temporal Boots | Malangdo Enchants |
| Glast Heim | Fallen Angel Wings | Glast Heim NPC |
| Mora Village | Mora Equipment | Mora Enchants |
| Eclage | Eclage Equipment | Spirit Tree Enchants |
| Old Glast Heim | Temporal Manteau | Various NPCs |
General Enchants
Some NPCs enchant a wide variety of equipment:
- Malangdo β General enchanting services
- Mora β Spirit-themed enchants
- Prontera β Basic stat enchants
Enchantable Equipment
Temporal Boots
One of the most popular enchantment targets:
| Enchant Type | Possible Stats |
|---|---|
| Fighting Spirit | ATK per 10 base levels, +ATK |
| Expert Archer | Ranged ATK per 10 base levels |
| Spell | MATK per 10 base levels |
| Lucky Day | Critical Rate |
| Vital | Max HP increase |
| Speed | After Cast Delay reduction |
| Bear's Might | STR bonus |
| Hawk Eye | DEX bonus |
Fallen Angel Wings (FAW)
Extremely popular for all builds:
| Enchant Slot | Possible Enchants |
|---|---|
| 1st Slot | STR+1 to +4, AGI+1 to +4, etc. |
| 2nd Slot | ATK+1%, MATK+1%, ASPD+1, etc. |
| 3rd Slot | Expert Archer, Fighting Spirit, Spell, etc. |
Mora Equipment
Equipment from Mora Village:
| Enchant Type | Effect |
|---|---|
| STR/AGI/VIT/INT/DEX/LUK | +1 to +4 of the stat |
| ATK/MATK | Flat damage bonus |
| HP/SP | Resource bonuses |
Enchant Process
Standard Enchanting
- Talk to the appropriate Enchant NPC
- Select the equipment to enchant
- Pay the required materials and/or zeny
- Receive a random enchant from the pool
β Important: Most enchantments are random! You may not get the enchant you want on the first try.
Re-enchanting
To change an existing enchant:
- Talk to the same NPC
- Select "Reset" or "Re-enchant" option
- Pay the fee (usually lower than initial enchant)
- Old enchant is removed and new random enchant is applied
Guaranteed Enchants
Some systems offer guaranteed specific enchants:
- Usually requires special materials or currency
- More expensive but eliminates RNG
- Check with NPCs for availability
Enchant Costs
Costs vary significantly by equipment:
| Equipment Tier | Typical Cost | Notes |
|---|---|---|
| Basic Equipment | 10,000 - 100,000z | Low-level gear |
| Mid-tier Equipment | 100,000 - 500,000z | Instance drops |
| High-tier Equipment | 500,000z+ | Endgame gear |
| Re-enchant | Usually 50-75% of initial cost | For re-rolling |
Materials commonly required:
- BSB (Broken Steel Piece) β Instance materials
- Purified Parts β From specific monsters
- Mora Coins β Mora Village currency
- Cat Hand Coins β Malangdo currency
Popular Enchant Builds
Physical DPS
Prioritize:
- Fighting Spirit β Flat ATK boost
- Expert Archer β For ranged classes
- Bear's Might β STR bonus
- ATK% β Percentage damage increase
Magic DPS
Prioritize:
- Spell β MATK bonus
- INT+ β Higher INT
- MATK% β Percentage magic damage
- After Cast Delay β Faster skill spam
Support/Tank
Prioritize:
- Vital β Max HP
- HP% β Percentage HP increase
- DEF/MDEF β Damage reduction
- Speed β Faster cooldowns
Enchant Locations
Main NPCs
| Location | NPC | Specializes In |
|---|---|---|
| Malangdo | Cat NPC (Malangdo 220, 158) | General enchants, Temporal gear |
| Mora | Laphine NPC | Mora equipment, Spirit enchants |
| Prontera | Enchant NPC | Basic stat enchants |
| Heaven (Main Office) | Various | Check @go main
|
Tips for Enchanting
π‘ Tip:
- Research first β Know what enchants are possible before spending
- Budget for RNG β Plan to enchant multiple times for optimal results
- Prioritize impact β Focus on enchants that matter most for your build
- Check class guides β Specific builds have specific optimal enchants
- Save materials β Farm enchant materials while doing content
β οΈ Warning: Some enchant systems have a chance to destroy or reset your equipment. Always check the NPC dialogue carefully!
Enchant vs Card vs Refine
| System | What It Does | Can Be Changed? |
|---|---|---|
| Enchantment | Adds stats to enchant slots | Yes (re-enchant) |
| Cards | Adds effects to card slots | Difficult (card removal) |
| Refinement | Increases base stats (+ATK/DEF) | Yes (can go higher) |
All three systems stack! Fully optimized equipment has:
- High refinement
- Good cards
- Optimal enchants
See Also
- Card_System β Card slot mechanics
- Socket_Enchant β Adding card slots
- Refinement β Equipment refinement
- Game_Mechanics β Core game systems