Overview
Varmundt Equipment comprises four elemental armor sets (Armor + Manteau + Boots each) and three rings. All equipment shares the same two-slot structure (Slot 3 β Slot 2) and uses element-specific Runes as their primary material.
Both armor sets and rings use random enchanting only β no perfect select. All enchants are available from the first roll; there are no upgrades.
β οΈ Warning: Armor enchanting requires the piece to be at least refine +7 before the NPC will allow enchanting.
Equipment Coverage
How to Enchant
π‘ Tip: NPC location to be confirmed. Each equipment variant uses only its own element-specific Rune β runes are not interchangeable between sets.
Armor enchanting requires the piece to be at least refine +7.
Armor Slot 3
Cost per attempt: 50,000 Zeny + 1Γ element Rune (e.g.
Glade Rune (#1000640) for Glade set pieces)
Enchants Slot 3 with a random base stat (STR / INT / AGI / VIT / DEX).
Armor Slot 2
Slot 3 must be enchanted before Slot 2 becomes available.
Cost per attempt: 100,000 Zeny + 5Γ element Rune
Enchants Slot 2 with a random Varmundt trait enchant (POW / SPL / CON / CRT / WIS / STA).
Ring Slot 3
Cost per attempt: 100,000 Zeny + 2Γ element Rune (e.g.
Soul Rune (#1001182) for the Soul Ring)
Enchants Slot 3 with a random Fragment of Varmundt (POW / CON / CRT / STA / SPL / WIS).
Ring Slot 2
Slot 3 must be enchanted before Slot 2 becomes available.
Cost per attempt: 300,000 Zeny + 5Γ element Rune
Enchants Slot 2 with a random named Varmundt enchant (Stead / Tenacity / Intelligence / Focus / Agility / Mental).
Reset System
Reset removes all enchanted slots at once and has a 70% success chance. On failure, enchants are preserved and you lose only the materials.
All equipment (armor and rings):
1,000,000 Zeny + 1Γ Rune (armor) or 2Γ Rune (rings)
Armor Slot 3 β Base Stats
All four armor sets share the identical Slot 3 pool. Note that DEX rolls one tier lower than the other stats (max Lv4 instead of Lv5).
| Armor Slot 3 Enchant Pool (Click to expand) | |||
|---|---|---|---|
| Lv1 Enchant | Lv2 Enchant | Lv3 Enchant | Chance (Lv1 / Lv2 / Lv3) |
| 15% / 4.5% / 0.5% | |||
| 15% / 4.5% / 0.5% | |||
| 15% / 4.5% / 0.5% | |||
| 15% / 4.5% / 0.5% | |||
| 15% / 4.5% / 0.5% | |||
π‘ Tip: DEX rolls as Lv2/3/4 instead of Lv3/4/5 β same drop rates, just one tier lower stats. All other stats roll Lv3/4/5.
Armor Slot 2 β Varmundt Trait Enchants
All four armor sets share the identical Slot 2 pool. These enchants scale dynamically with your character's trait stat β P = your current trait stat Γ· 20 (integer division). For example, with POW 100, P = 5; with POW 120, P = 6.
All six enchant types are available at Lv1, Lv2, and Lv3, with higher levels giving stronger base bonuses and different grade scaling patterns.
| Armor Slot 2 Drop Rates (Click to expand) | ||
|---|---|---|
| Enchant | Level | Chance |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
| Lv1 | 14% | |
| Lv2 | 2.4% | |
| Lv3 | 0.2β0.3% | |
Armor Slot 2 β Stat Details
π‘ Tip: P = your trait stat Γ· 20 (rounded down). Grade bonuses are additive on top of the base bonus. Grades D, C, B, A each unlock an additional tier.
| POW / CON / CRT / SPL Enchants | |||
|---|---|---|---|
| Enchant | Base Bonus | Grade Bonus (cumulative) | Notes |
| POW+1, P.ATK+P, ATK+3P | D/C/B: +P.ATK each; A: +P.ATK | ||
| POW+2, P.ATK+2P, ATK+4P | D/C/B: +P.ATK each; A: +2P.ATK | ||
| POW+3, P.ATK+3P, ATK+5P | D: +P.ATK; C/B/A: +2P.ATK each | ||
| CON+1, P.ATK+P, ATK+3P | D/C/B: +P.ATK each; A: +P.ATK | ||
| CON+2, P.ATK+2P, ATK+4P | D/C/B: +P.ATK each; A: +2P.ATK | ||
| CON+3, P.ATK+3P, ATK+5P | D: +P.ATK; C/B/A: +2P.ATK each | ||
| CRT+1, Crit Dmg+3P%, P.ATK+P, ATK+3P | D/C/B: +P.ATK; A: +2P.ATK | ||
| CRT+2, Crit Dmg+4P%, P.ATK+2P, ATK+4P | D/C/B: +P.ATK; A: +2P.ATK | ||
| CRT+3, Crit Dmg+5P%, P.ATK+2P, ATK+5P | D/C/B: +P.ATK; A: +2P.ATK | ||
| SPL+1, S.MATK+P, MATK+3P | D/C/B: +S.MATK each; A: +S.MATK | ||
| SPL+2, S.MATK+2P, MATK+4P | D/C/B: +S.MATK each; A: +2S.MATK | ||
| SPL+3, S.MATK+3P, MATK+5P | D: +S.MATK; C/B/A: +2S.MATK each | ||
| STA / WIS Enchants | ||
|---|---|---|
| Enchant | Base Bonus | Grade Bonus (cumulative) |
| STA+1, MaxHP+250P, RES+P | D/C/B/A: +MaxHP%+P, +RES+P each | |
| STA+2, MaxHP+400P, RES+2P | D/C/B: +MaxHP%+P, +RES+P; A: +MaxHP%+P, +RES+2P | |
| STA+3, MaxHP+600P, RES+3P | D/C: +MaxHP%+P, +RES+P; B: +MaxHP%+P, +RES+2P; A: +MaxHP%+2P, +RES+2P | |
| WIS+1, MaxSP+P%, Heal+P% | D/C: +MaxSP+P%, +Heal+P%; B: +MaxSP+P%, +Heal+2P%; A: +MaxSP+P%, +Heal+2P% | |
| WIS+2, MaxSP+2P%, Heal+2P% | D: +MaxSP+P%, +Heal+P%; C: +MaxSP+P%, +Heal+2P%; B: +MaxSP+P%, +Heal+2P%; A: +H.PLUS+P, +MaxSP+2P% | |
| WIS+3, MaxSP+3P%, Heal+3P% | D: +MaxSP+P%, +Heal+P%; C: +MaxSP+P%, +Heal+2P%; B: +H.PLUS+P, +MaxSP+P%; A: +H.PLUS+2P, +MaxSP+2P% | |
Rings
The three Varmundt rings (Soul / Venom / Temple) all share identical enchant pools for both slots β only the required Rune material differs. Both slots use random enchanting.
Ring Slot 3 β Fragment of Varmundt
Rolls one of 6 trait stat types, each available at Lv1β5.
| Ring Slot 3 Enchant Pool (Click to expand) | |||
|---|---|---|---|
| Enchant (Lv1) | Stats | Lv1 Chance | Lv2 / Lv3 / Lv4 / Lv5 Chance |
| POW +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
| CON +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
| CRT +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
| STA +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
| SPL +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
| WIS +1~5 | 10% | 4.5% / 1.5% / 0.5% / 0.2% | |
Ring Slot 2 β Named Enchants
Rolls one of 6 named enchants, each available at Lv1β5. Unlike the armor Slot 2 enchants, these use fixed values (not stat-scaling).
| Ring Slot 2 Enchant Pool (Click to expand) | |||
|---|---|---|---|
| Enchant (Lv1) | Stats (per level) | Lv1 Chance | Lv2 / Lv3 / Lv4 / Lv5 Chance |
| RES +3ΓLv, STA +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
| P.ATK +3ΓLv, POW +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
| S.MATK +3ΓLv, SPL +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
| C.RATE +2ΓLv, CRT +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
| P.ATK +3ΓLv, CON +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
| M.RES +2ΓLv, WIS +1ΓLv | 10% | 4.5% / 1.3β1.5% / 0.5% / 0.2% | |
π‘ Tip: Ba_Wis3 has a slightly lower Lv3 drop rate (1.3%) compared to other Slot 2 enchants (1.5%). All other rates are identical across all 6 types.
See Also
- Enchantment β Main enchantment guide
- Varmundt β Zone and equipment overview
- Enchant Grade β Guide to enchant grading