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== Equipment Overview == | == Equipment Overview == | ||
This page covers the enchantment system for equipment obtained from the '''[[Infinite_Space|Infinite Space]]''' instance. | |||
=== Weapons === | === Weapons === | ||
Revision as of 01:11, 30 December 2025
Equipment Overview
This page covers the enchantment system for equipment obtained from the Infinite Space instance.
Weapons
| Item | Type |
|---|---|
| Dagger | |
| One-Handed Sword | |
| Two-Handed Sword | |
| Katar | |
| Revolver | |
| Staff | |
| Bow | |
| Spear | |
| Mace | |
| Whip |
Armor & Accessories
| Item | Type |
|---|---|
| Armor | |
| Accessory | |
| Footgear | |
| Garment |
Enchantment
Equipment can be enchanted at Ruins Enhancer located at map03 (111, 96).
| Material | Success Rate |
|---|---|
| 100% |
đĄ Tip: Enchanting is 100% success rate with no risk of failure!
Enchant Categories
When enchanting, you first select your build type, then choose which slot to enchant:
| Build Type | Best For |
|---|---|
| Physical Attack | Melee physical damage dealers |
| Magic Attack | Magic damage dealers |
| Ranged | Bow/Gun users, ranged attackers |
Weapon Enchantments
Slots 3 and 4 share the same enchant pool for each series.
Physical Attack Series
| Enchant | Effect |
|---|---|
| STR +1 | |
| STR +2 | |
| ATK +3, HIT +1 | |
| ATK +6, HIT +2 | |
| ATK +9, HIT +3 | |
| ATK +12, HIT +4 | |
| ATK +15, HIT +5 | |
| ATK +18, HIT +6 | |
| ATK +21, HIT +7 | |
| ATK +24, HIT +8 |
Magic Attack Series
| Enchant | Effect |
|---|---|
| INT +1 | |
| INT +2 | |
| MATK +3, Variable Cast -2% | |
| MATK +6, Variable Cast -4% | |
| MATK +9, Variable Cast -6% | |
| MATK +12, Variable Cast -8% | |
| MATK +15, Variable Cast -10% | |
| MATK +18, Variable Cast -10% | |
| MATK +21, Variable Cast -10% | |
| MATK +24, Variable Cast -10% |
Ranged Series
| Enchant | Effect |
|---|---|
| DEX +1 | |
| DEX +2 | |
| Ranged ATK +2% | |
| Ranged ATK +4% | |
| Ranged ATK +6% | |
| Ranged ATK +8% | |
| Ranged ATK +10% | |
| Ranged ATK +12% | |
| Ranged ATK +14% | |
| Ranged ATK +16% |
Armor Enchantments
Ruins Cloth [1] (#15141) and
Ruins Magic Stone (#32075) - Slots 3 and 4 share the same pool.
Physical Attack Series
| Enchant | Effect |
|---|---|
| Max HP +1% | |
| Max HP +2% | |
| Max HP +3% | |
| STR +1 | |
| STR +2 | |
| STR +3 | |
| STR +4 |
Magic Attack Series
| Enchant | Effect |
|---|---|
| Max SP +1% | |
| Max SP +2% | |
| Max SP +3% | |
| INT +1 | |
| INT +2 | |
| INT +3 | |
| INT +4 |
Ranged Series
| Enchant | Effect |
|---|---|
| Max SP +1% | |
| Max SP +2% | |
| Max SP +3% | |
| DEX +1 | |
| DEX +2 | |
| DEX +3 | |
| DEX +4 |
Footgear & Garment Enchantments
Ruins Greaves [1] (#23789) and
Ruins Manteau [1] (#20779) - Slots 3 and 4 share the same pool.
Physical Attack Series
| Enchant | Effect |
|---|---|
| Max HP +1% | |
| Max HP +2% | |
| Max HP +3% | |
| Max HP +4% | |
| Max HP +5% | |
| STR +1 | |
| STR +2 | |
| STR +3 | |
| STR +4 |
Magic Attack Series
| Enchant | Effect |
|---|---|
| Max HP +1% | |
| Max HP +2% | |
| Max HP +3% | |
| Max HP +4% | |
| Max HP +5% | |
| INT +1 | |
| INT +2 | |
| INT +3 | |
| INT +4 |
Ranged Series
| Enchant | Effect |
|---|---|
| Max HP +1% | |
| Max HP +2% | |
| Max HP +3% | |
| Max HP +4% | |
| Max HP +5% | |
| DEX +1 | |
| DEX +2 | |
| DEX +3 | |
| DEX +4 |
Enchant Reset
You can also reset (wash) enchantments at the same NPC. Reset removes the enchant from the specified slot.
Material Sources
| Material | Source |
|---|---|
| Infinite Space instance drops, monster drops |
Tips
đĄ Tip: 100% success rate â No risk of failure, guaranteed enchant
Choose your build type â Physical, Magic, or Ranged determines available enchants
Weapons get offensive enchants â Fighting Spirit, Spell, or Expert Archer series
Armor gets defensive enchants â Max HP%, Max SP%, and stat bonuses
Farm Damaged Magic Stones â Need 20 per enchant attempt
See Also
- Enchantment â Main enchantment guide
- Infinite_Space â Instance guide and material farming