<span class="mw-page-title-main">Infinite Space Enchantment</span>

Infinite Space Enchantment

This page covers the enchantment system for equipment obtained from the Infinite Space instance.

Equipment Overview

Weapons

Item Type
1938.png Ruins Dagger [2] (#1938) Dagger
1994.png Ruins Sword [2] (#1994) One-Handed Sword
2024.png Ruins Two-Handed Sword [2] (#2024) Two-Handed Sword
13126.png Ruins Katar [2] (#13126) Katar
13323.png Ruins Revolver [2] (#13323) Revolver
16038.png Ruins Staff [2] (#16038) Staff
18128.png Ruins Bow [2] (#18128) Bow
21014.png Ruins Spear [2] (#21014) Spear
28105.png Ruins Mace [2] (#28105) Mace
28703.png Ruins Whip [2] (#28703) Whip

Armor & Accessories

Item Type
15141.png Ruins Cloth [1] (#15141) Armor
32075.png Ruins Magic Stone (#32075) Accessory
23789.png Ruins Greaves [1] (#23789) Footgear
20779.png Ruins Manteau [1] (#20779) Garment

Enchantment

Equipment can be enchanted at Ruins Enhancer located at map03 (111, 96).

Material Success Rate
6905.png Damaged Magic Stone (#6905) x20 100%

πŸ’‘ Tip: Enchanting is 100% success rate with no risk of failure!


Enchant Categories

When enchanting, you first select your build type, then choose which slot to enchant:

Build Type Best For
Physical Attack Melee physical damage dealers
Magic Attack Magic damage dealers
Ranged Bow/Gun users, ranged attackers

Weapon Enchantments

Slots 3 and 4 share the same enchant pool for each series.

Physical Attack Series

Enchant Effect
4700.png STR +1 (#4700) STR +1
4701.png STR +2 (#4701) STR +2
4811.png Fighting Spirit 1 (#4811) ATK +3, HIT +1
4810.png Fighting Spirit 2 (#4810) ATK +6, HIT +2
4809.png Fighting Spirit 3 (#4809) ATK +9, HIT +3
4808.png Fighting Spirit 4 (#4808) ATK +12, HIT +4
4820.png Fighting Spirit 5 (#4820) ATK +15, HIT +5
4821.png Fighting Spirit 6 (#4821) ATK +18, HIT +6
4822.png Fighting Spirit 7 (#4822) ATK +21, HIT +7
4823.png Fighting Spirit 8 (#4823) ATK +24, HIT +8

Magic Attack Series

Enchant Effect
4710.png INT +1 (#4710) INT +1
4711.png INT +2 (#4711) INT +2
4815.png Spell 1 (#4815) MATK +3, Variable Cast -2%
4814.png Spell 2 (#4814) MATK +6, Variable Cast -4%
4813.png Spell 3 (#4813) MATK +9, Variable Cast -6%
4812.png Spell 4 (#4812) MATK +12, Variable Cast -8%
4826.png Spell 5 (#4826) MATK +15, Variable Cast -10%
4827.png Spell 6 (#4827) MATK +18, Variable Cast -10%
4828.png Spell 7 (#4828) MATK +21, Variable Cast -10%
4829.png Spell 8 (#4829) MATK +24, Variable Cast -10%

Ranged Series

Enchant Effect
4720.png DEX +1 (#4720) DEX +1
4721.png DEX +2 (#4721) DEX +2
4832.png Expert Archer 1 (#4832) Ranged ATK +2%
4833.png Expert Archer 2 (#4833) Ranged ATK +4%
4834.png Expert Archer 3 (#4834) Ranged ATK +6%
4835.png Expert Archer 4 (#4835) Ranged ATK +8%
4836.png Expert Archer 5 (#4836) Ranged ATK +10%
4837.png Expert Archer 6 (#4837) Ranged ATK +12%
4838.png Expert Archer 7 (#4838) Ranged ATK +14%
4839.png Expert Archer 8 (#4839) Ranged ATK +16%

Armor Enchantments

15141.png Ruins Cloth [1] (#15141) and 32075.png Ruins Magic Stone (#32075) - Slots 3 and 4 share the same pool.

Physical Attack Series

Enchant Effect
4795.png Max HP +1% (#4795) Max HP +1%
4796.png Max HP +2% (#4796) Max HP +2%
4797.png Max HP +3% (#4797) Max HP +3%
4700.png STR +1 (#4700) STR +1
4701.png STR +2 (#4701) STR +2
4702.png STR +3 (#4702) STR +3
4703.png STR +4 (#4703) STR +4

Magic Attack Series

Enchant Effect
4870.png Max SP +1% (#4870) Max SP +1%
4800.png Max SP +2% (#4800) Max SP +2%
4871.png Max SP +3% (#4871) Max SP +3%
4710.png INT +1 (#4710) INT +1
4711.png INT +2 (#4711) INT +2
4712.png INT +3 (#4712) INT +3
4713.png INT +4 (#4713) INT +4

Ranged Series

Enchant Effect
4870.png Max SP +1% (#4870) Max SP +1%
4800.png Max SP +2% (#4800) Max SP +2%
4871.png Max SP +3% (#4871) Max SP +3%
4720.png DEX +1 (#4720) DEX +1
4721.png DEX +2 (#4721) DEX +2
4722.png DEX +3 (#4722) DEX +3
4723.png DEX +4 (#4723) DEX +4

Footgear & Garment Enchantments

23789.png Ruins Greaves [1] (#23789) and 20779.png Ruins Manteau [1] (#20779) - Slots 3 and 4 share the same pool.

Physical Attack Series

Enchant Effect
4861.png Max HP +1% (#4861) Max HP +1%
4862.png Max HP +2% (#4862) Max HP +2%
4867.png Max HP +3% (#4867) Max HP +3%
4868.png Max HP +4% (#4868) Max HP +4%
4900.png Max HP +5% (#4900) Max HP +5%
4700.png STR +1 (#4700) STR +1
4701.png STR +2 (#4701) STR +2
4702.png STR +3 (#4702) STR +3
4703.png STR +4 (#4703) STR +4

Magic Attack Series

Enchant Effect
4861.png Max HP +1% (#4861) Max HP +1%
4862.png Max HP +2% (#4862) Max HP +2%
4867.png Max HP +3% (#4867) Max HP +3%
4868.png Max HP +4% (#4868) Max HP +4%
4900.png Max HP +5% (#4900) Max HP +5%
4710.png INT +1 (#4710) INT +1
4711.png INT +2 (#4711) INT +2
4712.png INT +3 (#4712) INT +3
4713.png INT +4 (#4713) INT +4

Ranged Series

Enchant Effect
4861.png Max HP +1% (#4861) Max HP +1%
4862.png Max HP +2% (#4862) Max HP +2%
4867.png Max HP +3% (#4867) Max HP +3%
4868.png Max HP +4% (#4868) Max HP +4%
4900.png Max HP +5% (#4900) Max HP +5%
4720.png DEX +1 (#4720) DEX +1
4721.png DEX +2 (#4721) DEX +2
4722.png DEX +3 (#4722) DEX +3
4723.png DEX +4 (#4723) DEX +4

Enchant Reset

You can also reset (wash) enchantments at the same NPC. Reset removes the enchant from the specified slot.


Material Sources

Material Source
6905.png Damaged Magic Stone (#6905) Infinite Space instance drops, monster drops

Tips

πŸ’‘ Tip: 100% success rate β€” No risk of failure, guaranteed enchant
Choose your build type β€” Physical, Magic, or Ranged determines available enchants
Weapons get offensive enchants β€” Fighting Spirit, Spell, or Expert Archer series
Armor gets defensive enchants β€” Max HP%, Max SP%, and stat bonuses
Farm Damaged Magic Stones β€” Need 20 per enchant attempt


See Also