This page covers the enchantment system for equipment obtained from the Infinite Space instance.
Equipment Overview
Weapons
| Item
|
Type
|
Enchant Slots
|
Ruins Dagger [2] (#1938) |
Dagger |
Slot 3, Slot 4
|
Ruins Sword [2] (#1994) |
One-Handed Sword |
Slot 3, Slot 4
|
Ruins Two-Handed Sword [2] (#2024) |
Two-Handed Sword |
Slot 3, Slot 4
|
Ruins Katar [2] (#13126) |
Katar |
Slot 3, Slot 4
|
Ruins Revolver [2] (#13323) |
Revolver |
Slot 3, Slot 4
|
Ruins Staff [2] (#16038) |
Staff |
Slot 3, Slot 4
|
Ruins Bow [2] (#18128) |
Bow |
Slot 3, Slot 4
|
Ruins Spear [2] (#21014) |
Spear |
Slot 3, Slot 4
|
Ruins Mace [2] (#28105) |
Mace |
Slot 3, Slot 4
|
Ruins Whip [2] (#28703) |
Whip |
Slot 3, Slot 4
|
Armor & Accessories
Enchantment Info
| NPC |
Location |
Enchant Type |
Success Rate
|
| Ruins Enhancer |
map03 (111, 96) |
Random |
100%
|
Material Cost
Total for full enchant (both slots): 40x
Damaged Magic Stone (#6905)
Enchant System
- Choose your build type: Physical Attack, Magic Attack, or Ranged
- Choose which slot to enchant: Slot 3 or Slot 4
- Pay 20x Damaged Magic Stone
- Receive a random enchant from the selected pool (equal chance for each)
π‘ Tip: You select the category but the specific enchant is random within that category. Each enchant in the pool has an equal chance of being selected.
Weapon Enchantments
Applies to: All Ruins weapons (Slot 3 and Slot 4 share the same pool)
Physical Attack Series
Magic Attack Series
Ranged Series
Armor & Accessory Enchantments
Applies to:
Ruins Cloth [1] (#15141),
Ruins Magic Stone (#32075)
Physical Attack Series
Magic Attack Series
Ranged Series
Applies to:
Ruins Greaves [1] (#23789),
Ruins Manteau [1] (#20779)
Physical Attack Series
Magic Attack Series
Ranged Series
Enchant Reset
You can remove enchantments at the same NPC:
Material Sources
Tips
π‘ Tip: 100% success rate β Enchanting always succeeds, no risk of failure
Random within category β You choose Physical/Magic/Ranged, but the specific enchant is random
Equal chance β Each enchant in a pool has equal probability
Both slots independent β Slot 3 and 4 can have different enchants
Reset costs same as enchant β 20 Damaged Magic Stones to remove an enchant
See Also